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Author Topic: Ammo  (Read 1293 times)

Fenrir

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Ammo
« on: February 16, 2008, 04:58:00 pm »

How does [CRIT_BOOST] work exactly?
Can I use [CRIT_BOOST] with ammo?
Is it possible to make ammo stick in enemies more, or does it already always stick?
Can I set how much ammo you can get from one block of metal?

[ February 16, 2008: Message edited by: Fenrir ]

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Sean Mirrsen

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Re: Ammo
« Reply #1 on: February 16, 2008, 05:26:00 pm »

Only the STICK_CHANCE tag has an effect in the ammo defs. Even if it has, sometimes it still doesn't work right. CRIT_BOOST, afaik, is not effective for ammo.

As to how much you get...  well, there's neither a SIZE or WEIGHT in the ammo defs, so I guess DAMAGE is what defines it. I get only 5 harpoons (damage 140) from a log, whereas you can get about 10-15 (I think) arrows from it.

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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Fenrir

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Re: Ammo
« Reply #2 on: February 16, 2008, 05:35:00 pm »

This will hamper my mobster mod considerably. Do smelter reactions stack created ammo?
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Sean Mirrsen

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Re: Ammo
« Reply #3 on: February 17, 2008, 10:00:00 am »

I wanted to create a sort of a machinegun, too. "Dwarven minipult".  :p Still got 25 out of each log, so I guess none of the definable parameters impact the number created in any way.

I believe a smelter reaction will create a stack of stuff, yes, so you could make a reaction that makes a hundred bullets, and they will be crammed into one stack.

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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Fenrir

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Re: Ammo
« Reply #4 on: February 17, 2008, 10:11:00 am »

The smelter reaction works. Unfortuately, the amount of ammo you get when you start adventure mode seems to be random.
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Sean Mirrsen

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Re: Ammo
« Reply #5 on: February 17, 2008, 10:20:00 am »

Random from 30 to 40, it seems.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India