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Author Topic: meat and fish reactions  (Read 1181 times)

Vaiolis

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meat and fish reactions
« on: April 20, 2008, 12:03:00 pm »

I've been looking for a while, trying to get the item tokens and material names and such, but I can't figure out what to use for meat and fish. I'm pretty sure it is going to be something like...

[PRODUCT:100:1:FISH:NO_SUBTYPE:<???>:NO_MATGLOSS]

...but what goes in the ??? area? I believe it was like with plants, where WOOD would be the first animal, STONE is second, etc, but I've also heard using specific animals may crash the game, so how could I keep it as generic "fish," or something similar? Also, does it always have to be the smelter that does the reactions   :p ?

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ikkonoishi

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Re: meat and fish reactions
« Reply #1 on: April 24, 2008, 07:03:00 pm »

quote:
Originally posted by Vaiolis:
<STRONG>I've been looking for a while, trying to get the item tokens and material names and such, but I can't figure out what to use for meat and fish. I'm pretty sure it is going to be something like...

[PRODUCT:100:1:FISH:NO_SUBTYPE:<???>:NO_MATGLOSS]

...but what goes in the ??? area? I believe it was like with plants, where WOOD would be the first animal, STONE is second, etc, but I've also heard using specific animals may crash the game, so how could I keep it as generic "fish," or something similar? Also, does it always have to be the smelter that does the reactions    :p ?</STRONG>


I know [PRODUCT:100:1:FISH:NO_SUBTYPE:CREATURE:NO_MATGLOSS] will produce some generic fish that will most likely evaporate instantly.

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