Currently not done. I decided that the candy mod was annoying and have put it on hold for a mod that is pure adventure mode. Seriously, it doesn't have enough for Fortress mode. It has minimal amounts of metal, only four kinds of rock, and stuff like that. The point of this mod is to run around in adventure mode killing everything in sight with your -antimatter beam katana-. Here's the outline:
Beam or Energy versions of swords, maces, and spears that do incredible amounts of damage. Seriously, enough to 1-hit-kill you every time almost. So stay away from melee combat if possible.
In the near future, I have beam/energy whips and maybe axes planned.
Laser Guns. These use several different kinds of damage depending on their ammo. They can do burn, pierce, cold, bludgeon, and gore damage. The ammo is "charges". There are two versions of this weapon: the regular version and the lightweight version that doesn't do anything at all in melee. These are not as powerful as melee, but it's the only way to avoid such things as...
code:
You attack the Goblin Lasher in the head with your +neutronium beam spear+
The shot glances away!
The Goblin Lasher attacks you in the upper body with his -refined neutronium laser whip-
It is torn to ribbons!
You have been struck down.
Seriously, melee combat will move incredibly fast, especially with more weapons like the flame dagger that uses heat damage to light your foes on fire. Don't expect much from it on fire immune foes, as it does mimimal damage otherwise. And the wrestling skill ice gloves- the only wrestling weapon out there so far!
In the future, I plan on some more gloves and a microphone that you'll be able to train your comedian skill with. By killing things.
There are several different metals, most of which are just name and color changes of regular metals. Antimatter is iron, Dark Matter is steel (also, it's impossible to see as it's black-on-black), neutronium is copper, space gold and space silver are gold and silver, and refinium is tin.
There will be some kind of crystals somehow. Though I don't see their use much. You might be able to see them while running through a cave or, if Toady lets us do more stuff in adventure mode, mine them out with an +antimatter digging drill+ because you know I won't let you use picks.
I'm planning on some epic bosses, like mechanical elephants and mutant giant cave spiders. And cool monsters made out of explodium (made with a really low boiling point) that will explode if they can hit you. Imagine...
code:
You are caught in a cloud of boiling explodium!
That is, if BODYGLOSS does what I want it to.
More news later. Somehow.