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Author Topic: [new gfx set: Sphr's Dwarves v0.9]  (Read 874 times)

sphr

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[new gfx set: Sphr's Dwarves v0.9]
« on: December 21, 2007, 03:25:00 pm »

Only dwarves.  Made it for myself when playing in dwarf mode.

Sample screenshot:
  ;)

(edit: fixed wrong link for 12x12)
(edit: added status screen screenshots)

[ December 22, 2007: Message edited by: sphr ]

Torak

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Re: [new gfx set: Sphr's Dwarves v0.9]
« Reply #1 on: December 21, 2007, 03:29:00 pm »

The armor looks nice, but a bit redundant with every type of soldier using the same character with a different color.
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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Javis

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Re: [new gfx set: Sphr's Dwarves v0.9]
« Reply #2 on: December 21, 2007, 09:48:00 pm »

I'm pretty sure that I've only undead Humans in the game, and no undead Dwarves ever.
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sphr

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Re: [new gfx set: Sphr's Dwarves v0.9]
« Reply #3 on: December 22, 2007, 02:29:00 am »

quote:
Originally posted by Torak:
<STRONG>The armor looks nice, but a bit redundant with every type of soldier using the same character with a different color.</STRONG>

Yes, it could be redundant to some.  My purpose in this is to make it easier for me to make out different profession/soldier types.  And I DO reuse some of the base tiles that I create. It served my own purpose well enough.  too bad it doesn't serve yours  :)

sphr

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Re: [new gfx set: Sphr's Dwarves v0.9]
« Reply #4 on: December 22, 2007, 02:33:00 am »

quote:
Originally posted by Javis:
<STRONG>I'm pretty sure that I've only undead Humans in the game, and no undead Dwarves ever.</STRONG>

It's mostly for completeness sake.  It doesn't have it now, but that doesn't mean it can't have it in the future or in mods, as the game itself allows zombie/skeleton to be made out of any generic creature.  Same thing goes for some of the miltary professions I think, which are not available in dwarf mode.  But since the actual use is not needed, I'll get lazy and postpone it until when there's a need...  Thanks for the confirmation though (helps to "justify" my decision to leave undead for now ... LOL)

[ December 22, 2007: Message edited by: sphr ]