Fenneth glanced over at Kanako and Suwako. His smile grew yet again. "I do think of the Ipetians as highly capable, and it's true: they probably don't need my help. But still, I don't think they could make a spring out of wine, and I want them to party, not sacrifice. Not to mention I love playing jokes on them." Fenneth laughed.
~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~
Nietzsche looked at the two messages. Both Zuidengebied (Southfield) and Westengebied (Westfield) had been fully established. They were now self-sufficient farming outposts which would hopefully produce enough food to keep Buigend Riet supplied for a very long time. This was very good for Nietzsche; it would help him in his quest for leadership. Riet was obviously dead, and the Ipetian needed a strong leader, one who could help them grow and become powerful.
Just then he noticed a carrier pidgin coming towards the grove in which he stood. He held out his hand, and the pidgin obediently flew to it. He recognized it as Swiftword, Reit's messenger. Nietzsche pulled the message off its leg, and it flew to the west, looking for its master. The message was from Riet. He had found what was apparently a perfect place for a city. He went on to say that there was a spring of wine, and that Fenneth had dictated a temple to be built upon it.
Nietzsche was amazed; first that Riet was still alive, and also that he had found a perfect place for a city. Then he came to his senses. Spring of wine? What kind of nonsense was that? If the message was indeed from Riet, then he had obviously gone mad in the endless plains. The fool. He went off in such a grand manner, and now had gone entirely insane. As Nietzsche walked back into what was swiftly becoming a village, he threw the message in a nearby cook fire.
~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~
Riet moved north, away from what would become Wijnfontein. After his encounter with Fenneth, he had drunk until his stomach was completely full of the stuff and he passed out. It had been quite an experience. He had awakened to find that he had been in an alcohol-induced coma for, by what he could tell from the dead campfire, 3 days. But, as the God had promised, no hangover. Still, three days without food or drink had certainly taken their toll. He promised himself to never do such a stupid thing again.
After that, Riet packed his camp and prepared to leave. Originally, it had been his intention to go home, in order to spread the good news. However, he had a strange feeling that there was something important to the north, something he needed to find. Whatever it was, it was urgent. So he sent out Swiftword, in the hopes that someone in the village would have the insight to move out a migration as fast as possible.
Now he was coming to the end of a small, or at least thin, forest. He climbed a tree (not an easy task for an Ipetian) to get a lay of the surrounding land. To the northwest, he saw a flash of light; likely the sun reflecting off some distant object. Looking closer, he saw that there was a lake, with some strange, crystal maybe, coming out of it. He knew that this is what he was intended to find.
code:
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[OOC: So, in sum, the two migrant groups formed two outposts, which, due to their very small numbers, will not grow next turn. However, I would like to request that Buigend Riet be upgraded to a village. Hero moves north two. Quick question, does a diagonal movement count as one move or two?]
[ May 17, 2008: Message edited by: Frelock ]