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Author Topic: Giant spider civ mod  (Read 983 times)

Jreengus

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Giant spider civ mod
« on: May 27, 2008, 08:58:00 pm »

First version of a mod replacing goblins with gcs's, Im going to update but I do have a few questions for anyone willing to awnser:

Can I make it so they can scale vertical walls?
Is there a tag to make them seige with wrestlers?
what does [TRANSLATION:GOBLIN] do?
Ditto for [BONECARN]

Any how get it here.

Planned for future releases:
Spider demon
Spider specific clothes
Giant Spiders tame/ride GCS's (I seem to remember a couple of references to mounts if its not in yet I'll do it when it is)
Differentiate more between gcs and gs
Super spider mega beast.
Replace kobolds with a suitable flying creature.
Make some suggestions, anything spider related or related to evil race.

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Inquisitor Saturn

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Re: Giant spider civ mod
« Reply #1 on: May 27, 2008, 09:51:00 pm »

Climbing is not yet implimented.
As far as I know, no.
Translation tells the civ what language to use.
Bonecarn means that creature can eat bones. There's a chance they can choke to death, though.
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Sean Mirrsen

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Re: Giant spider civ mod
« Reply #2 on: May 28, 2008, 10:17:00 am »

Would depriving them of all weapons do the trick for attacking with wrestlers? Not that the spiders can hold weapons anyways.
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Jreengus

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Re: Giant spider civ mod
« Reply #3 on: May 28, 2008, 07:41:00 pm »

Ok I'm haing a bit of trouble getting my spiders to wear some armour I mae for them, this armour is baisically meant to represent crude sheets of chain or plate belted around the spiders body, I added this to entity default under their civs entry:

code:
 
   [ARMOR:ITEM_ARMOR_SPIDERPLATE:COMMON]
   [ARMOR:ITEM_ARMOR_SPIDERMAIL:COMMON]


and this to item_armour:
code:

[ITEM_ARMOR:ITEM_ARMOR_SPIDERPLATE]
[NAME:spider plate:spider plate]
[PREPLURAL:heaps of]
[WEIGHT:300]
[VALUE:50]
[ARMORLEVEL:3]
[MAINBLOCK:35]
[SECONDBLOCK:25]
[UBSTEP:1]
[LBSTEP:1]
[SHAPED]
[LAYER:ARMOR]
[COVERAGE:100]
[LAYER_SIZE:20]
[LAYER_PERMIT:50]
[MATERIAL_SIZE:9]
[HARD]
[METAL]

[ITEM_ARMOR:ITEM_ARMOR_SPIDERMAIL]
[NAME:spider mail:spider mail]
[PREPLURAL:heaps of]
[WEIGHT:150]
[VALUE:30]
[ARMORLEVEL:2]
[MAINBLOCK:25]
[SECONDBLOCK:15]
[UBSTEP:1]
[LBSTEP:1]
[LAYER:ARMOR]
[COVERAGE:100]
[LAYER_SIZE:15]
[LAYER_PERMIT:50]
[MATERIAL_SIZE:6]
[HARD]
[METAL]



but they still wont wear it anyone know where I'm going wrong?

Second is there any way to force them to only ever worship my new spider demon?

[ May 28, 2008: Message edited by: thatguyyaknow ]

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Boil your penis. I'm convinced that's how it happened.
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Deon

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Re: Giant spider civ mod
« Reply #4 on: May 29, 2008, 08:47:00 pm »

They should wear the armor. At least mail one.
Try them as adventurer to see it.


If you want them to worship your specific demon, change its spheres to something different from original demon and put those spheres in the GS entity file. ([SPHERE: ] for demon and [RELIGION_SPHERE: ] for entity).

P.S. Also make sure they have [EQUIPS] token or they won't be able to wear/wield anything.

[ May 29, 2008: Message edited by: Deon ]

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Dadamh

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Re: Giant spider civ mod
« Reply #5 on: June 05, 2008, 02:16:00 pm »

Oh lord.  GCS equipment?  That's what you need.  Instead of the normal goblin seige pile, you get 50 GCS corpses with eight *GCS Silk High Boot*s each.
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