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Author Topic: Fire Mage  (Read 2858 times)

The Hidden

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Fire Mage
« on: November 22, 2007, 07:30:00 am »

Edit:  Fixed the death crash.

code:
[CREATURE:MAGE]
   [NAME:mage:mages:magi]
   [TILE:'@'][COLOR:6:0:1]
   [GENPOWER:5]
   [BUTCHERABLE_NONSTANDARD]
   [BENIGN]
   [INTELLIGENT][LIKES_FIGHTING][MAGICAL][LISP]
   [FIREIMMUNE][FIREBREATH]
   [TRAPAVOID]
   [CANOPENDOORS]
   [SIZE:7]
   [PREFSTRING:mysterious power]
   [PREFSTRING:wonderful beards]
   [ITEMCORPSE:GLOB:NO_SUBTYPE:SAND:NO_MATGLOSS]
   [BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH]
   [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:3:BURN][ATTACKFLAG_WITH]
   [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
   [FAT:3]
   [EQUIPS]
   [ALL_ACTIVE]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [LAYERING:25]
   [SWIMS_LEARNED][SWIM_SPEED:2500]  

Are there any keys that will let you use firebreath?


I also made these weapons for them.

code:
item_weapon

[ITEM_WEAPON:ITEM_WEAPON_STAFF]
[NAME:staff:staffs]
[DAMAGE:90:BLUDGEON]
[WEIGHT:35]
[SKILL:HAMMER]
[CRIT_BOOST:2]
[TWO_HANDED:5]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:3]

[ITEM_WEAPON:ITEM_WEAPON_STAFF_WAR]
[NAME:war staff:war staffs]
[DAMAGE:115:BLUDGEON]
[WEIGHT:40]
[SKILL:HAMMER]
[CRIT_BOOST:1]
[TWO_HANDED:7]
[MINIMUM_SIZE:7]
[MATERIAL_SIZE:5]

[ITEM_WEAPON:ITEM_WEAPON_STAFF_FIRE]
[NAME:fire staff:fire staffs]
[DAMAGE:120:BURN]
[WEIGHT:40]
[SKILL:HAMMER]
[TWO_HANDED:5]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:3]
 


Also, here's an entity.  I think it could be a little more better, but the game keeps crashing whenever I try doing something strange with it.

code:
entity_mage

[ENTITY:MAGICAL]
   [PLAINS_SETTLEMENTS]
   [INDIV_CONTROLLABLE]
   [CREATURE:MAGE]
   [TRANSLATION:HUMAN]
   [WEAPON:ITEM_WEAPON_WHIP]
   [WEAPON:ITEM_WEAPON_SWORD_SHORT]
   [WEAPON:ITEM_WEAPON_SCIMITAR]
   [WEAPON:ITEM_WEAPON_STAFF]
   [WEAPON:ITEM_WEAPON_STAFF_WAR]
   [WEAPON:ITEM_WEAPON_STAFF_FIRE]
   [ARMOR:ITEM_ARMOR_CHAINMAIL:UNCOMMON]
   [ARMOR:ITEM_ARMOR_LEATHER:COMMON]
   [ARMOR:ITEM_ARMOR_COAT:COMMON]
   [ARMOR:ITEM_ARMOR_CLOAK:COMMON]
   [ARMOR:ITEM_ARMOR_TUNIC:COMMON]
   [ARMOR:ITEM_ARMOR_TOGA:COMMON]
   [ARMOR:ITEM_ARMOR_CAPE:COMMON]
   [ARMOR:ITEM_ARMOR_VEST:COMMON]
   [ARMOR:ITEM_ARMOR_DRESS:COMMON]
   [ARMOR:ITEM_ARMOR_ROBE:COMMON]
   [HELM:ITEM_HELM_HELM:COMMON]
   [HELM:ITEM_HELM_CAP:COMMON]
   [HELM:ITEM_HELM_HOOD:COMMON]
   [HELM:ITEM_HELM_TURBAN:COMMON]
   [HELM:ITEM_HELM_MASK:UNCOMMON]
   [HELM:ITEM_HELM_VEIL_HEAD:COMMON]
   [HELM:ITEM_HELM_VEIL_FACE:COMMON]
   [HELM:ITEM_HELM_SCARF_HEAD:COMMON]
   [GLOVES:ITEM_GLOVES_GAUNTLETS:RARE]
   [GLOVES:ITEM_GLOVES_GLOVES:COMMON]
   [GLOVES:ITEM_GLOVES_MITTENS:COMMON]
   [SHOES:ITEM_SHOES_SHOES:COMMON]
   [SHOES:ITEM_SHOES_BOOTS:UNCOMMON]
   [SHOES:ITEM_SHOES_BOOTS_LOW:UNCOMMON]
   [SHOES:ITEM_SHOES_SANDAL:COMMON]
   [SHOES:ITEM_SHOES_CHAUSSE:UNCOMMON]
   [SHOES:ITEM_SHOES_SOCKS:COMMON]
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:RARE]
   [PANTS:ITEM_PANTS_LEGGINGS:UNCOMMON]
   [PANTS:ITEM_PANTS_THONG:COMMON]
   [PANTS:ITEM_PANTS_SKIRT:UNCOMMON]
   [PANTS:ITEM_PANTS_SKIRT_SHORT:UNCOMMON]
   [PANTS:ITEM_PANTS_SKIRT_LONG:UNCOMMON]
   [PANTS:ITEM_PANTS_BRAIES:UNCOMMON]
   [TOY:ITEM_TOY_PUZZLEBOX]
   [INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
   [INSTRUMENT:ITEM_INSTRUMENT_HARP]
   [SIEGER]
   [CLOTHING]
   [CURRENCY:COPPER:1]
   [CURRENCY:SILVER:5]
   [CURRENCY:GOLD:15]
   [CULL_SYMBOL:ALL:SUBORDINATE]
   [CULL_SYMBOL:ALL:EVIL]
   [CULL_SYMBOL:ALL:UNTOWARD]
   [CULL_SYMBOL:ALL:NEGATIVE]
   [CULL_SYMBOL:ALL:UGLY]
   [CULL_SYMBOL:ALL:NEGATOR]
   [SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
   [SELECT_SYMBOL:SITE:NAME_ENTITY_TOWN_FOUNDER]
   [RIVER_PRODUCTS]
   [OCEAN_PRODUCTS]
   [OUTDOOR_FARMING]
   [USE_ANIMAL_PRODUCTS]
   [COMMON_DOMESTIC_MOUNT]
   [COMMON_DOMESTIC_PET]  


[ November 22, 2007: Message edited by: The Hidden ]

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hat''s it for now.

Jreengus

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Re: Fire Mage
« Reply #1 on: November 22, 2007, 08:26:00 am »

quote:

Are there any keys that will let you use firebreath?  

[FIREBREATH]

[ November 22, 2007: Message edited by: thatguyyaknow ]

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Tormy

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Re: Fire Mage
« Reply #2 on: November 22, 2007, 08:28:00 am »

Sorry but what is the point in modding in "casters"? There isnt a magic/spell system added at all.   :D
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Red Jackard

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Re: Fire Mage
« Reply #3 on: November 22, 2007, 01:30:00 pm »

Magic is not bound by your petty rules!
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Reign on your Parade

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Re: Fire Mage
« Reply #4 on: November 22, 2007, 02:46:00 pm »

quote:
Originally posted by Tormy:
<STRONG>Sorry but what is the point in modding in "casters"? There isnt a magic/spell system added at all.    :D</STRONG>

You're saying flaming hand's aren't magical?

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The Hidden

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Re: Fire Mage
« Reply #5 on: November 22, 2007, 03:50:00 pm »

Other mages use fire breath quite nicely, too bad you can't use it...

Now what about their death?

I want them to turn into sand when they die, but when they do die, the game crashes.  Did I do something wrong?

[ November 22, 2007: Message edited by: The Hidden ]

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Tormy

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Re: Fire Mage
« Reply #6 on: November 22, 2007, 04:37:00 pm »

quote:
Originally posted by Reign on your Parade:
<STRONG>

You're saying flaming hand's aren't magical?</STRONG>



Yeah right it is, but man, fire mage with 1 magical attack, and it is a punch with fire effect. You cannot be serious that this creature sounds like a mage.
 :D   :D

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Fourth Triad

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Re: Fire Mage
« Reply #7 on: November 22, 2007, 05:44:00 pm »

It should leave lava as it's corpse.
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Novocain

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Re: Fire Mage
« Reply #8 on: November 22, 2007, 06:29:00 pm »

quote:
Originally posted by Tormy:
<STRONG>


Yeah right it is, but man, fire mage with 1 magical attack, and it is a punch with fire effect. You cannot be serious that this creature sounds like a mage.
  :D    :D</STRONG>


Wanna see a trick? He can make you disappear. Into a pile of bruised ash.
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The Hidden

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Re: Fire Mage
« Reply #9 on: November 22, 2007, 06:50:00 pm »

I managed to find out what's wrong with them dieing, and fixed the death game-crashing glitch, now when they die they should turn into sand.

Also, here's a tip on playing as the mage.  You might want to be in a party, as you don't usually start out with good armor.  A party can even be sometimes overpowering as everyone, including drunks, can use fire attacks.

[ November 22, 2007: Message edited by: The Hidden ]

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Tormy

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Re: Fire Mage
« Reply #10 on: November 22, 2007, 08:03:00 pm »

quote:
Originally posted by Novocain:
<STRONG>Wanna see a trick? He can make you disappear. Into a pile of bruised ash.</STRONG>

..my only point was that calling a creature "mage" makes no sense, if that creature cannot cast "spells".

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Wiles

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Re: Fire Mage
« Reply #11 on: November 22, 2007, 08:13:00 pm »

quote:
Originally posted by Tormy:
<STRONG>

..my only point was that calling a creature "mage" makes no sense, if that creature cannot cast "spells".</STRONG>


To be classified as a mage he needs the power to kill a yak from 200 yards away WITH MIND BULLETS!

seriously. Why complain about what people call a mage? People are doing the best they can to make what they want with the resources they have available.

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Red Jackard

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Re: Fire Mage
« Reply #12 on: November 22, 2007, 09:24:00 pm »

quote:
Originally posted by Wiles:
<STRONG>To be classified as a mage he needs the power to kill a yak from 200 yards away WITH MIND BULLETS!

seriously. Why complain about what people call a mage? People are doing the best they can to make what they want with the resources they have available.</STRONG>



How about the power... to move you?

And yeah, it's a silly complaint. You don't need a spellbook to make a fantasy wizard.

 :)

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ParrotPatrol

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Re: Fire Mage
« Reply #13 on: November 23, 2007, 10:48:00 am »

Flaming hands aren't magical. If they were magical, then I would be a mage for lighting my hands on fire.
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Wiles

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Re: Fire Mage
« Reply #14 on: November 23, 2007, 10:53:00 am »

...but can you light them on fire with your mind?
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