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Author Topic: Battle of the Gods II: an RP Thread  (Read 106395 times)

Istrian

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Re: Battle of the Gods II: an RP Thread
« Reply #945 on: June 12, 2008, 05:11:00 pm »

((It's not that the Thelash didn't notice. They just can't be bothered to do anything right now to reply to your light signals. They don't know your language after all. I'll try to make all of that clear with next turn.

Besides, they are unlikely to understand Fibonacci code anyway. After all, they have their own numeration system.))

Logged

Armok

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Re: Battle of the Gods II: an RP Thread
« Reply #946 on: June 12, 2008, 05:20:00 pm »

((Ok, this one will be quick but I have done so much anyways today.))
((That’s Fibonacci NUMBERS! http://en.wikipedia.org/wiki/Fibonacci_numbers  
It is not some encrypted message, just a sequence  that cant arise naturally, and in an unnatural colour. So they know someone is there. Just do like the golems did.))

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Turn 28: (Summer)

code:

♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞╗~⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲║~~~~~╚W∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞⌂~~⌂⌂~~~║▲│▲ ▲▲⌂♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=z==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲┌┘▲ ▲▲=⌂==♣┌┘....└#─ ┘....≈...♣♣.⌂▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲⌂▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼┘▲▲ ▲▲Z⌂♣z.│.....⌂D↑ ........♣♣♣♣┌○▲▲
▲▲▲▲▲▲▲▲▲▲▲⌂○⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼══╗ ▲⌂⌂♣♣..│...⌂⌂#~↑ .........♣♣♣│⌂▲▲
▲▲▲▲▲▲▲▲▲▲⌂♣│⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲○▲▲╚ ═‼⌂════╪══⌂⌂~║~. ..........♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣│♣⌂▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ⌂⌂...⌂.│..⌂⌂~╠═# ≈≈≈≈≈≈....♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣└┐δ⌂ ▲▲▲▲▲▲▲▲▲♥▲▲▲⌂⌂. .♣..⌂⌂⌂└─┐..╔╝≈» ≈≈≈≈≈≈≈.....│♣♣§
▲▲▲▲▲▲▲▲▲▲▲⌂♣└┐⌂ ⌂⌂⌂○▲▲▲▲Å╗▲▲⌂... ♣♣♣♣.⌂...├──Θ≈≈≈ ≈≈≈⌂≈≈≈≈≈..┌≈≈♣♥
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈≈ ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
▲▲▲▲▲▲▲▲▲⌂..┌─┴─ ─┐δ≈⌂⌂⌂⌂⌂Å..Å♣çv ╔╝≈╚╗♣♣♣┌┘....≈≈ ≈≈≈☻≈≈≈≈≈≈─┘...~
▲▲▲▲▲▲▲▲▲○──┘.⌂♣ ♣└─≈≈⌂⌂....┌───Ç Θ≈≈≈╨─┬═Θ♣....≈» ≈≈≈»≈≈»≈....~~~~
▲▲▲▲▲▲▲▲▲▲⌂..⌂⌂⌂ ♣♣≈≈δδç───Θ┘...♣ ♣≈♣♣♣♣└─t♣...≈≈≈ ≈≈≈≈≈≈≈...╔£.~~~
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
▲▲▲▲^▲▲▲▲⌂~~~~~. .♣♣.║♣.♣♣♣♣♣♣♣.. >♣♣♣♣♣╞╞..≈≈≈≈≈≈ »≈≈»ΩΩ⌂⌂⌂▲▲▲⌂~~~
▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
▲▲⌂⌂~~⌂~~~~~~~~~ ......Φ....Φ.... .....⌂⌂≈≈≈≈≈≈≈≈≈ ≈≈»¥≡▲♀..♀.▲⌂⌂~↑
⌂⌂~~≈≈≈≈≈↑↑⌂⌂~~~ ↑....≈≈≈........ ..≈≈≈≈≈≈»≈≈≈≈≈≈≈ ≈≈≈≈¥▲▲⌂≈≈♀▲⌂~↑≈
~~≈≈≈≈≈≈≈≈↑⌂▲▲▲▲ ⌂≈≈≈≈≈≈≈≈≈.....≈ ≈≈≈≈≈≈≈.¥.≈≈≈≈≈≈ ≈≈≈≈≈⌂▲▲⌂.⌂▲⌂~~~
≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~

Efil-inira: 42 !!elves!! (hamlet) (+-0 since last turn)
Ariquemera: 130 !!elves!! (town+hamlet) (+5 since last turn)
In armies/expeditions: 3 !!elves!!
Other: 2 working/travelling between Ariquemera and Efil-inira.
Total: 171 !!elves!!

((Fothacema negotiates whit Dracon.  
Iranineleni sobs in the giant’s fire-pit.
Amizoimi live happily whit the Zefies, and talks common quite well by now. (90% complete.)
Efil-inira has stagnated.
The new tower in Efil-inira is now 105m.
“The Great Façade of Efil-inira” begun, sealing/deconstruction of old city 60% complete, building the castle 15% complete, needed parts for castle ordered from Ariquemera.
Ariquemera: depends on what Polifar answers to my idea, if it’s accepted they built on the golems otherwise they just did generic research and infrastructure I guess..))

List of important people:
Acathiima, hero and leader of Efil-inira: Legendary organizer, skilled bow!!elf!! (Doing paperwork and ruling from The Seat of Authority, in Efil-inira.)
Yanenirica-Awidi, advisor and secretary of Acathiima: professional lawyer, professional diplomat, legendary organizer, master politician, legendary liar, legendary flatterer. (Doing paperwork and ruling by The Seat of Authority, in Efil-inira.)
Ilecaaye, ground-breaking geologist: grand-master miner, grand legendary geologist, talented metalworker, master chemist, skilled mechanic, master mathematician. (Making science in Ariquemera.)
Fothacema, scout/diplomat: professional scout, skilled ranger, talented diplomat (negotiating whit the Dracon.)
Iranineleni, lawyer: professional lawyer, professional diplomat, skilled organizer, novice politician, dabbling jackass, dabbling scout. (Captured and “enslaved” by storm giants.)
Amizoimi, scout/diplomat: skilled scout, skilled ranger, talented bow!!elf!!, talented diplomat, novice middlemanagement, novice cartographer. (negotiating whit the Zefies.)

Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Frelock

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Re: Battle of the Gods II: an RP Thread
« Reply #947 on: June 12, 2008, 08:40:00 pm »

code:
 
♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞╗~⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲║~~~~~╚W∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞⌂~~⌂⌂~~~║▲│▲ ▲▲⌂♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=z==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲┌┘▲ ▲▲=⌂==♣┌┘....└#─ ┘....≈...♣♣.⌂▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲⌂▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼┘▲▲ ▲▲Z⌂♣z.│.....⌂D↑ ........♣♣♣♣┌○▲▲
▲▲▲▲▲▲▲▲▲▲▲⌂○⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼══╗ ▲⌂⌂♣♣..│...⌂⌂#~↑ .........♣♣♣│⌂▲▲
▲▲▲▲▲▲▲▲▲▲⌂♣│⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲○▲▲╚ ═‼⌂════╪══⌂⌂~║~. ..........♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣│♣⌂▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ⌂⌂...⌂.│..⌂⌂~╠═# ≈≈≈≈≈≈....♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣└┐δ⌂ ▲▲▲▲▲▲▲▲▲♥▲▲▲⌂⌂. .♣..⌂⌂⌂└─┐..╔╝≈» ≈≈≈≈≈≈≈.....│♣♣§
▲▲▲▲▲▲▲▲▲▲▲⌂♣└┐⌂ ⌂⌂⌂○▲▲▲▲Å╗▲▲⌂... ♣♣♣♣.⌂...├──Θ≈≈≈ ≈≈≈⌂≈≈≈≈≈..┌≈≈♣♥
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈≈ ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
▲▲▲▲▲▲▲▲▲⌂..┌─┴─ ─┐δ≈⌂⌂⌂⌂⌂Å..Å♣çv ╔╝≈╚╗♣♣♣┌┘....≈≈ ≈≈≈☻≈≈≈≈≈≈─┘...~
▲▲▲▲▲▲▲▲▲○──┘.⌂♣ ♣└─≈≈⌂⌂....┌───Ç Θ≈≈≈╨─┬═Θ♣....≈» ≈≈≈»≈≈»≈....~~~~
▲▲▲▲▲▲▲▲▲▲⌂..⌂⌂⌂ ♣♣≈≈δδç───Θ┘...♣ ♣≈♣♣♣♣└─t♣...≈≈≈ ≈≈≈≈≈≈≈...╔£.~~~
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
▲▲▲▲^▲▲▲▲⌂~~~~~. .♣♣.║♣.♣♣♣♣♣♣♣.. >♣♣♣♣♣╞╞..≈≈≈≈≈≈ »≈≈»ΩΩ⌂⌂⌂▲▲▲⌂~~~
▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
▲▲⌂⌂~~⌂~~~~~~~~~ ......Φ....Φ.... .....⌂⌂≈≈≈≈≈≈≈≈≈ ≈≈»¥≡▲♀..♀.▲⌂⌂~↑
⌂⌂~~≈≈≈≈≈↑↑⌂⌂~~~ ↑....≈≈≈........ ..≈≈≈≈≈≈»≈≈≈≈≈≈≈ ≈≈≈≈¥▲▲⌂≈≈♀▲⌂~↑≈
~~≈≈≈≈≈≈≈≈↑⌂▲▲▲▲ ⌂≈≈≈≈≈≈≈≈≈.....≈ ≈≈≈≈≈≈≈.¥.≈≈≈≈≈≈ ≈≈≈≈≈⌂▲▲⌂.⌂▲⌂~~~
≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~

((Just finished reading the three pages from when I was gone.  Not much happens board-wise for the Ipetians.  However, there are some fairly major internal events which I still have to write.  On turn 27, Vriendingang becomes a hamlet, and on turn 28, Zonsopgangziet becomes a village.  I promise to have some RP today.))

code:
 
Vriendingang - Friend's Gate : W of Wijnfontein     : Ipetian   : Hamlet
Zonsopgangziet - Sunrise Watch: E of Wijnfontein    : Ipetian   : Village

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Poltifar

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Re: Battle of the Gods II: an RP Thread
« Reply #948 on: June 12, 2008, 10:31:00 pm »

((Will take my turn later))
((Armok, as I said, imagination is the only limit, so these designs are only the beginning. Sadly, my imagination is a bit low today, can't think of any new designs. And I really like the turtul moving base sort of design, I haven't thought of making golems that big before...
Also, for these not to be considered too much overpowered, we should say it takes time to research and develop the plans, a turn or two, and that has to be done somewhere golems and !!elves!! can meet, not just by communicating over long distances))

The Golems accept such a proposal. However, they are not a militaristic race, thus no (or few atleast) great warriors have arrisen among them. The new Golems will have to be trained enough before being soulforged then maybe endure special training (something like commando training or somesuch) before entering service. Finally, since Orion Primus, Leader of the Golems of Al'Qwat, is on his way (will be here ounce I right my turn) and since the Golems also like to keep formal documents concerning such agreements, a precise list of agreements containing things such as were the first meeting shall take place, how many golems to be sent, ect... (also golems might like to trade, they like artistic items they can't make themselves, and also they don't know how to make most weapons, like swords and spears and such, so they might trade for them).

((Sorry if the formal agreement thing might make things take longer until they are agreed upon, but the golems like order and precision (and so do I, to some extent)))

Edit: If we want to get the new Golems done perfectly, how about you help me Armok find the tombs of the Golems, we know Heph found some, and the Thelash, thus maybe your !!elves!! have found some in their environment... That way, we might find Golems that are trained in combat, maybe even the Alchemist and Runemaster golems that will help even more in your designs, since your designs rely more heavily on technology, we can add some magic to them  :D

[ June 12, 2008: Message edited by: Poltifar ]

[ June 12, 2008: Message edited by: Poltifar ]

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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Poltifar

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Re: Battle of the Gods II: an RP Thread
« Reply #949 on: June 12, 2008, 10:54:00 pm »

IMPOTANT: the forum move starts tomorrow night, I don't think we will be able to post starting tomorrow for a few days, so maybe we should mention something about at which turn we'll stop, and any other matters.
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<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Strife26

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Re: Battle of the Gods II: an RP Thread
« Reply #950 on: June 12, 2008, 10:59:00 pm »

Sundry items first:

If I messed the map up, I'm terribly sorry. I usually scroll up from the bottom of the last page untill I find a map and quote it for my post. We seem to really be messing the maps up a lot. All we can really do is check our own civs on the recent ones.


Dealing with the civs that may be conquered:

First of all, it nearly impossible to completely take over a race. I believe that the tengu could certainly overun the Koneko (is that right?) and the drogar; there should be some resistors of course. Have someone write a big battle and let the war be over. However, there should be refugee groups that are able to escape the destruction. For RP's sake, we could have them make their way to a refugee accepting civ (*zefies*) and become part of the population. If/when the origionator returns, there would already be people for him to take control of.
I don't mind the drogar being over run easily (The tengu found adamantine and bribed them?), but Captain Blood asked us to take care of the cats while he was gone, and I at least sort of voulenteered. Therefore I feel some responsibility. Especially becase messing with the Koneko entails the Thelash as well, I would have to say that Tengu-koneko war would have to be conducted wih more detail.


We still have some problems with movement IMO:
Force march over roads? I'm assuming that it's just one extra space.
Force march over perfered terrain? "  "
Moving one tile that is perfered and one that isn't?
 Example, could I move Yankee (Perfered forest) over a forest and then a hill?


Armok, I'm sorry that I don't type the name of the !!elf!!


I know that there was something else . . .
I'm sure that I'll remember later.

Excuse all spelling errors above, I was typing fast so I can do my RP too.

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Strife26

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Re: Battle of the Gods II: an RP Thread
« Reply #951 on: June 12, 2008, 11:02:00 pm »

quote:
Originally posted by Poltifar:
<STRONG>IMPOTANT: the forum move starts tomorrow night, I don't think we will be able to post starting tomorrow for a few days, so maybe we should mention something about at which turn we'll stop, and any other matters.</STRONG>

THAT WAS IT! I agree! I worry that something will hapen durring the move, also, I think that a quick break would do most of us good. Even though I spend an alarming amount of time thinking about this, I rarely get around to actually doing my turn  :(

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Strife26

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Re: Battle of the Gods II: an RP Thread
« Reply #952 on: June 12, 2008, 11:32:00 pm »

code:
 
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▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈≈ ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
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▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
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▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
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≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~


The roading crew continued their construction south. After nearly a year of paving over inhospitable rocks, going over gorges of death, and fighting assorted (minor) monsters, all of the zefies were relatively hardened. Yet, when they saw the giant tower in the distance, they all cheered. As they got closer, it soon became apparent that they were probably the !!elves!!. The zefies decided that they were out of their depth. One of their number, mounted on a trained warthog, rode north to find Yankee. The prince was the only one who should handle an affair like this.


Siegebreak:
Yankee continued to train his forces in the arts of zefie war. The heavy spear, the dash, the sword. The training was going quite well. Although the workouts were becoming a problem. There was a bit of native stone in the area; his soldier became masons and built Siegebreak's walls when they were not training. However, they would soon run out of stone. Yankee had sent a message to Felu, asking the blob to send out a settlement group to look for a suitable quarry sight.

Yankee sighed and glared around his stone office. Something was making him restless. Suddenly, Cedric the engineer busted into the room, "Sire, me and my men have finished your secret road fortification project. Would you like to inspect it?"

Several hours later, Yankee was looking at a pillbox. The road which lead into Siegebreak was a nice, two lane, affair. Just in sight of the city, Cedric had constructed a small stone fort, big enough to house five zefies and having enough arrow slits for 10. The engineers were in the process of laying a small stone wall at the side of the road. It wouldn't matter to infantry, but try to get a wagon to Siegebreak without going past here!

Yankee decided that he needed to establish a comprehensive defense plan with Gouzzi. He ordered the mini-fort to be manned by three zefies. Yankee took up his cape, gathered two of his better trained light troops, and set off for the capital.


Allyaid
Felu had heard the demands from Hopegem for more stone, and had thought that a secondary quarry sight would be a good idea. He was happy to have his thinking confirmed by the message from Yankee. Ten zefies were already headed north. . .

(Allyaid's gpwth is canceled out by the migration.)

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Akroma

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Re: Battle of the Gods II: an RP Thread
« Reply #953 on: June 13, 2008, 12:18:00 am »

((Well, just let everyone finish the current turn 28-summer) and then take the next turn on the new forum. I think only Imp hasn't done anything with this turn yet))
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Frelock

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Re: Battle of the Gods II: an RP Thread
« Reply #954 on: June 13, 2008, 12:19:00 am »

Turn 26, continued:

Nietzsche was whimpering and muttering, as he always did these days.  Riet continued to feel pity for him, and wondered yet again why Fenneth had done this.  Yes, Nietzsche had made a grab for power, but he had earned the respect of the people.  Yes, he had ignored the messages and kept them hidden, but if Wijnfontein had been established too early, the Giants would have found it.  Yes, he had abandoned Riet, but things hadn’t turned out all right?  Where was the harm that he had caused?  Whom had he hurt?  Why had Fenneth done this?

Riet went over to Nietzsche and patted him on the back.  Nietzsche merely shivered, and didn’t respond.  Riet began to talk to Nietzsche and tell him of the old world.  He spoke of his childhood, of his parents, of the war against the Dark Ones.  He also spoke of the great peace afterwards, of the blissful time when the Ipetians wandered homeless but happy.  He spoke of old stories told, old battles fought, old friends long gone.  For hours, he talked to the mad Nietzsche, who sat in silence; hearing, but not listening.

As night began to fall, Riet began to speak less and less, until the two simply sat watching the stars come out.  When the last rays of the sun were obscured by the dark gray of the night, Riet stood.  “Nietzsche,” he said, “I don’t think that we understand each other any better than before.  But perhaps, when your madness has left, things will be different between us.  I wish only for friends and comrades, never enemies.”  With that, he turned and walked back towards the city.  Nietzsche stayed still, until the bliss of dreamless sleep was visited upon him.

~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~
Turn 27:

“Riet, Riet!” The cry came from somewhere to the east.  Riet abandoned the hare he had been tracking, and moved quickly to find its source.  The speaker was Bericht, an up-and-coming youth, who showed great promise as a runner and tracker.  At the moment, though, one would assume that he had never run before, on account of his near exhausted state.  “Riet, it’s amazing…no one knows why…you have to come,” he said, gasping for air.

“Hold on now,” cautioned Riet, “You’ll faint if you go on like this.  Breathe first, then tell me what’s going on.”

Bericht took a few moments to catch his breath, and exclaimed, “It’s the spring!  The Winespring!  It’s bubbling!  Nobody knows exactly when it started, but now the surface is popping with little bubbles.”

Riet thought about it for a moment, and then remembered.  “Bericht, do you know what time of year it is?”

“It’s the second moon of spring, waxing gibbous.”

Riet tried to think.  What had the moon been when the spring had formed?  He seemed to recall it as being a bright night, so likely the moon had been…full?  “Bericht, I want you to run to the west, to Vriendingang.  Tell everyone there that they have to be in Wijnfontein in a week’s time.  And tell them to bring as much food and drink as they can carry.”

“Right away, sir,” reply the youth, and he got up and galloped off to the west.  Riet shook his head; at that pace, the poor boy would collapse ere he was halfway there.  Still, his eagerness was uplifting and Riet felt ready for the challenge ahead of him.  He galloped back to Wijnfontein to send out other messengers and prepare the people for one huge celebration.

~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~

It was the second full moon of spring, and the entire population of Wijnfontein was assembled.  All the Ipetians from the surrounding hamlets had come, and though those far off in Buigend Riet could not be there, they too celebrated in their own homes.  At the site of the half-completed temple they gathered, and waited as the sun set in the west.

When the full moon began to rise, a cloud formed above the gathering.  Few noticed it, until a bright light came out of its depths, and began to descend on top of the clouds.  A few were scared out of their wits, and ran away into the forest.  Some cowered in front of it.  Others stared at it, unable to move.  Only Riet was unaffected.  “Don’t you think that’s rather showy?”  he whispered, smiling.

At last, the light came to rest above the Winespring, which was now bubbling like water on the boil.  Suddenly, the bright luminescence ceased, and the Ipetians rubbed their eyes and tried to adapt to the weaker torchlight.  Once the haze had gone, they saw an Ipetian standing knee-deep in the Winespring.  In a booming voice, he called out, “Welcome, my friends.  I am Fenneth, your host.  Tonight, I hold, for you, the biggest shindig this world has ever known.  This is the night for celebration.  This is the night for happiness.  But most of all, this is the night for Revelry!”  The people were a little confused, but nevertheless began to cheer; they knew a speech when they heard one.

“But first,” interrupted Fenneth, “there is one small order of business to take care of.  I ask for Nietzsche to step forward.”  The crowd looked around, and parted to make a way for the madman.  Someone quietly pushed him forward.  When Nietzsche reached the edge of the spring, he saw Fenneth clearly, and jumped back in shock, surprise, and fear.  Fenneth reassured him, “Do not be afraid.  I have not come to put another burden on you; rather, I come to lift the one you have.”

Nietzsche slowly stumbled forward, and Fenneth smiled.  “There are several reasons why I put you through this torment, most of which you would not understand.  However, I can tell you that it was a preparation.  Now that you have learned suffering, humility, and wisdom, you are ready for the task which shall be presented you.  Your road is long and hard, but now you may know joy along its rout.  Now, it is time to remove your curse.”

The god gestured, and a column of wine slowly rose out of the spring.  On it sat a wooden goblet, filled to the brim.  When it reached waist height, Fenneth grasped the cup in both hands, held it before Nietzsche, and pronounced, “Give strong drink to one who is perishing, and wine to one sorely depressed; When they drink, they will forget their misery, and think no more of their burdens.”  Nietzsche took the cup, and looked at Fenneth, who smiled and commanded, “Drink, and be relieved of your knowledge.  You need not be troubled anymore.”

Nietzsche drank.  When the goblet was emptied, he bent down, filled it from the spring, and drank again.  When he bent down for his third refill, Fenneth laughed uproariously.  “Glad to see you enjoy it.  But let us not keep the others from such a bounty.  The celebration begins!”  With this, the god thrust his hands upward, and a huge fountain burst forth from the spring, and soared to a height of twenty meters.  As it began to rain wine, the Ipetians raised their glasses, which were almost instantly filled.  They then proceeded drink and shout in joy.  

As the fountain began to settle to a more manageable height, Fenneth call out, “Music, we must have music!”  The musicians heard his call, and began to play a fast jig.  Dances broke out everywhere, and everyone began to sing, shout, eat, and most of all, drink.  Fenneth seemed to be everywhere; he was the wildest one, whooping, hollering, dancing, singing, eating, drinking and flirting with every maiden who passed.  So it was, late into the night, and a good time was had by all.  

As the party began to wear out, Reit caught sight of Fenneth slipping away into the woods.  He intercepted the god, and said to him, “When you healed Nietzsche, you mentioned a task he was going to perform.”

“Indeed I did,” answered the god, smiling.

“Well?” intoned Riet, knowing that Fenneth knew his question.

“How should I know what it is?  You’re the one that’s going to give it to him.”  With a wink, the god dashed into the woods and disappeared.

Riet stood still for a moment, and found Silis standing with him.  “That was your god?” questioned the ambassador, still somewhat in disbelief.

Riet smiled, “Yep; he has his quirks, but overall he’s a good one.”

~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~

It was several weeks after the Dronkenacht, as the great festival was starting to be known as.  Everyone had returned home, and a sense of normalcy had come back to Wijnfontein.  Work on the temple now continued, and Riet had taken back to his old habit of walking in the early mornings.  As he strolled by the reflection pool, he was confronted by Nietzsche.  The now-sane Ipetian looked around, and bowed his head.

Taking a deep breath he started: “Riet, I’d like to apologize for acting against you.  I…” But his apology was silenced as Riet embraced him.

“You were forgiven a long time ago, my friend.”  Tears of joy began to run down both faces, as the two came to terms with one another.  As they both let go, Riet looked at his comrade.  

“Nietzsche,” he said, “you’re very intelligent, and Fenneth seems to believe you’ve gained wisdom.”  Wondering if he was doing the right thing, Riet continued, “So, I’ve decided to put you to completing a task I’ve been putting off for some time now.  I want you to be the official ambassador to the Roshanians.  You’ll start training with Silis’s men tomorrow.  Your team will consist of a group of 10 Ipetians besides yourself.  You will leave when Autumn comes.  Oh, and we’ll have to get you a messenger pidgin too…”

((There we go; a good two turns worth of RP.  In turn 28, not much happens.  Nietzsche learns Roshanian customs from Silis and his men, and work on the temple continues.))

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All generalizations are false....including this one.

Impending Doom

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Re: Battle of the Gods II: an RP Thread
« Reply #955 on: June 13, 2008, 12:25:00 am »

code:
 
♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞╗~⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲║~~~~~╚W∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞⌂~~⌂⌂~~~║▲│▲ ▲▲Z♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=/==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲┌┘▲ ▲▲Z⌂==♣┌┘....└#─ ┘....≈...♣♣.⌂▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲⌂▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼┘▲▲ ▲▲=⌂♣z.│.....⌂D↑ ........♣♣♣♣┌○▲▲
▲▲▲▲▲▲▲▲▲▲▲⌂○⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼══╗ ▲⌂Z♣♣..│...⌂⌂#~↑ .........♣♣♣│⌂▲▲
▲▲▲▲▲▲▲▲▲▲⌂♣│⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲○▲▲╚ ═‼⌂════╪══⌂⌂~║~. ..........♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣│♣⌂▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ⌂⌂...⌂.│..⌂⌂~╠═# ≈≈≈≈≈≈....♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣└┐δ⌂ ▲▲▲▲▲▲▲▲▲♥▲▲▲⌂⌂. .♣..⌂⌂⌂└─┐..╔╝≈» ≈≈≈≈≈≈≈.....│♣♣§
▲▲▲▲▲▲▲▲▲▲▲⌂♣└┐⌂ ⌂⌂⌂○▲▲▲▲Å╗▲▲⌂... ♣♣♣♣.⌂...├──Θ≈≈≈ ≈≈≈⌂≈≈≈≈≈..┌≈≈♣♥
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈» ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
▲▲▲▲▲▲▲▲▲⌂..┌─┴─ ─┐δ≈⌂⌂⌂⌂⌂Å..Å♣çv ╔╝≈╚╗♣♣♣┌┘....≈≈ ≈≈≈☻≈≈≈≈≈≈─┘...~
▲▲▲▲▲▲▲▲▲○──┘.⌂♣ ♣└─≈≈⌂⌂....┌───Ç Θ≈≈≈╨─┬═Θ♣....≈≈ ≈≈≈»≈≈»≈....~~~~
▲▲▲▲▲▲▲▲▲▲⌂..⌂⌂⌂ ♣♣≈≈δδç───Θ┘...♣ ♣≈♣♣♣♣└─t♣...≈≈≈ ≈≈≈≈≈≈≈...╔£.~~~
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
▲▲▲▲^▲▲▲▲⌂~~~~~. .♣♣.║♣.♣♣♣♣♣♣♣.. >♣♣♣♣♣╞╞..≈≈≈≈≈≈ »≈≈»ΩΩ⌂⌂⌂▲▲▲⌂~~~
▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
▲▲⌂⌂~~⌂~~~~~~~~~ ......Φ....Φ.... .....⌂⌂≈≈≈≈≈≈≈≈≈ ≈≈»¥≡▲♀..♀.▲⌂⌂~↑
⌂⌂~~≈≈≈≈≈↑↑⌂⌂~~~ ↑....≈≈≈........ ..≈≈≈≈≈≈»≈≈≈≈≈≈≈ ≈≈≈≈¥▲▲⌂≈≈♀▲⌂~↑≈
~~≈≈≈≈≈≈≈≈↑⌂▲▲▲▲ ⌂≈≈≈≈≈≈≈≈≈.....≈ ≈≈≈≈≈≈≈.¥.≈≈≈≈≈≈ ≈≈≈≈≈⌂▲▲⌂.⌂▲⌂~~~
≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~

((Well, here I am.

Wow, last move before the forum move? I must say, I'm... honored. :)))

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Quote from: Robert A.Heinlein
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion, that violence has never solved anything, is wishful thinking at its worst.

Jamini

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Re: Battle of the Gods II: an RP Thread
« Reply #956 on: June 13, 2008, 02:25:00 am »

Turn 29 - Autumn

code:
♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞╗~⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲║~~~~~╚W∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞⌂~~⌂⌂~~~║▲│▲ ▲▲Z♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=/==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲┌┘▲ ▲▲Z⌂==♣┌┘....└#─ ┘....≈...♣♣.⌂▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲⌂▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼┘▲▲ ▲▲=⌂♣z.│.....⌂D↑ ........♣♣♣♣┌○▲▲
▲▲▲▲▲▲▲▲▲▲▲⌂○⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼══╗ ▲⌂Z♣♣..│...⌂⌂#~↑ .........♣♣♣│⌂▲▲
▲▲▲▲▲▲▲▲▲▲⌂♣│⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲○▲▲╚ ═‼⌂════╪══⌂⌂~║~. ..........♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣│♣⌂▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ⌂⌂...⌂.│..⌂⌂~╠═# ≈≈≈≈≈≈....♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣└┐δ⌂ ▲▲▲▲▲▲▲▲▲♥▲▲▲⌂⌂. .♣..⌂⌂⌂└─┐..╔╝≈» ≈≈≈≈≈≈≈.....│♣♣§
▲▲▲▲▲▲▲▲▲▲▲⌂♣└┐⌂ ⌂⌂⌂○▲▲▲▲Å╗▲▲⌂... ♣♣♣♣.⌂...├──Θ≈≈≈ ≈≈≈⌂≈≈≈≈≈..┌≈≈♣♥
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈» ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
▲▲▲▲▲▲▲▲▲⌂..┌─┴─ ─┐δ≈⌂⌂⌂⌂⌂Å..Å♣çv ╔╝≈╚╗♣♣♣┌┘....≈≈ ≈≈≈☻≈≈≈≈≈≈─┘...~
▲▲▲▲▲▲▲▲▲○──┘.⌂♣ ♣└─≈≈⌂⌂....┌───Ç Θ≈≈≈╨─┬═Θ♣....≈≈ ≈≈≈»≈≈»≈....~~~~
▲▲▲▲▲▲▲▲▲▲⌂..⌂⌂⌂ ♣♣≈≈δδç───Θ┘...♣ ♣≈♣♣♣♣└─t♣...≈≈≈ ≈≈≈≈≈≈≈...╔£.~~~
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
▲▲▲▲^▲▲▲▲⌂~~~~~. .♣♣.║♣.♣♣♣♣♣♣♣.. >♣♣♣♣♣╞╞..≈≈≈≈≈≈ »≈≈»ΩΩ⌂⌂⌂▲▲▲⌂~~~
▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
▲▲⌂⌂~~⌂~~~~~~~~~ ......Φ....Φ.... .....⌂⌂≈≈≈≈≈≈≈≈≈ ≈≈»¥≡▲♀..♀.▲⌂⌂~↑
⌂⌂~~≈≈≈≈≈↑↑⌂⌂~~~ ↑....≈≈≈........ ..≈≈≈≈≈≈»≈≈≈≈≈≈≈ ≈≈≈≈¥▲▲⌂≈≈♀▲⌂~↑≈
~~≈≈≈≈≈≈≈≈↑⌂▲▲▲▲ ⌂≈≈≈≈≈≈≈≈≈.....≈ ≈≈≈≈≈≈≈.¥.≈≈≈≈≈≈ ≈≈≈≈≈⌂▲▲⌂.⌂▲⌂~~~
≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~  

((I look forward to meeting you all again on the new forums ^^))

[ June 13, 2008: Message edited by: Jamini ]

Logged
Tales to remember from Bay12:
http://www.bay12games.com/forum/index.php?topic=41896.0

GENERATION -23:The first time you see this, copy it into your sig on any forum and subtract 1 from the generation. Social experiment.

Poltifar

  • Bay Watcher
    • View Profile
Re: Battle of the Gods II: an RP Thread
« Reply #957 on: June 13, 2008, 04:09:00 am »

((Hope to see you all when new forums are up   :D also happy Friday the 13th to all! (yeah I'm superstitious   :p)))

code:
♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞═╗⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲╔╝~~~~╚═∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞╝~~⌂⌂~~~║▲│▲ ▲▲Z♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=/==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲┌┘▲ ▲▲Z⌂==♣┌┘....└#─ ┘....≈...♣♣.⌂▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲⌂▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼┘▲▲ ▲▲=⌂♣z.│.....⌂D↑ ........♣♣♣♣┌○▲▲
▲▲▲▲▲▲▲▲▲▲▲⌂○⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲‼══╗ ▲⌂Z♣♣..│...⌂⌂#~↑ .........♣♣♣│⌂▲▲
▲▲▲▲▲▲▲▲▲▲⌂♣│⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲○▲▲╚ ═‼⌂════╪══⌂⌂~║~. ..........♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣│♣⌂▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ⌂⌂...⌂.│..⌂⌂~╠═# ≈≈≈≈≈≈....♣♣│♣⌂▲
▲▲▲▲▲▲▲▲▲▲⌂♣└┐δ⌂ ▲▲▲▲▲▲▲▲▲♥▲▲▲⌂⌂. .♣..⌂⌂⌂└─┐..╔╝≈» ≈≈≈≈≈≈≈.....│♣♣§
▲▲▲▲▲▲▲▲▲▲▲⌂♣└┐⌂ ⌂⌂⌂○▲▲▲▲Å╗▲▲⌂... ♣♣♣♣.⌂...├──Θ≈≈≈ ≈≈≈⌂≈≈≈≈≈..┌≈≈♣♥
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂⌂│♣ ♣⌂⌂│⌂⌂▲⌂⌂║⌂⌂...♣ ♣╔═╗♣♣.♣♣│....≈» ≈≈↑↑⌂≈≈≈≈≈.│.≈♣♣
▲▲▲▲▲▲▲▲▲⌂..┌─┴─ ─┐δ≈⌂⌂⌂⌂⌂Å..Å♣çv ╔╝≈╚╗♣♣♣┌┘....≈≈ ≈≈≈☻≈≈≈≈≈≈─┘...~
▲▲▲▲▲▲▲▲▲○──┘.⌂♣ ♣└─≈≈⌂⌂....┌───Ç Θ≈≈≈╨─┬═Θ♣....≈≈ ≈≈≈»≈≈»≈....~~~~
▲▲▲▲▲▲▲▲▲▲⌂..⌂⌂⌂ ♣♣≈≈δδç───Θ┘...♣ ♣≈♣♣♣♣└─t♣...≈≈≈ ≈≈≈≈≈≈≈...╔£.~~~
▲▲▲▲▲▲▲▲▲▲⌂⌂⌂... .♣♣♣δ..♣..♣♣♣..♣ ♣♣♣♣♣♣╞╞╞..≈≈≈≈≈ s≈≈≈≈↑↑↑↑£╝▲⌂~~~
▲▲▲▲^▲▲▲▲⌂~~~~~. .♣♣.║♣.♣♣♣♣♣♣♣.. >♣♣♣♣♣╞╞..≈≈≈≈≈≈ »≈≈»ΩΩ⌂⌂⌂▲▲▲⌂~~~
▲▲▲▲▲▲▲▲⌂~~~~~~~ .♣♣♣║.Φ..♣♣♣♣♣.. .♣♣♣♣⌂¥⌂æ≈≈≈≈≈≈≈ ≈≈≈↑↑≡▲▲▲▲⌂▲⌂~~~
▲▲▲▲⌂⌂▲⌂~~~~~~~~ .♣..╚ΦΦΦ..ΦΦΦ... ♣♣♣..¥♥≡≈≈≈≈≈≈≈≈ ≈≈≈↑⌂▲▲⌂⌂.⌂▲▲⌂~~
▲▲⌂⌂~~⌂~~~~~~~~~ ......Φ....Φ.... .....⌂⌂≈≈≈≈≈≈≈≈≈ ≈≈»¥≡▲♀..♀.▲⌂⌂~↑
⌂⌂~~≈≈≈≈≈↑↑⌂⌂~~~ ↑....≈≈≈........ ..≈≈≈≈≈≈»≈≈≈≈≈≈≈ ≈≈≈≈¥▲▲⌂≈≈♀▲⌂~↑≈
~~≈≈≈≈≈≈≈≈↑⌂▲▲▲▲ ⌂≈≈≈≈≈≈≈≈≈.....≈ ≈≈≈≈≈≈≈.¥.≈≈≈≈≈≈ ≈≈≈≈≈⌂▲▲⌂.⌂▲⌂~~~
≈≈≈↑↑≈≈≈≈≈≈≈⌂⌂⌂⌂ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈↑⌂¥═¥≈≈≈≈≈ ≈≈≈≈≈≈⌂▲▲▲▲▲▲⌂~~
≈≈≈≈⌂≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.↑≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈↑⌂¥▲↑≡~≈≈≈≈ ≈≈≈≈≈≈≈⌂⌂⌂▲▲▲▲⌂⌂
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈↑⌂⌂▲♥⌂~~≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈⌂⌂▲▲⌂~  


((Fixed Roads, Orion reaches Alchemia, glassmakers in Alchemia modify the glass contraption and add to it a new 'add-on' which is a telescope able to see anywhere in the desert and surrounding mountains.))

Settlements:
Alchemia: 74
(the one in middle of desert, btw its on a low hill tile not desert tile)
- 1 Platinum Golem decorated with bands of Gold and implanted with a Star Ruby in hist chest and inscribed with many glowing runes throughout his body (Orion Primus, Guardian of the Seals of the Ancients, Hero)
- 1 Large Steel Golem master miner (Ferrum Animus, Chief of Diggers)
- 1 Glass Golem reinforced with bands of Steel, master glassmaker (Abro Vas, Prince of Prisms)
- 12 Iron Golem miners
- 24 Clay Golems
- 20 Copper Golem engineers
- 15 Glass Golems reinforced with bands of bronze, glassmakers

Terra: 80
(the one west of desert)
- 20 Iron Golem miners
- 30 Clay Golems
- 15 Copper Golem engineers
- 15 Bauxite Golem smiths

Altus Tumulosus: 45
(settlement NE of Terra)
- 10 Iron Golem miners
- 25 Clay Golems
- 10 Copper Golem engineers

Eterna: 27
(east of desert)
- 5 Iron Golem miners
- 10 Clay Golems
- 12 Copper Golem engineers

Nova: 16
(SE of desert)
- 9 Iron Golem miners
- 3 Clay Golems
- 4 Copper Golem engineers

((Armok, lets keep the negotiations for after new forum is up))

[ June 13, 2008: Message edited by: Poltifar ]

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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Nhiphanter

  • Bay Watcher
  • King of the mountain
    • View Profile
Re: Battle of the Gods II: an RP Thread
« Reply #958 on: June 13, 2008, 05:54:00 am »

OOC: heard about this forum move this morning... guess i should see the threads here more carefully. And i have no intention to attack, yet. Hrafn isnt stupid and he realizes that with only the 20 elites he would be very hard pressed to take the settlement.


Hrafn walked forwards, in to the full sight of the vulpinans. Noting the flag raised, which was obviously a flag requesting parlay. These things were expecting them to attack he thought, slightly amused. Raising his plated fist in greeting, he shouted to the vulpinans.
"Greetings! I wish to talk to your leader, whoever he might be! I must also request you to lower your bows! You wont get anything else but death and destruction from us if i die!"

While he was shouting to the vulpinans behind the walls, he made a small gesture to two of the elites behind him, who promptly thumped their fists to their chests, and chanted few short words. A lightning struck somewhere in the west.

¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤

The sergeant, playing cards with the quartermaster of the army, saw the lightning in the horizon. He bolted right up, with the chair falling down, and shouted to the other giants sparring in the field they had set up their camp.
"Alright men! That was the signal! We're to move out towards east and meet Hrafn in the forest near the place of conflict! You have 30 minutes to pack your things!"
After halfhour, the 60 giants consisting the bulk of the troops ran out of Hallr.

¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤

Cenna was slightly confused by the arrival of other vulpinans, the whispers in her head gaining even more angry tune. At their arrival to Leams office he greeted them with a dry formal greeting and raising her paw.
"It is very pleasant of you to come here to greet me, but i am so tired that i must find a tavern lest i sleep here"
She then attempted to leave by the door the other vulpinans had just arrived from.

¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤-¤

Hjolf arrived to Hallr just in time to see the army march out in halfrun.
Breathing heavily after running two days nonstop. He produced the trade agreement he had signed down from his pocket and read it through again. He made his decision and ran to the sergeant who was shouting orders at the rear of the troops. Panting heavily he handed the agreement to him.
"Here, take this. Give it to the Lord of Storms before you... attack"
Sergeant eyed Hjolf suspiciously.
"Whats its contents?"
"Something that might interest Hrafn very much"
The sergeant grunted and put the sealed scroll to his pocket. He motioned Hjolf to leave and continued to bark orders to the giants who were collecting the rations into wagons.

Sighing Hjolf walked in through the outpost gates, resolving that he had done all that he could.

code:
 
♣♣│♣♣....⌂⌂▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
♣♣└≈≈─○⌂⌂▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
.♣♣♣│⌂▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
..⌂▲○▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲^▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
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⌂▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂⌂⌂▲▲ ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲▲⌂⌂⌂⌂⌂⌂▲▲▲▲ ▲▲▲⌂⌂⌂○┐..♣♣♣.÷. ▲▲▲⌂⌂○⌂⌂▲▲▲▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲▲∞══∞═╗⌂⌂▲○▲ ▲▲⌂....└┐..♣♣♣#. ⌂⌂⌂♣♣│♣♣⌂⌂▲▲▲^▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲╔╝~~~~╚═∞▲│▲ ▲▲♣♣♣...≈≈.....♣ ♣...┌┘♣♣♣⌂⌂▲▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲∞╝~~⌂⌂~~~║▲│▲ ▲▲Z♣♣♣.≈≈≈≈..... ┌─┐.│...♣♣⌂⌂▲▲▲▲
▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ ▲▲▲▲⌂⌂⌂▲▲⌂~⌂∞▲│▲ ▲▲z=/==z≈≈└──┐.. │.└─≈≈─────○▲▲▲▲
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Armok

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Re: Battle of the Gods II: an RP Thread
« Reply #959 on: June 13, 2008, 08:01:00 am »

((comment post again.))
((Polifar, I think you underestimate the size of the project and possibly also  !!elven!! tech. Those golems are more or less going to be a plot central band of wandering superheroes, not some random militia force.
They will be built whit the highest, and therefore slowest, precision maybe once materials are had and whit most of Ariquemera working on it 10-15 turns. and that number excludes the turtle that will be built in another settlement founded specifically for that. They will take more materials than the !!elves!! currently have so there will be founded a settlement for mining only to get materials.
I am assuming the souls to be soulforged will be the very best of the golems in terms of morals and and courage, souls that can be trusted that whit a power to more or less singlehandedly have a chance against empires will use that for good in a classic superhero manner.
Each of those would be the strongest, fastest, and most invulnerable unit on the board. They are designed to by themselves be able to take on armies, and should be properly hard to make to balance that.))
((Speaking of that, can I ask for special movement rules for the giant turtle, or what modifications in the design would be necessary to give those rules.
Rules: the turtle can always move exactly 1 tile every turn at all terrain. It has no favoured terrain but can traverse even high mountains or ocean tiles (ocean tiles maybe only those next to to land as for the depth.)? ))
((Really, we both might need to dampen our enthusiasm so it doesn't get to overpowered. This is not something that will be done a lot.))
((the !!elves!! finding golems... I have really avoided that, it would be better if thy met ones from your civ, maybe when they start digging the tunnel I can make them find some. Ok, I got an idea about that.))

((I hope the forum move wont take to long, I've gotten addicted to this thread.
Also, turn 29-autumn I assume is the last one?))
((About the Tengu taking over the abandoned civs I kinda agree whit Strife.))
((It seems your Zefies will soon reach my capital Strife, this might be fun...))

Edit: ((That is, for example all the golems in the force should have individual names and personalities.))
((Also, how "sacred" is the soulforging process, would it be considered distasteful by the golems to make lesser-quality iron prototypes for them to be soulforged into and train in while waiting for the real bodies to be finished, so that they are used to all the new strange limbs and so. Naturally this doesn't count for the turtle, maybe he could get his a 20:1 scale model.))

[ June 13, 2008: Message edited by: Armok ]

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So says Armok, God of blood.
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III...
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