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Author Topic: Tower caps...  (Read 1238 times)

Maher

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Tower caps...
« on: March 26, 2008, 02:24:00 pm »

Hey, I simply added the mountain biome to towercaps in the hopes that one or two might start in the map that I pick... I've never actually encountered a towercap since 2d so I'm here to ask if they grow throughout the cave/only near the river or pool/only in mud.  I don't know what's changed, any help would be nice.  Don't want to sit around for a couple of years waiting for one to sprout in the cave.  Also, what determines the rate at which towercaps spawn?  The tree level of the region above?  Thanks (testing now)
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Kaelem Gaen

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Re: Tower caps...
« Reply #1 on: March 26, 2008, 02:30:00 pm »

Currently you can only get Tower caps (in vanilla, you may have changed that by adding a biome tag) next to cave rivers, or on the shores of a natural cave lake.

Footkerchief

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Re: Tower caps...
« Reply #2 on: March 26, 2008, 02:44:00 pm »

quote:
Originally posted by Kaelem Gaen:
<STRONG>Currently you can only get Tower caps (in vanilla, you may have changed that by adding a biome tag) next to cave rivers, or on the shores of a natural cave lake.</STRONG>

Nope.  Once you've discovered the cave river/lake, tower-caps and other cave shrubs start growing spontaneously in ANY subterranean mud.

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Maher

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Re: Tower caps...
« Reply #3 on: March 26, 2008, 02:52:00 pm »

So, now that they are growing outside... i don't even need to find the river anymore (never have)?  I can start with my tree farm as soon as I start.  I'll let you know if everything goes well...
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Earthquake Damage

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Re: Tower caps...
« Reply #4 on: March 26, 2008, 10:55:00 pm »

That could be interesting, finding outdoor tower-caps confined to small areas at the base of mountains.
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Maher

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Re: Tower caps...
« Reply #5 on: March 27, 2008, 02:17:00 am »

So, I've gotten tower-caps to grow at the base of mountains... but they don't SEEM to be growing underground.  I don't really have time to give it a good test but I'm finding tower-cap saplings above ground but none in the mud that I made underground.  I figured that it may be due to biome boundaries but they aren't growing in the mud immediately under the forest of tower-caps and other trees either.  In the past, I think toady said there only needed to be trees somewhere on the map for the spore to spread... but there is probably a discovery lock on this (you have to find a cave river/pool before they start spread underground regardless of their existence in the aboveground forests, otherwise you would have tower-caps before you even hit the pools/rivers).  If chasms are also "discovered" even if they are in plain sight at embark, we may be able to attach the subterranean_chasm tag to get it working.
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