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Author Topic: [VEGETATION] animals don't spawn?  (Read 1423 times)

Mephansteras

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[VEGETATION] animals don't spawn?
« on: May 28, 2008, 01:38:00 pm »

Hey,

Has anyone had any luck getting creatures with the [VEGETATION] tag to spawn? I'm trying to add in some treant like creatures to my mod, and they just won't show up. I've gotten them to show up as creatures if I make them common-domestic and bring them with me, they'll even breed. But they never just show up on the map.

Even this creature, which is just a Deer with vegetation added, never shows up.

code:

[CREATURE :DEER_EVERGREEN]
   [NAME:evergreen deer:evergreen deer:evergreen deer]
   [TILE:'d'][COLOR:2:0:0]
   [LARGE_ROAMING]
   [POPULATION_NUMBER:15:30]
   [CLUSTER_NUMBER:1:4]
   [BENIGN][MEANDERER]
   [PETVALUE:50]
   [GRASSTRAMPLE:0]
   [PREFSTRING:grace][NATURAL][PET][VEGETATION]
   [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
   [BODYGLOSS:HOOF]
   [MAXAGE:20:30]
   [ATTACK:MAIN:BYTYPE:STANCE:kick:kicks:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [CHILD:1][CHILDNAME:deer fawn:deer fawns]
   [SIZE:5]
   [FAT:2]
   [DIURNAL]
   [BIOME:FOREST_TAIGA]
   [BIOME:ANY_TEMPERATE_FOREST]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [LAYERING:100]
   [SWIMS_INNATE][SWIM_SPEED:2500]

Any thoughts?

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Deon

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Re: [VEGETATION] animals don't spawn?
« Reply #1 on: May 28, 2008, 02:04:00 pm »

I'm almost sure that it shows up nicely You just had no lucj to see him.
1 question - how often do you see usual deers? Now this chance is lower since your evergreen shares the chances to appear with usual deer. Also note that you need a special biome - temperate forest or taiga. And the map should be tame, because it's BENIGN.

I haven't seen any treants though in origial game, though they're in raws... So you may be right.

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Mephansteras

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Re: [VEGETATION] animals don't spawn?
« Reply #2 on: May 28, 2008, 02:09:00 pm »

Well, I see regular deer in my test fortress all the time. Just none of these Evergreen deer.

I'm still running tests, just to see if it's luck or something else, but I figured I'd ask around to see if anyone else has gotten these to work.

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Sean Mirrsen

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Re: [VEGETATION] animals don't spawn?
« Reply #3 on: May 28, 2008, 02:18:00 pm »

Treants don't appear because they don't have population tags. If you make treants predators, give them population and cluster sizes, and a modest amount of frequency to top it off, you might encounter them at random.
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Mephansteras

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Re: [VEGETATION] animals don't spawn?
« Reply #4 on: June 08, 2008, 02:43:00 pm »

Well, I had gotten the evergreen deer to spawn ok. But none of my more specific plant based creatures.

Can anyone see anything in this creature that would stop it from spawning? I've had a few years go by in game terms, and seen pretty much all the other forest animals. But no woodkin.

code:
 [CREATURE:WOODKIN]
   [NAME:woodkin:woodkin:woodkin]
   [TILE:'W'][COLOR:2:0:1]
   [REMAINS :pulp :pulp][REMAINS_UNDETERMINED][REMAINS_COLOR:6:0:0]
   [GENPOWER:3]
   [GRASSTRAMPLE:0]
   [FREQUENCY:5]
   [POPULATION_NUMBER:10:20]
   [CLUSTER_NUMBER:1:4]
   [BENIGN][MEANDERER]   
   [PET_EXOTIC][TRAINABLE]
   [PETVALUE:500]
   [NOT_BUTCHERABLE][VEGETATION]
   [NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION][RECKLESS]
      [NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
   [NOFEAR]
   [DAMBLOCK:2]
   [PREFSTRING:glowing green eyes]
   [NOSMELLYROT]
   [BODY:HUMANOID_SIMPLE]
   [BODYGLOSS:CLAW_HAND:TRUNK:BRANCH_ARM:LEG_STUMP:ROOTS_FOOT]
   [SIZE:8]
   [MAXAGE:500:800]
   [ATTACK:MAIN:BYTYPE:GRASP :punch :punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [CHILD:1][CHILDNAME:woodkin sapling:woodkin saplings]
   [ALL_ACTIVE]
   [BIOME:ANY_TEMPERATE_FOREST]
   [HOMEOTHERM:10067]
   [LAYERING:100]
   [STANDARD_FLESH]

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Mephansteras

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Re: [VEGETATION] animals don't spawn?
« Reply #5 on: June 09, 2008, 08:20:00 pm »

No ideas?

I've trying to get these stupid plant based creatures to spawn for the last month or so. Really driving me crazy.

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The13thRonin

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Re: [VEGETATION] animals don't spawn?
« Reply #6 on: June 09, 2008, 08:47:00 pm »

Remove the vegetation tag an re-test? I've never seen any of the fanciful creatures in game either. I think they're there just for engravings (like wizards).
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Cavalcadeofcats

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Re: [VEGETATION] animals don't spawn?
« Reply #7 on: June 09, 2008, 09:01:00 pm »

I'd check those [REMAINS] tags, were I you. Not sure what some of them do, especially [REMAINS_UNDETERMINED].
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Deon

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Re: [VEGETATION] animals don't spawn?
« Reply #8 on: June 10, 2008, 01:23:00 am »

Fanciful creatures have no biomes tags so they don't spawn.

[ June 10, 2008: Message edited by: Deon ]

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Metal Chao

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Re: [VEGETATION] animals don't spawn?
« Reply #9 on: June 10, 2008, 06:25:00 am »

There is a difference between "Not seen" and "Not there".

Set them to be ridiculously common and try again.

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Sean Mirrsen

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Re: [VEGETATION] animals don't spawn?
« Reply #10 on: June 11, 2008, 03:09:00 am »

Frequency of 5, temperate forest biomes and 10067 homeotherm don't mix.

Crank the frequency up to at least 30 (there are a lot of creatures in the forests), and put the homeotherm at 10050, more suited for temperate. Should get at least some of them into the game, or so I think anyway.  :)

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