((I'll say it again, I'm really sorry. Marching band camp has taken everything out of me, so I'm afraid I only have half a write-up for now. I'll include my scratch notes for the rest of the dates, and the save as well. I would just put it off till tomorrow, but I've got practice from 8:00AM-11:00PM for the next four days. And then school starts. When I finally get some time on my hands, I'll edit it to make it sound good.))
1st of Granite, 1063
It has come again: my turn to govern the great fortress Skyseal! I can only hope that I prove up to the task. The first item on the agenda: get rid of those pesky humans. I don’t know how they still survive, but they do. A pity there isn’t enough water for the Merchant-Learn-To-Swim program. No matter, perhaps some playing around with the new drawbridge will work.
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My, today has been a busy day. Working with the drawbridge, I finally managed to catch one of the humans upon it. He flew so high in the air when that bridge went up: it was wonderful. Unfortunatly, he didn’t die of it. Now, he crawls around, looking for an escape from what I’m sure to him is the center of Hell. When the drawbridge was lowered, it had the fortunate side effect of crushing one of the dogs. That’s one less of the foul beasts around here.
In less morbid news, Zon the woodworker gave birth to a girl today. Another child who will grow up to be a great worker, I am sure.
6th of Granite, 1063
I had a very cunning idea which was put into action today. While the surviving human lay unconscious, I had Archimedes lay a trap over his head. When the human woke up and crawled forward, he triggered it, and now is caught in a cage. Perhaps I should chain him up in the courtyard for people’s amusement. Although, it would probably be more useful to chain him at the entrance in order to warn us of the next goblin siege. Decisions, decisions…
11th of granite, 1063
The pansy elves have arrived. Likely, they won’t have brought anything useful, the pointy-eared spies. If only we had water, but I suppose ballista bolts will be good enough for them.
15th of Granite, 1063
Goblins have come to siege us again! I wonder if the elves are in league with them. The timing just seems too convenient. Elves arrive…four days later goblins arrive. Nonetheless, we shall sweep them away like the dust they are. Call out to Rith: Dustpurges shall awaken!
18th of Granite, 1063
Evidently, I was wrong about the elves; the goblins have slaughtered them to the last merchant. Even the animals were butchered without mercy. Two dogs, both heavily wounded, were also caught outside. I feel no sadness at their loss, however.
20th of Granite, 1063
Today is a glorious day for myself, I finally got to see my great creation put to good use. The foolish goblins were milling about, many in our very courtyard. When the drawbridge slammed shut behind them, you can be assured that they were intimidated. Then, the front door burst open, and out stepped Rith the Purger, sunlight glistening off her adamantine armor, with Dustpurges in her hand. My artifact looked wonderful then, but all the more so when covered in the goblin’s blood.
Rith charged straight out into the mingling goblins. She was like a force of nature, wielding Dustpurges like the wind itself. I could hardly see her in the cloud of spraying blood, but every so often a flying limb would tell me that she still had the upper hand. At her side was her lover, Sakzul. He kept her back safe, and even though he is not nearly as skilled, he still managed a full eight kills. Rith, however, cut down twenty four. When the remaining goblins outside heard the screams of their comrades, they turned and fled to the west. I had the drawbridge lowered, and Rith chased after them, but they were long gone by the time she arrived. In all, sixteen goblins escaped, with thirty-two dead. I wonder if it would be possible to increase that ratio…
4th of Slate, 1063
Unwelcome news today: new nobles have arrived. A new baron, his consort, and a hammerer have come to our gates, demanding to be let in. I have complied, though certainly not without grievence. Though I don’t like the thought of killing any dwarf, I too have been sentenced unjustly, and my receive the wrath of this hammerer. Perhaps it would be a good idea to introduce him to our golden wall.
I have given all three nobles a room to share for their office, bedroom, and dining room. They don't really mind, as I had Kithin Akrul, the artifact closet, put in the same room as well. This keeps them all happy, despite the cramped quarters. I don't like the idea of great artwork being used to please stupid nobles, but hopefully it will prevent them from doing anything stupid, like giving out pointless mandates.
Some migrants have decided to brave this terrifying place, knowing it may be their tomb. I was quite happy to hear this. I have assigned them to the training area I built during my last term, told them the basic training regimen, and sealed the doors. The two women will be the servants and the men shall become the champions; not that I’m biased, it’s just that babies in battle are never a good thing. The trainees will be able to sustain themselves perfectly well until they are champions.
10th of Slate, 1063
Yet another child was born today, a girl. Id the Champion is her mother. I only hope that the poor child will be able to live through any battles her mother fights in until she is old enough to walk.
23rd of Slate, 1063
Our hammerer has been introduced to the magical lever at the end of the golden corridor. They became great friends, and now he will stay with it forever. I had to send in a cleaning crew to get all the blood off the floor.
Work has now started on the four draw-bridges for the western plateau. There will be one for each of the ramps that we have carved into the Cliffside, and the other two will prevent access from the same level. Hopefully, they will be able to seal in retreating goblins. I will, of course, label the levers for use.
15th of Felsite, 1063
Again, the cries of a newborn ring throughout the fortress; Minkot the Carpenter has given birth to yet a girl. We’re going to have quite the influx of young women in fifteen years. If there’s a boy born soon, he’s going to have good pickings.
9th Hematite, 1063
A human diplomat was spotted today, but he left as soon as he came within sight of the fortress. I think they are quite unhappy about the state of their last guild representative. I’m not surprised no non-dwarf would want to get near here.
12th of Hematite, 1063
A caravan of humans has arrived. I don’t know if they met up with that diplomat, but rest assured, they too will meet their doom at Skyseal.
15th of Hematite, 1063
A Goblin siege has arrived! Perhaps the humans are the ones selling the goblins information. We shall see what happens when the two groups meet.
20th of Hematite, 1063
Again, I was wrong in my assessment of the humans. The caravan’s guards are killing goblins left and right. I sent out Rith to finish off the remainder of the siege. It can’t be said that we are unable to defend ourselves, and have to rely on caravan guards for protection. Rith, however, proved that we certainly are capable of fighting. The last few goblins were cut to ribbions.
1st of Galena, 1063
Some of the humans have gone mad in their captivity. After the goblin siege, only two remain outside of the trade pit, and they lie in the murky pond that they fell into while fighting the green-skins. They, and a few select others, still survive unharmed and sane, though the ballista has been working full-time. I seriously don’t know how they do it.
I’ve ordered a hatch to cover up the ramp to the pool, and a new trading depot to be built for when our good dwarven caravan arrives. With any luck, we should be able to give them a whole bunch of our useless goblin gear.
12th of Limestone, 1063
The Dwarven caravan has arrived. I sent Rith out to stand guard, and ordered tons of goods to be piled into the trade depot. As my father used to say, there’s only one way to get rid of useless clutter: sell it to the merchants!
14th of Limestone, 1063
A Kobold thief was spotted trying to escape with a silk sock, but Rith was happy to relieve him of the stolen property, and the little bugger’s life. This is how things should be. Good, honest dwarves don’t bring sieges, only petty thieves trying to steal their wealth.
13th of Sandstone, 1063
Trading has been completed; the merchants got well over 500,000 in profit, closer to 600,000 actually. With any luck, they will bring all kinds of goods next year, with plenty of wagons for our useless junk.
And my notes on everything else that happened:
10th of Timber, 1063
We have become a county
25th of Timber, 1063
Merchents finally finished packing up and left
12th of Moonstone, 1063
Old baron's consort, now calling herself countess consort, decided she needed better rooms, so I asked her to pull the lever in the golden room. But, she brought her kid with her, so I couldn't bring myself to kill her and the child.
15th of Moonstone, 1063
Siege! Dodok the bone-carver was caught outside and killed.
18th of Moonstone, 1063
Vabok the brave, Rigoth his wingman, Zon the Woodworker, and Zuglar her baby, were all crushed by a drawbridge.
((A note on why this happened: There were still a few humans left from the last caravan, so I decided to switch all the drawbridge levers to pull on repeat, thus having four drawbridges between the humans and freedom. I figured that some goblins would get killed too. To accomplish this, I set all dwarves to stay inside, and they did. Then, I locked the front door, set the levers for repeat pulling, and let dwarves go outside again so they could pull the levers. What I forgot about was the small side door in the entryway. Dwarves streamed out of that, and by the time I realized, Vabok was under a drawbridge about to be closed on top of him. The lever had already been pulled, so all I could do was un-pause and watch him get smashed. It was quite depressing, seeing a beloved character about to die, knowing it's your fault, knowing how you could have fixed it, and knowing it's too late to change it.))
23rd of Moonstone, 1063
Rith and Zas took care of the rest of the siege. The dead: Urdim the Glassmaker; Urvad the Engraver; Vabok the brave; Rigoth the Champion; Zon the Woodworker and Zuglar her baby; Dodok the bonecarver; and Zefon the Mule; 7 dwarves and 1 mule. Wounded: Zasit the Woodcutter and Vucar the Glassmaker.
64goblins attacked-35losses on their side
8th of Opal, 1063
Udib the Consort was crushed by a drawbridge, one of her children as well.
10th of Opal, 1063
Id the Champion gave birth to a girl
14th of Opal, 1063
Countess consort gave birth to a boy
14th of Obsidian, 1063
Designated quite a bit for melting
And the save:
http://dffd.wimbli.com/file.php?id=452Now for a sweet five hours of sleep.