Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 44 45 [46] 47 48 ... 62

Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 237505 times)

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #675 on: October 13, 2012, 07:42:17 pm »

There are Haxxors, but theres like... 4? Not even, they were there before the save... And I think with our army so far, we can take them... We have an army so far of 9, we can deal with them easily
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #676 on: October 13, 2012, 09:07:59 pm »

There are Haxxors, but theres like... 4? Not even, they were there before the save... And I think with our army so far, we can take them... We have an army so far of 9, we can deal with them easily
VETO
Logged
The Age of Man is over. It is the Fire's turn now

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #677 on: October 13, 2012, 10:28:27 pm »

People, I believe it is my choice whether or not to open the gate. Btw there are 11 haxxors and 29 new migrants. Do I expect any of the migrants to survive? No.
Also, THERE ARE DEAD GIANT SPONGES IN THE UNITS LIST!! HOW DID THEY DIE?
I will start playing for real tomorrow. Wanted to be fair for Markressler, and I am scared of unpausing.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #678 on: October 13, 2012, 10:31:33 pm »

People, I believe it is my choice whether or not to open the gate. Btw there are 11 haxxors and 29 new migrants. Do I expect any of the migrants to survive? No.
Also, THERE ARE DEAD GIANT SPONGES IN THE UNITS LIST!! HOW DID THEY DIE?
I will start playing for real tomorrow. Wanted to be fair for Markressler, and I am scared of unpausing.
I believe the dead sponges were frozen to death.

If you can, Keep the migrants near the emergency food stockpile. THATS why I set that up. Keep them alive, set up a meeting zone away from the haxxorrs so they path there.

EDIT: Just found this in my thread. Priceless.
Please refer to my former avatar:
Spoiler: GENTLEMEN, BEHOLD! (click to show/hide)
« Last Edit: October 14, 2012, 01:22:57 am by misko27 »
Logged
The Age of Man is over. It is the Fire's turn now

apiks

  • Bay Watcher
  • Grandfather of Necrothreat
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #679 on: October 14, 2012, 03:27:15 am »

You have permission to start playing your turn ontop of Talvieno's Turn, NAV.
Logged
Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #680 on: October 14, 2012, 06:29:21 am »

Gentlemen capybaras... Love it. :P   Pretty sure they're capybaras, anyway.

Also, lol:
There are Haxxors, but theres like... 4? Not even, they were there before the save... And I think with our army so far, we can take them... We have an army so far of 9, we can deal with them easily
VETO
Sums up my experience with Mr Frog's seqiv perfectly.
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #681 on: October 14, 2012, 07:34:44 am »

Don't let those migrants in! Better safe than sorry.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sprin

  • Bay Watcher
  • I am Sprin Dragon, Master of Madness!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #682 on: October 14, 2012, 07:49:56 am »

We should let them in so I can do !¡SCIENCE!¡
Wait have I been redorfed?
as CMD
Logged
Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #683 on: October 14, 2012, 12:23:56 pm »

I started playing for real now. I have been dorfed, Sprin has been redorfed.
My first act as overseer: leaving the gate closed. The migrants don't even stand a chance.
Spoiler (click to show/hide)
The only haxxor injury
Spoiler (click to show/hide)
That gate will stay closed.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Sprin

  • Bay Watcher
  • I am Sprin Dragon, Master of Madness!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #684 on: October 14, 2012, 02:42:51 pm »

hey guys remember I said we should train the starting seven in militery skills...
Logged
Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #685 on: October 14, 2012, 08:58:53 pm »

I say we build a huge ass sword and somehow make it so it swings down and slashes a giant crater into the earth  :P Or just crush the haxxors

Also, maybe if you got me out of the hospital, I can lead the people into a glorious charge against them all! 8) Victory or death, right?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #686 on: October 14, 2012, 10:10:13 pm »

So has Esther1 been reDorf'd yet?
And I knew something like that would happen, just look at all those teeth!
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sprin

  • Bay Watcher
  • I am Sprin Dragon, Master of Madness!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #687 on: October 15, 2012, 02:20:27 pm »

Gawd I love Necrothreat...
Logged
Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #688 on: October 15, 2012, 04:08:44 pm »

Dorfed Esther1.

Necrothreat has some problems. There are the haxxors outside, but I'll deal with that later using a modified Highmax's plan. Right now I am focusing on making the inside better. I am making a nice big barracks for all our squads to train in, because right now everyone is training outside in the yard. The militia still has horrible equipment though.

MIGHTY TOWER(girl) is tantruming, turns out both her parents were in that migrant group. I feel bad for letting them die. Seriously, her life is just sucking right now.
Spoiler (click to show/hide)

Oh no, the caverns are open, I should seal them. We lost another dwarf.
Spoiler (click to show/hide)
I send the whole army after it, and BFEL gets the kill. I don't know why we have a handless cripple in the army, but he seems to be doing okay.

A group of necromancers came, necro'd all our migrant corpses. Then the zombies started fighting each other! This is really weird and I am never ever going outside again. They also killed some elven merchants, but who cares?
Spoiler (click to show/hide)

On a happy note, Highmax is finally out of the hospital!
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
    • View Profile
Re: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS
« Reply #689 on: October 15, 2012, 04:12:55 pm »

Well, i really don't know what to say. Wait, yes I do. Better them then us.

NOW you know why BFEL is still alive. It might end up being worth while to expose him to the capybara. Hes pretty good with the fighting. Just keep him away from armed opponents, will ya?

Yay Highmax has returned!
Logged
The Age of Man is over. It is the Fire's turn now
Pages: 1 ... 44 45 [46] 47 48 ... 62