[LARGE_ROAMING][FREQUENCY:2]
What is the actual nature of frequency? A dragon with frequency of 5 means that it has a 5/(total frequency of animals that could show up) chance of showing up in a given year? Ratmen have a frequency of 100 for reference.
[POPULATION_NUMBER:2:3]
The min:max number of units that show up?
[CLUSTER_NUMBER:1:1]
I usually see several schools of similar fish on ocean maps... is cluster number the number of herds/schools of an animal?
[MODVALUE:50]
Is this the selling value for one if it is caught?
[GENPOWER:5]
number from 1 to 6(?) which determines general health/endurance?
[DAMBLOCK:8]
Although it seems straight forward... most weapons do damage on the order of 70-130 or so... how is 8 (the highest I've seen) going to change anything? is it not a raw subtraction but something different?
[LAYERING:20]
No idea
[MAXAGE:600:1200]
Is this in seasons or years? Is 600 the mean and 1200 the max?
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
DAMBLOCK makes sense if damage was done on the 1-6 scale... min:max right?
[CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
Is 12 the number of seasons before it becomes an adult? Where is the frequency control to determine how fast the babies come?
Sorry, the wiki doesn't have this yet to the best of my knowledge...
Thanks