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Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 237488 times)

Sprin

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #720 on: October 17, 2012, 04:35:27 pm »

Who desined this hellhole?..
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

mastahcheese

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #721 on: October 17, 2012, 05:57:50 pm »

Who desined this hellhole?..
Well, in part, you did.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

NAV

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #722 on: October 17, 2012, 06:01:46 pm »

There've been lots've zombies outside lately, too many for us to fight fairly. We don't even have enough armour for more than 2 or 3 soldiers. There is work to be done, but no one is working. Too busy training for fighting. I tell them they don't have to train anymore, it's time to start working. I leave Highmax as the militia commander, and BFEL as the global moderator.

Highmax half jokingly suggested a brilliant plan to deal with the zombies. It will be sort of like a banhammer. A giant, gravity operated banhammer suspended over the front gate.

Great. The skull on the wall moved, and now people are refusing to go outside. It is just a head! how can in move anyways?
The military seems to ignore it. NEW PLAN: everyone in the army, we need work to be done!

Sorry peepols, I don't know what to do. They won't go near the skull when not in the military, cutting off half the fort, and they can't kill the skull or work while in the military. I am stuck. It's not even FUN. All our booze and well is upstairs. People are thirsty.

I will upload the save. Probably better to continue from tal's though.
I only played for a few months.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

mastahcheese

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #723 on: October 17, 2012, 06:04:31 pm »

I will upload the save. Probably better to continue from tal's though.
I only played for a few months.
No! Keep going! We can still make it.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

NAV

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #724 on: October 17, 2012, 06:28:44 pm »

Sorry for the somewhat disappointing turn. Maybe someone more skilled than I can fix this mess, or start from tal's turn.

http://dffd.wimbli.com/file.php?id=7046
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

apiks

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #725 on: October 17, 2012, 11:09:35 pm »

Oh nay that will not be happening. This fort will live on well past year 5.

Highmax, it is time for you to choose. Either allowing me to play for an year or two until I lift this fortress from it's feet from either Talvieno's or NAV's turn or giving it a shot yourself and being at danger point of the Fort Being Decimated. Your choice.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

mastahcheese

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #726 on: October 17, 2012, 11:30:34 pm »

Hey, I just thought of another thing we should/could add to the info page on page 2.

We should add in the major enemies of NecroThreat through the years.

We could include the various NecroThreaders, the Haxxors, the trolls, or even the grey languars from Sprin's reign, or even the aquifer from Apiks' founding year.
Just a thought.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

apiks

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #727 on: October 17, 2012, 11:33:20 pm »

Hmm, good idea. As soon as I manage to get the names from few of the enemies we have faced (if possible) I will add them to the main page (page 2). Oh, and the Aquifer will be dubbed something to my liking since it is not a living entity.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

misko27

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #728 on: October 17, 2012, 11:34:37 pm »

Perhaps my war on the Troglodytes?

This fort is doomed.
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The Age of Man is over. It is the Fire's turn now

mastahcheese

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #729 on: October 17, 2012, 11:48:38 pm »

The Trog War! Of course!


And as for Apiks vs. the aquifer.
Spoiler (click to show/hide)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sprin

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #730 on: October 18, 2012, 06:30:19 am »

WELP were boned...
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

highmax28

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #731 on: October 18, 2012, 07:20:20 am »

"I will take it! But... I do not know the way..."
- Frodo

I'll get into working on it soon! Lets hope my ideas work! Unfortunatley it will not involve magma because I never used pump stacks... :-\
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sprin

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #732 on: October 18, 2012, 07:45:48 am »

What kind of dwarf are you?
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

apiks

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #733 on: October 18, 2012, 08:08:07 am »

You wish to take this burden of a rundown excuse for a fort? So be it Highmax. We shall see what perils you face and overcome.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

NAV

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Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #734 on: October 18, 2012, 01:52:40 pm »

Hey, I have an idea. Maybe highmax could release the werecapybara and then more people would turn into werecapybaras. That could somehow solve our problems.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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