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Author Topic: farming and plea for other help  (Read 1836 times)

Toady One

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Re: farming and plea for other help
« Reply #15 on: August 13, 2006, 01:27:00 pm »

A few possibilities -- can the barrel/bag scroll?  There might be some elsewhere.  If you don't have a bookkeeper and thus the Stocks screen in [z] view, it's easy to lose stuff.

If you use fertilizer (potash) on your farms, you can get up to 5 food per seed.  Potash is made via wood -> ash at wood furnace, ash -> lye at Ashery (need bucket/barrel), lye -> potash at Ashery.  It's a bit of a hassle to get that in place, but when you have enough dwarves to set it up, you can increase food production by quite a lot.  You don't need to fertilize every plant, just a few based on the total farm plot size.

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Grue

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Re: farming and plea for other help
« Reply #16 on: August 13, 2006, 01:45:00 pm »

Can wild strawberry seeds be planted? They seem to be quite pointless otherwise... It seems strange that dwarves collect them given how small they are in real life, and that no sane person would pick out seeds from their strawberry  :roll:
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Toady One

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Re: farming and plea for other help
« Reply #17 on: August 13, 2006, 01:56:00 pm »

You can't plant any of the "outdoor" seeds, but you can use them in cooking.  Go to [z] kitchen and set it there.  I suppose outdoor seeds should be defaulted to cook.
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JT

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Re: farming and plea for other help
« Reply #18 on: August 13, 2006, 02:40:00 pm »

Just so you know, wild strawberries don't reproduce by their seeds anyway: they reproduced by transplantation (usually by being snagged on an animal) and by creeping. =)
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karnot

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Re: farming and plea for other help
« Reply #19 on: August 13, 2006, 02:55:00 pm »

quote:
Just so you know, wild strawberries don't reproduce by their seeds anyway: they reproduced by transplantation (usually by being snagged on an animal) and by creeping. =)

Just so you know, you're wrong about this, in RL (Real Life (tm), not RogueLike) you actually can sew wild strawberry. There are even several types that do not give sprouts for transplantation at all.
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JT

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Re: farming and plea for other help
« Reply #20 on: August 13, 2006, 02:59:00 pm »

Ah.  Maybe it's just domestic strawberries.  I know I heard this somewhere...
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karnot

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Re: farming and plea for other help
« Reply #21 on: August 13, 2006, 03:04:00 pm »

It doesnt really matter wild or domestic. If there are seeds - you can use them. There ARE some berries without seeds, but its certainly not strawberries.
But i digress...
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karnot

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Re: farming and plea for other help
« Reply #22 on: August 14, 2006, 07:52:00 am »

quote:
It shows them picking up one plant from the 1 seed, but it is actually either a 2 or 3 stack of the plant, so one food becomes 2 or 3 food.  

That was true when i planted in spring, but when i planted in autumn - they DO get i plant from one tile. Is that how it supposed to be ?
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Toady One

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Re: farming and plea for other help
« Reply #23 on: August 14, 2006, 11:46:00 am »

I think the behavior changed in the latest version.  To get more, you'd need potash, which some people seem to be having trouble making right now.  However, you often get multiple seeds from a plant, so you can still get food over time.  If you are using a kitchen, go to [z - kitchen] to turn off plant cooking so you don't lose those seeds.
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karnot

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Re: farming and plea for other help
« Reply #24 on: August 14, 2006, 12:50:00 pm »

I wouldnt mind making the fertilizer, but one portion should work on more than one tile. Maybe...3x3 tiles ? Otherwise it is somewhat spoily.
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Toady One

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Re: farming and plea for other help
« Reply #25 on: August 14, 2006, 12:53:00 pm »

Fertilizer works on more than one tile.  You can see how much fertilizer you need from [q] on the plot in the new version.
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karnot

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Re: farming and plea for other help
« Reply #26 on: August 14, 2006, 01:12:00 pm »

Well, i'll be ! I spend more time downloading new versions than actually playing.  :)
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karnot

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Re: farming and plea for other help
« Reply #27 on: August 14, 2006, 01:56:00 pm »

Okay, last version.

1) I lost the ability to plant Plump Helmets.
I have 100+ of them seeds, but its option is in purple.

2) How long does the fertilizer works ?
1 year ? 1 season ? If its 1 season i'd say 1 fertilizer per 4 tiles is still bit too much.

3) What is "Seas Fert" ?

4) I pressed "f" on a farm and cant revoke it.

[ August 14, 2006: Message edited by: karnot ]

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Toady One

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Re: farming and plea for other help
« Reply #28 on: August 14, 2006, 03:43:00 pm »

The fertilizer lasts one season -- however, getting it up to 25% of the requested amount is enough for some benefit, so if you even have a little potash laying around it helps.

The farm interface is getting too crammed for new options -- there would either need to be a fertilizer submenu, or the ability to cancel fert job from [j], although that wouldn't really help if there were a lot of them.

Seas fert is somewhat mentioned in the manual now -- if you have a lot of potash laying around, you can opt to have the plot call for fertilizer every season.  This is what used to be causing the cancellation spam.  It's optional now.

What season are you looking at for plump helmets?  What season and time of season is it now?  There was one other bug with farming I think, but there are also a lot of legitimate reasons for redness.

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karnot

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Re: farming and plea for other help
« Reply #29 on: August 14, 2006, 03:53:00 pm »

quote:
The fertilizer lasts one season -- however, getting it up to 25% of the requested amount is enough for some benefit, so if you even have a little potash laying around it helps.

I dunno, by the time i started actively farming wood already was running thin.

quote:
the ability to cancel fert job from [j]

Why going the hard way ? Just pressing "f" again would do for cancelling.

quote:
What season are you looking at for plump helmets? What season and time of season is it now?

Its late autumn, and plump helmets are red in all 3 seasons. I also have a small amount of pig tail seeds, and those are not redded out.
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