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Author Topic: NecroThreat IV: Fortress for BFEL, God of Necromancy  (Read 543756 times)

Fleeting Frames

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #585 on: February 06, 2017, 06:32:57 am »

Sprin, apiks, Gwolfski locked in a room....I doubt that can last for years. Eventually, one of them is going to have a moment of lucidity.
I swear to god, everybody at least once misspells my name like that. Not sure if it forces a bleep in the brain or if it's intentional half the time.
Sorry about misspelling your name Apik. My brain apparently thought that having an 's' after the apostrophe would be better.

Yes... though I would also appreciate an 's' before it, haha.
Can't have both, I think. Possessive should be apiks' crown ( a crown belonging to group of apiks ) :P

TD1

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #586 on: February 06, 2017, 09:59:22 am »

Dear lord, imagine hunting a pack of apiks'. Culling season would be...weird.
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #587 on: February 06, 2017, 03:21:29 pm »

Now only Ruhn needs to post and everyone will have, well, most of us at least.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #588 on: February 06, 2017, 04:44:46 pm »

Now only Ruhn needs to post and everyone will have, well, most of us at least.
That was something of a contradiction. Or, maybe not a contradiction, but definitely a weird sentence.
"Once Ruhn is here, most of us will be here." Given that most means more than half, I'm pretty sure that most of us are already here.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

SamSpeeds

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #589 on: February 06, 2017, 05:54:17 pm »

Im here!
good nice update sprin
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Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #590 on: February 06, 2017, 07:28:27 pm »

I'm here too.
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #591 on: February 06, 2017, 08:15:48 pm »

I have an idea, everybody post "I'm here" quoting the previous post to create a giant post string.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #592 on: February 06, 2017, 08:21:52 pm »

NO.

I have seen quote pyramids before. They happened in BLAZECOOKS once, and it was terrible.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

TheFlame52

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #593 on: February 06, 2017, 08:55:56 pm »

Toady prunes threads where that happens.

Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #594 on: February 06, 2017, 09:19:56 pm »

Ok then, no thread pyramid. I'm just going to get in on Glass's joke and mention Forumechs here. Lets see what happens.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #595 on: February 06, 2017, 09:51:55 pm »

Their eyes glow red in the dark.
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TD1

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #596 on: February 06, 2017, 09:55:39 pm »

Like if two Rudolf the Reindeer's stood side-by-side menacingly.
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #597 on: February 06, 2017, 10:04:28 pm »

...No. No, I don't think that's it at all.

Also: red? So cliche. I think that I'd go for something a bit different...
Bright green eye on one side, a royal purple on the other. That's it.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

TheFlame52

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #598 on: February 06, 2017, 10:05:24 pm »

You can't make two different color glowing eyes.

Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #599 on: February 06, 2017, 10:06:58 pm »

Glowing green eyes in the shadows, I would call cliche, but that is my favorite design for shadow creature, so I'll let it slide.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.
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