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Author Topic: Migrursut: What Comes After The World Ends? [Epilogue] (A Community Fort)  (Read 386647 times)

Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2265 on: February 02, 2010, 10:03:43 pm »

Here are some Stonesense pictures for everyone!! 

Spoiler: "Kuli's Temple" (click to show/hide)


Spoiler: "So many graves" (click to show/hide)


Spoiler: Madam Dodik's (click to show/hide)

Spoiler: "The Workshops" (click to show/hide)
« Last Edit: February 03, 2010, 10:42:00 am by Heavy Flak »
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Argonnek

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2266 on: February 02, 2010, 11:24:23 pm »

If you wanted, you could also use Visual Fortress to see structures in all of their glory. It won't show creatures, workshops, or many other things, but it gives you a stunning 3D view of any of your megaconstructuons.

ricemastah

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2267 on: February 02, 2010, 11:31:31 pm »

Wheeeeeee! So many updates of this thread I love it! Just like when it all began all that time ago.
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Flar Moonchill

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2268 on: February 03, 2010, 06:40:19 pm »

Awsome! New shinies!

This:

The events of the 14th of Opal, 1070

"EVERYONE, STAND BACK!" Stravitch roared.  He surveyed the situation, before grabbing a barrel of rum and leaving the room.  The other dwarves blinked in confusion.



made me laugh so damn hard! Good to have ya back HF!
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Maggarg - Eater of chicke

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2269 on: February 04, 2010, 01:20:36 pm »

Woo! I'm not going to be a dessicated corpse.
Also the glass domes look like something from an early 3D space-strategy game. Awesome, in other words.
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2270 on: February 04, 2010, 02:02:06 pm »

Visual Fortress 3D!!

Spoiler: "An Aerial View" (click to show/hide)

Spoiler: "The Poison Temple" (click to show/hide)

Spoiler: "Fortress Proper" (click to show/hide)


Spoiler: "The Quarry" (click to show/hide)


Spoiler: "Madam Dodek's Tower" (click to show/hide)

Spoiler: "Kuli's Mural" (click to show/hide)
« Last Edit: February 04, 2010, 02:04:04 pm by Heavy Flak »
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Kuli

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2271 on: February 05, 2010, 01:44:43 pm »

Excellent! Thanks a lot for posting these.
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Mephansteras

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2272 on: February 05, 2010, 01:56:03 pm »

Very interesting to see. I always imagined that the domes would be bigger then that.
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2273 on: February 05, 2010, 07:46:21 pm »

Very interesting to see. I always imagined that the domes would be bigger then that.

GO STAND IN THE CORNER!   >:(

I'm just kidding.  Those are the pods devoted to storage, workshops, and eventually farms.  The largest of the pods hasn't been constructed yet, and neither has the glass corridors connecting them all to the main living quarters that will be in the center.

Also, they're bigger on the inside than the outside.  (That's what he said)
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Flar Moonchill

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2274 on: February 08, 2010, 08:46:52 am »

Hehe, awsome looking fortress!

Any chance of a shot of the giant wooden donkey? :-)

Or is it in there and im blatantly missed it?
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moghopper

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2275 on: February 16, 2010, 12:08:08 pm »

Did I ever get a dwarf? Or did I die off?
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ricemastah

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2276 on: March 03, 2010, 11:54:30 am »

*Cough cough cough*
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2277 on: March 07, 2010, 12:35:30 pm »

Uhhhh....

Things got weird here.  Between dealing with shit and spending time with the girlfriend, I've been bitten by the writing bug and have been spending all my time research for, or writing on, a fantasy novel I've been planning out for... ten years.  I'm four chapters in and going strong, which doesn't do anything but brag to you guys and not give you anything.

I'm going to try to set aside an hour of DF time every day, so I can actually commit instead of waffling like a big jerk.
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Quote

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2278 on: March 09, 2010, 12:37:41 am »

Journal of "Quote" Walledbrand

    Ever since I was a young girl I'd wished to see the world, to marvel at the creations of times past, this was why I originally had set out to find Migrursut (it was at a later date that I found out Roaroak was staying here,) I'd gone there to show the denizens of the wasteland fort my architectural skills, The Master being there was a simple bonus to what would be my most fantastical work!

    When I arrived at my destination to see the glorious figure known as Aryn Estetar announce one of the greatest and most architecturally difficult structures in existence I was ecstatic! I would finally be able to show my talent to the world, all of dwarf-kind would remember me! In a matter of moments I strode up to Aryn, hope filling my eyes, and told him of my dreams of what Migrursut could be, he seemed to listen but interrupted my saying something about "a speech" he had to give. I backed off and listen to him announce his grand plan of what the fortress would be, I was heartbroken, all of the things I had planned on saying to Mr. Estetar rendered moot by his ideas.

     Now-a-days I spend my time at Dodiks, shyly drinking, designing, and looking for time to petitions the master architect and show him my designs. Sadly the busy schedule of Roaroak denies me my chance at glory.

Despite all my troubles this dining room is fantastic , it's as if sitting in it makes all the bad things disappear!
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Maggarg - Eater of chicke

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #2279 on: March 11, 2010, 09:35:36 am »

Diary of Maggarg
I am a thief, not a murderer. All dwarves bear grudges. Dwarves should be honest.
Riddlewire must die
The hammerer must die.
First, though, I must relive my old life. What would those bastards miss most, what would grieve them most deeply to lose?
Well, a hammerer is nothing without his loathsome hammer, but Riddlewire? He is not like a real dwarf, the water-drinking swine. What can a creature like that value that I can steal?
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