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Author Topic: Migrursut: What Comes After The World Ends? [Epilogue] (A Community Fort)  (Read 389401 times)

Jools

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #780 on: August 07, 2008, 12:00:17 pm »

(OOC)

  I'm just being slack on it because DFCompanion is being a little flakier than normal.  By that, I mean raising the dead sometimes makes things crash and burn.  Note to people using DFCompanion - don't raise dead goblins and try to turn them into elves.  It's not funny, people get hurt for that.

<Pauses whilst grinding up some puffer fish>

Raising the dead with DFCompanion is out, but voodoo is still okay, yeah?
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CanadianWolverine

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #781 on: August 08, 2008, 05:00:18 am »

Hello  :)

I will apologize for the length of my posts now, I tend to ramble.


I think the first thing you should know ...
Spoiler (click to show/hide)

I wonder what happened to ...
Spoiler (click to show/hide)

Speaking of demons,
Spoiler (click to show/hide)

If it is alright, may I suggest
Spoiler (click to show/hide)

To top all this idea stuff off, I would like to volunteer a named dwarf character idea,
Spoiler (click to show/hide)

Thank you for this thread one and all, I am thoroughly enjoying it, I love short stories and hope I will be able to contribute, as much a noob as I am :D

Edit: As recommended, reducing rambling wall of text with spoiler tags :)
« Last Edit: August 08, 2008, 12:28:57 pm by CanadianWolverine »
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Zako

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #782 on: August 08, 2008, 06:19:46 am »

We all were once a noob, relax.

But, if you are unleashing a wall of text, please use spoiler tags!

And just wait til my guy shows up, I have a feeling that they might get along well. :)
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Heavy Flak

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #783 on: August 08, 2008, 09:15:42 am »

Canadian Wolverine: I'm really happy to hear you're enjoying this.  It always makes me feel good when people are enjoying this, and it's been a great way to get immediate feedback on different writing styles, to figure out how to do better characterizations and to deal with things on the fly. 

The showers are my greatest regret to date.  I should have planned better for them.  I don't think anyone knew this, but when I started writing this story, this was only the fourth fortress I'd ever run so I wasn't too sure about things like pressure plates and water pressure.  If Toady ever adds some of the things to the game like... ways to lower water pressure, or water triggers that react faster / more reliably, I can get back to it.  The demons coming through the pipes would have been FANTASTIC, and Stravitch gave me an idea for them too... but it never got working, so I couldn't do that.

Your character's added but put on hold for a while.  I should really just copy/paste that generic response at this time.  As for your requests, I'll take them into consideration, but right now The Great Quarry is taking up the time of all the Dwarves who aren't involved in The Great Dumping Goblin's Clothing Initiative of 1064.  Besides, one of them may have already been met, and just left unmentioned :)

Jools: It's fine by me if you do the voodoo that you do so well.   Also, it gives me ideas, which are always a frightening thing. 

EDIT:  Err, I forgot to put this in before hand because I got distracted with people trying to steal the printer from my cube.  This whole month of August I'm going to be... flaky.  This isn't the best of time for me, and I'll just leave it at that so I don't flood the forum with whines and complaints.  Also, I have a wedding to go to next week, and a week long conference in DC the last week of August (where the hotels have for-pay internet that The Government won't splurge to buy for me) so ... the story is going to come infrequently until September, probably. 
« Last Edit: August 08, 2008, 09:25:48 am by Heavy Flak »
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Mephansteras

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #784 on: August 08, 2008, 11:51:24 am »

We'll be patient. Just don't forget about us, ok?  ;)
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"Let us maintain our chill composure." - Toady One

CanadianWolverine

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #785 on: August 08, 2008, 12:38:57 pm »

Oh, don't be too concerned with character, I have read the caveat already, I know about the immigration situation due to the fun times nobility has had there, hehe...

I'm totally relaxed, my apologies if I came across as anything else because I just thought it was relevant to why I would come up short on understanding what is applicable when making suggestions that were not unreasonable :)

Life gets busy, I get that, my lil girl keeps me busy pretty much every second of every day these days. So, may I suggest the rest of us bring back some journal entries, letters to home, and tales from the past of our own? We can always edit later if we create paradoxes that don't jive with HF's :D
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Zako

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #786 on: August 08, 2008, 11:25:41 pm »

How would you like a undead hunters journal?
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Heavy Flak

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #787 on: August 09, 2008, 01:07:13 am »

The events of the 11th of Obsidian

Aryn's hair, limp and blond and patchy to begin with, was now streaked with gray at the temples and down through his beard.  He'd given up looking in the mirror for more than the most cursory of primping in the morning, his taller, lanky frame taken to the occasional twitch and tic.  Today, Aryn stood at the edge of workman's access to the quarry, staring down.  Beside him was Glacies, uncomfortable as always in his bosses presence.

"What do you hear down there," He asked, his gaze never wavering.
"Nothing, sir.  Just you."
"That's right.  Where are the miners."
"...Rice's crew..." He said after a moments pause, "Are starting the construction of the quarry's walls that you asked.  They gave some complaint that it was unneeded.  Rice, however, rallied to your cause.  He's yet to leave Lucy's bedside and thinks that it will help protect more civilians."

Aryn took a deep breath, and exhaled it slowly.  "That's fine.  And not what I asked.  Where.  Are.  The.  Miners."
"...They're in the union hall, sir.  partying."
"How long have they been in there."
"Days.  I tried to get in to get them working, but Archin is terrifying.  Have you seen her lately?"
"No I haven't."

Glacies shuddered.  "She's all muscles and brawn and mud thanks to her non-stop mining work.  As she threw me out of the union hall, she started laughing and said 'Tell Aryn we'll work on our time.  It's past due we take a vacation'.  It's a real problem... we'll probably need to negotiate.  I'll talk with Duke Bomrek-"

"A problem!  WE have a problem?" Aryn wheeled on him, his voice echoing off the pit below.  A gust of wind blew the hair out of his face, and caused his coat to flap behind him like great black wings, and he stalked forward to tower over Glacies.  "I have a problem!  My problem is everyone, everyone thinks they know what is best around here!  They run their damned mouths and scheme and plot against me, against our fortress, against us as Dwarves.  What have they accomplished?  Nothing!  I've raised this place from the ground, I spit onto the sand and created walls and rooms, I pissed out life! for every one of these ungrateful leeches.   
"I don't give orders for no good reason.  They can question this project while they're in the dark, the only light the sparks coming from their picks."  Aryn grabbed Glacies by the front of his shirt, pushing him towards the edge of the cliff.  His eyes were wide, and rimmed with red, his cheeks shaking with rage.  "Do you know the life span of the average expeditionary crew?  Three years!  Three years and they're turned into carpfeed or their slaughtered like cattle by the treasonous greenskins. 
"Now get back to the union hall, and get Archin and her lackeys back in the fucking mines!"

Aryn tossed him towards the keep, and with some fancy footwork Glacies kept his balance, staggering a few steps forward.  He hurried off, grinding his teeth in anger at the treatment, and making a mental note to play with the stocks, to remove the better dishes from Aryn's food schedule.  Aryn turned to to stare at the wastes, the red sands that stretched before him, seemingly infinitely.  He wanted to scream, his rage and stress nearly boiling over. 

Instead, he bit his tongue until it bled.  He let it build up in his mouth, a part of him savoring the coppery taste, before spitting it out.  Soon the sands at his feet were a little redder than before.

***

Bertrand was down in his workshop, having finally begun to use the space once again.  His original studies were tossed into the magma cleanser, the place full of broken tables and jars and scraps of old coffins.  Sand still littered the ground. 

A cold sweat had built on Bertrand's forehead and he felt it was due to the nasty black color the skin around his pierced palm had turned.  Carefully he peeled the bandage off and picked up a pair of small steel scissors.  These were used to cut away the necrotic tissue which he tossed into a small bin beside the work table.  More salve was applied, and fresh bandages were wrapped around his palm.  With that finished he allowed himself to exhale, and dab at the sweat on his liver spotted forehead.

With his hand treated, he was able to set to work on the real reason he had come to the lab.  He slowly made his way to a cabinet and opened it up, pulling a small ceramic bowl from it, along with a glass mug.  These he set on the table by the torch light.  Sand was scooped up from the ground near where one of the coffins had once laid and dumped into the mug, swirled around until it had dissolved into the water within. 

Bertrand smiled wide as he looked at the small blades of grass poking up from the sandy soil in the bowl.  A little chill went up his spine, and he brushed them upright with the flat of his hand before pouring the solution over top them.  He waited until the water had soaked in fully before the the bowl was placed back in the cabinet. 

This was working better than he'd hoped, and was such an unexpected surprise.  Had he not been shot by that crossbowman, he wouldn't have needed to search this haunted room for salve.  And had he not searched for the salve, he wouldn't have seen the little bits of life peeking out from the cracks in the stone floor.  And had he not seen those, well...

He took a last look around the room, paranoia always gripping him as he left the room these days.  But with everything seemingly in order, Bertrand snuffed the lamps and left.  Smiling, despite the pain in his palm. 
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CanadianWolverine

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #788 on: August 09, 2008, 02:53:46 am »

OOC: Say, here is an idea, the showers still flood, right? Well, could you turn that to your advantage? Does the game allow grates in the floor or a trap door to let the water out downwards, then hmm, direct it towards lava so it evaporates maybe? It could be more of a stand up bath tub then :)

A protective wall around the quarry excavation, cool. :)

Wow, Aryn is so self centered! You would think he thinks he is a hermit and everyone else is just a figment of his imagination, that it was really him who carved, mined, set the stones, and fought off the various monsters. Sheesh. Hmm... I'm curious, do you have a back up "run the place" dwarf if Aryn has an 'accident'?

Oh man, what is the mad scientist/necromancer up to this time?[/end commentary]

Zako: Undead hunter journal? Yes, please!  :D
« Last Edit: August 09, 2008, 02:56:59 am by CanadianWolverine »
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Zako

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #789 on: August 09, 2008, 02:54:29 am »

Interesting... very interesting...
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Jools

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #790 on: August 09, 2008, 05:30:16 am »

Journal of Jools Machinescalded, 12th Obsidian

I bumped into Glacies earlier, who told me about the little "incident" with Aryn over by the quarry. I hope that we can calm Aryn down a bit before he goes off the rails any more and someone gets hurt... or at least get him in a position where no-one listens to him any more. Maybe topple a statue in front of his room or something and give him a few days to cool off...

One thing this place isn't short of is "volunteer"s to run things in his place... personally I don't have the time - donkeys don't look after themselves, you know. But there are definitely others - with their own plans, many already in motion, and far beyond the control of Aryn Estetar...

...and I'm sure I'm not alone in wondering how Johnny's getting on.

Anyway, I'm off to feed the donkeys. One of them seems to be quite sensitive to the bright sunlight we've had recently, so I've dug out a battered old pig tail hat I found in a storeroom, and cut holes in it for his ears. It seems to have the phrase "Alis bukčt" stitched on it in pig tail, which I'm not sure is that appropriate, but I'm sure an old donkey won't mind, as long as it keeps the sun out of his eyes.
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Zako

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #791 on: August 09, 2008, 06:15:04 am »

Yep, an Undead Hunter's journal, complete with juicy gossip, suspicions of others, plans, tatics and confessions.

I have many plans for him when he arrives, I hope you lot will enjoy it! But, we have to wait for him and other characters to arrive or grow from children.
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CanadianWolverine

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #792 on: August 09, 2008, 09:04:58 am »

OOC: At first I found myself wondering how Jools could know all that, but then I was laughing when he plainly didn't care even if he did know, giving way more thought to his animals in his zoo/ranch! Hehe, awesome. The zoo/ranch may have eyes and ears, but that isn't important as a good taste :D

Zako: Ahh, my bad, I was thinking you were going to do some sort of send up about the gun slinger chasing the black goblin, when really you are in the same boat as I. Me, if it isn't plain already, will settle for unasked for commentary (I'll stop if told its annoying, doesn't contribute, or goes against forum rules) and playing with the key controls in DF, especially k apparently, so I have a clue what this or that symbol means. :)
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Glacies

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #793 on: August 09, 2008, 12:43:19 pm »

Aryn needs to be locked in his room for a bit.  >:(

Heavy Flak

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Re: Migrursut: Of Glass and Steel (A Community Fort)
« Reply #794 on: August 09, 2008, 05:02:29 pm »

Stocks and Ledgers from Glacies's notes
1st of Granite, 1065

Stones: More stones, always more stones.  We're now up to 42,320 unique chunks of rock cluttering up my notes.  I have two entire notebooks filled with locations and materials of these blasted things!  If I had my way, I'd fill the quarry up with magma and rid myself of their existence... their mocking existence...

Coins: A new year is upon us and Kuli will be instructed to mint sets of commemorative gold, silver, and copper coins for our fortress.  These little objects will no doubt be scattered around the fortress for no reason, and this will amuse the civilians to no end as they throw money around like confetti. 

Food and Drink: We're nearly under a thousand gallons of booze and that has placed Duke Bomrek and myself in a hard position.  We MUST ramp up booze productions, and food since it is beginning to lack as well, but we can't bring the farmers off hauling and dumping duties while so much goblin junk clutters our home.  Perhaps Dojango will be our champion for this problem, tirelessly chained to the brewery until we're safely drowning in liquor once more.

Blueprints: With Lucy out of commission, it's been up to her assistants to draft a set of blueprints for me.  They must be wrong.  Some of these hallways, and rooms I don't remember being ordered constructed at all.  That just goes to show, that if you want a job done, you need to get the best to do it.
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