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Author Topic: Theoretical Wood Proccessing Mod  (Read 2450 times)

Slappy Moose

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Re: Theoretical Wood Proccessing Mod
« Reply #15 on: May 28, 2008, 07:02:00 pm »

quote:
Originally posted by gurra_geban:
<STRONG>why bother with smelter reasctions, when enormous underground tree farming holds way more prestige.

just get 10 z-levels of 100x100 tiles with mudded and stone-cleared underground halls, then you get more trees than a 6x6 heavily forested region!

although it would take 200 haulers 10 years to haul all that stone ^^</STRONG>


You need an underground river to get tower-caps.

Otherwise, I would gladly do that.

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Re: Theoretical Wood Proccessing Mod
« Reply #16 on: May 29, 2008, 11:54:00 am »

I tried it out. It was tedious to make all the reactions and new tree types, and of course the civs never used the "finished [wood] logs", because they where not in any biomes. I found no bugs, so I added it to my human town mod. I made it so humans get 8 logs per tree: enough so that only 7 trees would build and furnish a villager hut. Normally it would take 53. I might mess with the numbers a little, but it seems realistic. What you do is take a [tree], cut it down for a [tree]log, then mill the log at the smelter (naturally), giving you 8 finished [tree]logs. You cannot mill a finished log.

I implemented it in a human town mod. If anybody is interested, I'll put up the files.

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Deon

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Re: Theoretical Wood Proccessing Mod
« Reply #17 on: May 29, 2008, 12:04:00 pm »

Nice idea.
Though 7 seems too small. I vote for 20-40 because I've built village houses on my own and it takes a lot of tree trunks not logs to make a decent huse frame.
The idea is nice still.

[ May 29, 2008: Message edited by: Deon ]

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Slappy Moose

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Re: Theoretical Wood Proccessing Mod
« Reply #18 on: May 29, 2008, 05:58:00 pm »

How do you increase the amount of logs that a tree turns into?
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Re: Theoretical Wood Proccessing Mod
« Reply #19 on: May 29, 2008, 06:21:00 pm »

quote:
Originally posted by Slappy Moose:
<STRONG>How do you increase the amount of logs that a tree turns into?</STRONG>

Uhh.... that's basically the point of this thread. You only get one log per tree, ever. This makes it so that you can turn that one log into several.

RE: Deon:
Yeah, it actually does seem a little excessive in practice. so, each raw log should give 3 Finished logs?

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Slappy Moose

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Re: Theoretical Wood Proccessing Mod
« Reply #20 on: May 29, 2008, 06:37:00 pm »

Sorry, I thought you had said you modded something so that humans could get many logs per tree. I was wondering how.
My mistake.
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[Healthcare Update Thread] Personally, I can't wait for doctors to get possessed and start surgically attaching axes to champion soldier's arms.

Deon

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Re: Theoretical Wood Proccessing Mod
« Reply #21 on: May 29, 2008, 08:42:00 pm »

I thought of 3 logs per tree, it seems nice.
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