Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 172 173 [174] 175 176 ... 265

Author Topic: Nist Akath - The Complete Story  (Read 602900 times)

thunderclan

  • Bay Watcher
  • Like Fire, You Will Blaze Through The Forest
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2595 on: January 30, 2009, 08:39:38 pm »

Unless we get attacked by Zombie Moles or something else that can dig
Logged

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2596 on: January 30, 2009, 09:00:44 pm »

In answer to both those arguements: then we pull the OHSHIT lever.

Hey, a Warriors fan. Cool.

Qmarx

  • Bay Watcher
  • "?"
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2597 on: January 30, 2009, 09:18:57 pm »

The cool thing about underground enviroments is that they're whatever you want them to be: dry, moist, warm, hot, cold, cool; you just have to make them.  ;D Oh, and they'll presumably help against the unavoidable zombie outbreak, so thats a plus. >:(
Of course, any real subterranean environment is doomed to run out of energy eventually, so if the zombies are immortal then we're screwed.   :P

If zombies are immortal, problem solved.

Vote green (and slimy) in '012
Logged

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2598 on: January 30, 2009, 09:20:29 pm »

The cool thing about underground enviroments is that they're whatever you want them to be: dry, moist, warm, hot, cold, cool; you just have to make them.  ;D Oh, and they'll presumably help against the unavoidable zombie outbreak, so thats a plus. >:(
Of course, any real subterranean environment is doomed to run out of energy eventually, so if the zombies are immortal then we're screwed.   :P

If zombies are immortal, problem solved.

Vote green (and slimy) in '012

"If it has stats, we can kill it."

Haika

  • Bay Watcher
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2599 on: January 30, 2009, 09:28:02 pm »


"If it has stats, we can kill it."

Or we can just have Ironblood naked wrestle it into submission, and bash it to death with his cabinet.

Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2600 on: January 30, 2009, 09:32:09 pm »

Damn, i should add to that.

"If it has stats, we can kill it.Otherwise, we call Ironblood."

Strife26

  • Bay Watcher
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2601 on: January 30, 2009, 11:23:58 pm »

May I modify that and sig it Eagle?

If it's there, we can kill it. Otherwise, we call Captain Ironblood.
Logged
Even the avatars expire eventually.

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2602 on: January 30, 2009, 11:49:48 pm »

Go ahead. Wow, i actually said something sigworthy. :o

And the stats thing is from this:
"If it has stats, we can kill it."

I somehow doubt that Toady included definite God creatures in the game, unless he made an invincible God creature type to go along with it.

Which would be pretty awesome.

Stakudomer

  • Bay Watcher
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2603 on: January 31, 2009, 01:21:35 am »

I came for the story; I stayed for the crumpets. Nist Akath redefines "Epic".

So now that I've run out of story and registered for the forums, I suppose it's time to ask for a dwarf?

Name: "Tinker"
Gender: Male
Profession: Preferably Mechanic, but will accept Siege Engineer or bone/stone/wood crafter.
Personality: Quiet. Likes to make stuff and build elaborate contraptions. Isn't much concerned with anything else.
Logged

Mr Tk

  • Bay Watcher
  • Would you like a mint? It's only waffer thin.
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2604 on: January 31, 2009, 03:38:29 am »

I was on a tour that went a little way outside of Melbourne and our tour guide was saying that a lot of the schools in the hilly areas have fire proof bunkers that they can hide in as firey fires of doom engulf every tinder dry tree in the region.

...

Wait. This sounds more like Boatmurdered rather than Nist Akath.
Logged
First ten minutes of play I ate my loincloth and then got some limbs torn off by a super friendly rat. Thumbs up from me.

Maggarg - Eater of chicke

  • Bay Watcher
  • His Maleficent Magnificence of Nur
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2605 on: January 31, 2009, 06:07:01 am »

I can't live underground in Hull.
Not unless I can breathe liquid mud.
The water table is currently 1 metre 20 (4 feet) beneath my feet.
Probably less, actually, it's been rainy.
Logged
...I keep searching for my family's raw files, for modding them.

Lemnx

  • Bay Watcher
  • Exploding Cheese
    • View Profile
    • Lem_Nx
Re: Nist Akath. Brethren of the Tundra
« Reply #2606 on: January 31, 2009, 03:45:16 pm »

Can't you just build a pump and have some peasants operate it?
Logged
..."I bumped Nist Akath and all I got was this lousy T-shirt"...

Stakudomer

  • Bay Watcher
    • View Profile
Re: Nist Akath. Betrayal in the Tundra.
« Reply #2607 on: January 31, 2009, 09:02:02 pm »

So, upon rereading "The Survivors" by Tom Godwin, I realized why Nist Akath seemed so familiar...

Well... it's science fiction rather than fantasy... but other than that it's the DFiest novella I've read. 

Killer repeating crossbows - Check
Killer Unicorns - Check
Every Soldier has a coupla war dogs - Check
Noble Pogroms- Check
Plains with quickly evaporating ponds - Check
Children becoming ultra-agile before maturity - Check
Player hasn't read the wiki, and is paying for it - Check

The initial population is a little high, so it's pretty obviously a reclaim (IIRC, there was a survey by seven people of the planet, of which five died before they abandoned it.)

Anyway, baen is giving away the book free on their website as part of their samples.  Check it out while we wait to hear more of Ironbeard and his conquest of the known universe.
http://www.webscription.net/chapters/0743436016/0743436016___1.htm

I know this was posted half a year ago, but I just read it and I'm definitely getting the whole Nist Akath vibe as well. Seriously, this story is so dwarfy that I'm having a hard time believing it was written before DF existed. They even mentioned growing their beards long!
Logged

Kardos

  • Bay Watcher
    • View Profile
Re: Nist Akath. Betrayal in the Tundra.
« Reply #2608 on: February 01, 2009, 12:41:15 am »

So, upon rereading "The Survivors" by Tom Godwin, I realized why Nist Akath seemed so familiar...

Well... it's science fiction rather than fantasy... but other than that it's the DFiest novella I've read. 

Killer repeating crossbows - Check
Killer Unicorns - Check
Every Soldier has a coupla war dogs - Check
Noble Pogroms- Check
Plains with quickly evaporating ponds - Check
Children becoming ultra-agile before maturity - Check
Player hasn't read the wiki, and is paying for it - Check

The initial population is a little high, so it's pretty obviously a reclaim (IIRC, there was a survey by seven people of the planet, of which five died before they abandoned it.)

Anyway, baen is giving away the book free on their website as part of their samples.  Check it out while we wait to hear more of Ironbeard and his conquest of the known universe.
http://www.webscription.net/chapters/0743436016/0743436016___1.htm

I know this was posted half a year ago, but I just read it and I'm definitely getting the whole Nist Akath vibe as well. Seriously, this story is so dwarfy that I'm having a hard time believing it was written before DF existed. They even mentioned growing their beards long!
Toady's unofficial secret beta tests must have leaked out of containment, created a time machine to the future, caused these events to occur, then sent the details back in time before the creation of DF to be put into a book.
Logged

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Nist Akath. Brethren of the Tundra
« Reply #2609 on: February 01, 2009, 04:17:49 am »

What? Dig out an undergroun bunker with underground farms, water source and even a smithy, all in the middle of a frozen wasteland?

If Captain Mayday is from Victoria then they all ready have underground bunkers to escape raging burning landscape.

Wait, we do?

I thought there was one in eltham but it had a sign saying "this isnt an underground bunker".

It was underlined
Logged
Pages: 1 ... 172 173 [174] 175 176 ... 265