Teldinmod 2: Judgement Day
http://teldin.wikispaces.com/space/showimage/teldin%27s+mod.zip
To install:
1. copy-paste all the .txts into your DF\raw\objects\ folder.
2. delete your savegames and saved worlds.
3. Gen a new world from scratch.
To uninstall:
1. delete all the files you added.
2. open up the backup .zip and paste all those into the \raw\objects folder.
3. Delete your saves and gen a new world.
Here's a full list of things it adds:
Creatures:
* (old) Dwarven goats, pigs, chickens, field mice, rabbits, weasels, aurochs, leprechauns, dire wolves, various giant spiders, giant toads, magma spiders
* (added) Tunnel worms (trainable, vermin-hunting cave worms), feral goblins (large wild groups of goblins that rush your fort periodically), coyotes, zebras, wild boars, rhinos, mind flayers (playable in adv), goatmen, platypi, blue fungus vermin, green fungus vermin, blind cave salamanders, white lizard vermin, giant snails, rock lobster, ocean lobster, cave shrimp, 5 types of bat, and azer dwarves (playable in adv, produce flame so play with temperature on for a lot of FPS-killing fun)
Plants:
* (old) Plump Helmets no longer plantable in winter and not edible raw
* (old) Tomato, onion, lettuce, cabbage, squash, whitecap shroom, blackcap shroom, purple fungus, dwarven cabbage, coffee, blueberry, raspberry, cherry, banana
* (changed) tinkered with a lot of the plants, all of them grow at least 2 seasons
* (added) canteloupe, corn, cave corn
Items:
* (old) Ring mail, banded mail, full helms, tubas, lutes, tower shields, toy mine carts, toy soldiers, toy dwarf skulls, barbed spikes, cat'o'nine tails, claymore swords, hunting knives, longspears, cutlasses, bladed crossbows,
* (added) studded leather armor, needle dart traps
Other stuff:
* Added mithril ore + metal (found in gold, silver, or platinum), pattern-welded steel metal (aka. damascus steel, requires 2 blocks of iron, 1 flux, 1 block of green glass, produces 1 block of pattern-welded steel, can only be used for weapons)
* Added Metalax's deblocker + uncutter
* Added thatguyyaknow's stone weapons/armor reaction
* Added FFT's food and alcohol mod (pre-32a, modified for post-32a)
* Put most things in seperate .txt files instead of overwriting the defaults
I'll have it up for download tonight after I get back from work. If anyone has any requests to add to it, feel free to ask and I'll see what I can do.
[ December 01, 2007: Message edited by: Teldin ]
[ December 01, 2007: Message edited by: Teldin ]