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Author Topic: Ranged weapons  (Read 784 times)

Cavalcadeofcats

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Ranged weapons
« on: April 01, 2008, 04:19:00 pm »

So, you can't have natural ranged weapons. (Unless you count fireballs/firebreath, which I'm not.)

I still want to mod in creatures with more-or-less inbuilt weapons - wandering the wilderness, killing adventurers, etc.

Is it possible to have creatures use weapons without being in an entity? The forum search tells me probably not, but I'm ever hopeful.

If not: is it possible to create an entity that doesn't build cities? (So that it can instead wander around in the wilderness, cause trouble... there are a lot of potential problems with the entity idea, so it'd be nice if the answer to my first question was yes.)

This is my first modding project. I've been muddling around with creatures, had generally good results, but haven't been doing anything with entities. So help would be appreciated.

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Earthquake Damage

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Re: Ranged weapons
« Reply #1 on: April 01, 2008, 05:05:00 pm »

Try giving an entity several TOLERATES_SITE entries but no LIKES_SITE entries.  They'll migrate to different places for a week or two, but never settle long-term.
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