Next time around, maybe.
Hasn't been a whole lot of action, but the votes add up to goblin fortress, with gouging a child's eyes out and running like mad a close second.
Perhaps these things are not mutually exclusive...?
START!
Our first adventurer heads out the town hall's door, walking in towards town to find his juvenile prey. Along the way, he disturbs some large cockroaches from their hiding places. He picks a few up and puts them in his backpack for later, before setting a couple fires and moving on while the roaches roast.
Prowling the outskirts of town, the adventurer pokes his head inside each house he passes by, checking for his youthful prey. Finding nothing in the first few houses, the adventurer is startled when he opens the door to the third house and comes face to face with a guard! Luckily, the guard had no knowledge of our gladiator's future crimes, and merely told him to put faith in consolation.
Unfortunately, the town seems to be devoid of small, helpless children to mangle. The adventurer, slightly crestfallen, settles for tearing out the eyes of a guard sleeping at home.
The adventurer drops his axe on the ground to free up a hand, and grabs the guard's head in preparation of some good old-fashioned gouging.
Not having any experience in the matter, however, our adventurer struggles mightily and is forced to adjust his grip several times (damn eyeballs are slippery), before finally managing to tear out the left eye.
The guard, who has been awake for most of the fumbling attempts now, simply stands and waits for the adventurer to continue his task, not lifting his pike to stop him. And so, after much more fumbling, grasping, and slipping away, the second eye is removed with a soft *plop* as it leaves the socket, never to return.
His task completed, the adventurer turns to leave, only to find that the guard is following after him, a swath of blood trailing after him! Our adventurer backs away, feeling mildly anxious about the pointy end of the guard's pike.
However, the guard spontaneously loses interest in our gladiator, and returns to his bed, promptly nodding off. His bed turns a dark red color as the blood pouring from underneath his closed lids first soaks the pillow, and then moves down to cover the rest of the bedding.
The adventurer, relieved but also slightly confused, leaves the happily snoring guard and sets forth on a trek to the goblin keep.
The adventurer starts to make his way through the forest seperating him from his goal, when a loud rumbling interrupts his thoughts. Our gladiator looks over to find an umbral ursine bearing down on him! He quickly takes his combat stance, and awaits the charging black bear, allowing himself a quick smirk at the thought of this poor creature's fate in the coming battle.
The hero waits until the black bear is within range, and then executes an ancient axe technique taught to him by his aged teacher, wherein he strikes at the right rear leg of the bear, even though it is facing him full on! The attack connects, and the bear's leg is badly gashed, causing red blood to drip down the black fur. The bear, obviously startled by this unusual tactic, misses by a wide margin when attempting to slash our gladiator to ribbons.
Our hero, seeing his opening, charges at the bear and crashes into it while expertly cutting its liver while avoiding all other organs in the beast's upper body. The bear roars at the new pain, and rushes at our gladiator, bowling him over while simultaneously slashing with its mighty claw! This swipe would have caused significant damage, had not our hero brought his shield up just in time to block the blow. A loud thud followed by the scraping of claws on metal punctuates the creature's paw slamming into the shield of the adventurer.
The hero jumps on the opportunity availed by the bear's failed attack, and swings his mighty axe at the foul beast's head, slashing out its eye and splitting its nose, as well as sending it flying away from the force.
Our gladiator stands up, nonchalantly walks over to the prone and unconscious bear, and begins to hack off small pieces of the bear. One blow sends a leg flying off into the trees, and the next opens up the bear's midsection and sends it flying once more, its entrails following along behind it.
At this point, the bear wakes up again.
Just before the adventurer can land the fatal blow, the bear bleeds to death. A good start, if not somewhat disappointing. The gladiator remains intact, and continues on his way.
World = 0
Adventurers = 1