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Author Topic: FBYOR 7 - Day 2 - Ineffable (12 / 14)  (Read 13423 times)

Magma Mater

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #855 on: March 09, 2025, 12:50:28 pm »

Ok thanks Tric now do Crystalizedmire, Imp, EuchreJack, toastercultist, Agentt, Jim Groovester and VermilionSkies to show yourself that my contributions have been at least in the top half of the playerlist. You're tunneled and making up reasons to suspect me. I get it, you don't like my claim. I expected you to act like this and vote for me after I admitted to lying. Take a deep breath and get over it.
NO.

Magma Magma.
You didn't even bother to contend my points. Instead it's directly me to do better by piling more work on me. When this was in response to you saying you've been posting all of day 2, but comments like this one make the bulk of your "contributions".

I'm not going to contend your points. You didn't use logic to get yourself to this read so I'm not going to try to use logic to get you out of it. Literally the only thing I can do is tell you to take a breather and look at other people.

Okay Urist, hear me out. I've shown my respect towards your playstyle and reads too many times, in this thread and before it as well. From the very moment I first played with you, in fact, I had shown it. So, care to humor me and show me your reasoning? I respect and admire your way of reading people so surely, if there's someone you can try to convince, it's me. So, will you?

I didn't really want to tryhard this game. I signed up to play a memey role madness game. But I can try a little harder if I have to.
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Magma Mater

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #856 on: March 09, 2025, 12:52:00 pm »

... Like I specifically gave you something to talk about, not in spoiler but bolded in another post and you just went and ignored it to tell me to do something else!
Ok thanks Tric now do Crystalizedmire, Imp, EuchreJack, toastercultist, Agentt, Jim Groovester and VermilionSkies to show yourself that my contributions have been at least in the top half of the playerlist. You're tunneled and making up reasons to suspect me. I get it, you don't like my claim. I expected you to act like this and vote for me after I admitted to lying. Take a deep breath and get over it.
NO.

Magma Magma.
You didn't even bother to contend my points. Instead it's directly me to do better by piling more work on me. When this was in response to you saying you've been posting all of day 2, but comments like this one make the bulk of your "contributions".
Also what the hel happened to looking at Toony?

Imp
VermilionSkies
Krr1ss
ToonyMan
TricMagic
EuchreJack

From a list of town reads day 1. You clearly have an opinion on Krr1ss you have yet to share if you didn't include them.

Ninja'd. But didn't actually notice the whole bolded Toony. Logic isn't always reliable Magma. Am I supposed to just dump my entire readlist, go over an entire game's posts again, and then come up with the same answer? And then I'll get told I'm tunneling still.

Fact: 2 people are left who have not been solved, either as likely town or null reads due to lack of sufficent information.
Fact: All others are unlikely to be scum using current information. In order to progress, one of my suspects must be flipped.
So what would this logic be, true or false?

If you want to be right then you'll have to drop your reads and come up with new ones, yeah. If you don't care whether you're right then stick with the current ones I guess!
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #857 on: March 09, 2025, 12:52:47 pm »

Ok thanks Tric now do Crystalizedmire, Imp, EuchreJack, toastercultist, Agentt, Jim Groovester and VermilionSkies to show yourself that my contributions have been at least in the top half of the playerlist. You're tunneled and making up reasons to suspect me. I get it, you don't like my claim. I expected you to act like this and vote for me after I admitted to lying. Take a deep breath and get over it.
NO.

Magma Magma.
You didn't even bother to contend my points. Instead it's directly me to do better by piling more work on me. When this was in response to you saying you've been posting all of day 2, but comments like this one make the bulk of your "contributions".

I'm not going to contend your points. You didn't use logic to get yourself to this read so I'm not going to try to use logic to get you out of it. Literally the only thing I can do is tell you to take a breather and look at other people.

Okay Urist, hear me out. I've shown my respect towards your playstyle and reads too many times, in this thread and before it as well. From the very moment I first played with you, in fact, I had shown it. So, care to humor me and show me your reasoning? I respect and admire your way of reading people so surely, if there's someone you can try to convince, it's me. So, will you?

I didn't really want to tryhard this game. I signed up to play a memey role madness game. But I can try a little harder if I have to.
Ngl, me too. Still, try somewhat. I really love your reads and any "Urist read" is a thing I highly appreciate because of how well you play. And you are gonna die soon if you don't. If not today, probs tomorrow.
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Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #858 on: March 09, 2025, 12:55:19 pm »

Can we not end today without hearing more from Toaster?

I am really worried about that one, and worried he's gonna slip through the cracks.

Also I haven't provided my new readslist updates or anything.

Ending the day early is icky to me, we really lose a lot.

I'm not objecting to an elim of Mater.  He's still nullish to me, and I'm aware that Agentt claimed that the 'usurped abilities' are lost until the usurper dies.

The aforementioned ability to roleblock has now been suppressed by the Usurped modifier. This makes it so that I can no longer use that ability while the user of Usurp is alive.

I want to point out something I think is incredibly important - if something were to change some parts of the usurper's role, so that he's no longer the usurper but doesn't die, there's a real chance that 'something unexpected' may happen to the usurped abilities.  Like, my role last FBYOR6 basically ceased to exist without dying, and a key power that would have happened when I died simply left play.

So... we need to be VERY CAREFUL with Mater.  Especially if he survives today.

And Jim made sure to tell us all, thus me, the name of the ability that Mater supposedly used N1.

I 100% do not want to be somehow magically redirected to target both Mater and somehow forced to target that ability - happily I have completely hidden how to USE my role in full.  If there's someone who can force me to 'precise line target and action as [this]' I suspect you don't have key components of the full recipe which is really complex, and you can probably get me Usurped too, but probably I cannot be forced to successfully modify someone because 'part of the password' is completely concealed still.

But Mater is a very dangerous 'claims 3 players affected already' 'can take our abilities away forever' - just destroy the key parts of his role that make Usurp 'release properly' before he dies.

And he didn't warn or prep all players in a truly protective way.  Now, this isn't totally unlike how he played or the role he had in BYOMonster, where he had this contract that invited other players to either, well.  Take a look at this terrifying 'bargain/offer':

Roko’s Basilisk (Town)

Welcome, Magma Mater. You are Roko’s Basilisk, a rogue AI aligned with— Wait, how are you even here? How does one summon an AI? And aren’t you in the future or something? Is this one of your simulations, or does your presence merely represent your looming as a thought experiment in the minds of monsterkind? Whatever, you’re aligned with the Town. You win when all Anti-Town factions are dead and at least one member of the Town is alive.

You have the following abilities:

(Night, Innate) Bargain [t]: Target player is offered a choice: donate a non-Innate ability of their choice to you, or lose all non-Innate abilities the next time another player chooses to donate. They must decide by the end of the following Day. You choose whether they learn the name of the player who performed this action.

(Auto, Innate) Ascension: If you have at least two non-Innate abilities, Bargain is Free.

So this is NAI of Mater to ask for this kinda role, but he chose to word everything he did D1 to set up being targeted.  And he's a smart guy.

I'm mostly concerned about him getting altered in a way that prevents the release of the abilities taken that are pro-town.  I figure at least some are and there's likely more each night.  And modify his role so the Usurper can't die, and they stay locked down until either I modify each usurped ability or something else happens to fix it.

We can play around that but let's try to carefully not make that happen.
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Magma Mater

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #859 on: March 09, 2025, 12:56:35 pm »

Crystal, I'm compiling claims.  I get you are, "Lost hat, gained streetfighter ending video as a message."  Anything else to claim?
I have nothing else to claim because I got only action failure.
Scumteam is Crystalizedmire, Jim Groovester, and EuchreJack. Boom, game solved, Magma out.
Why Euchrejack?
You've explained why you scumread me and Jim but what does Jack have to do with us?
I've made your favourite points, but you are town-reading the guy I'm making points about. What's the deal with that?
Cat is a good guy, I think they're misunderstood here.

I don't agree with all of Jim's points either and Jim has my second favorite points! For example, they didn't like Spontaneous Monday which I disagree with.

Also, Magma, you are a cat yourself, isn't that a little hypocritical to vote your Canadian brother?


"Cat is a good guy" too confident. Feels contradictory with earlier low confidence in reads. Bit TMI-ish.
I put TCK as a townish lean despite defending them, how come you only started to suspect me on day2?
I didn't even mention you tho? Wdym?

Also, you got action failure but who did you target?
I know you didn't mention me in the post but you did start to double guess me on a post I made on day 2. I defended TCK as well despite my low confidence read, it looks a bit hypocritical if you're scumreading Toony for something that I also did.

I targeted TCK, Imp and Sal. I was trying to redirect all actions on Imp to Sal in order to protect Imp.
I couldn't scum read you day1 over defending town when I didn't even know they were town.

Uh huh, you targeted two dead people and wanted to protect Imp huh? Wow. No wait, how could you even target TCK? By digging their hat? And wait, you were met with failure because Sal died?

Doesn't it also make sense that you targeted me and are trying to hide that? Can you share something about your powers?
Okay, got it

I was blocked. I tried to graverob TCK. I suspected that Imp may be the maf kill so I redirected all actions targeting Imp onto Sal. Looks like it didn't matter anyways.
Okay, this makes sense somewhat if we assume there's 1 scum in theater and so they have info in theater powers so they wouldn't bother with those. Then, excluding Sal who is NK and Urist who claimed redirect, not many are left as potential block targets. Still, why not just block Imp? Her power was very obviously destructive for scum. It makes more sense to block Imp unless Verm is scum or you are lying.

Imp, Urist, Tric opinion on this?

Immediate thought is that Crystalizedmire did target those people and is worried about trackers. It's a little late in the day to be worried about that though?
Crystalizedmire might actually be town.
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Magma Mater

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #860 on: March 09, 2025, 12:58:29 pm »

Can we not end today without hearing more from Toaster?

I am really worried about that one, and worried he's gonna slip through the cracks.

Also I haven't provided my new readslist updates or anything.

Ending the day early is icky to me, we really lose a lot.

I'm not objecting to an elim of Mater.  He's still nullish to me, and I'm aware that Agentt claimed that the 'usurped abilities' are lost until the usurper dies.

The aforementioned ability to roleblock has now been suppressed by the Usurped modifier. This makes it so that I can no longer use that ability while the user of Usurp is alive.

I want to point out something I think is incredibly important - if something were to change some parts of the usurper's role, so that he's no longer the usurper but doesn't die, there's a real chance that 'something unexpected' may happen to the usurped abilities.  Like, my role last FBYOR6 basically ceased to exist without dying, and a key power that would have happened when I died simply left play.

So... we need to be VERY CAREFUL with Mater.  Especially if he survives today.

And Jim made sure to tell us all, thus me, the name of the ability that Mater supposedly used N1.

I 100% do not want to be somehow magically redirected to target both Mater and somehow forced to target that ability - happily I have completely hidden how to USE my role in full.  If there's someone who can force me to 'precise line target and action as [this]' I suspect you don't have key components of the full recipe which is really complex, and you can probably get me Usurped too, but probably I cannot be forced to successfully modify someone because 'part of the password' is completely concealed still.

But Mater is a very dangerous 'claims 3 players affected already' 'can take our abilities away forever' - just destroy the key parts of his role that make Usurp 'release properly' before he dies.

And he didn't warn or prep all players in a truly protective way.  Now, this isn't totally unlike how he played or the role he had in BYOMonster, where he had this contract that invited other players to either, well.  Take a look at this terrifying 'bargain/offer':

Roko’s Basilisk (Town)

Welcome, Magma Mater. You are Roko’s Basilisk, a rogue AI aligned with— Wait, how are you even here? How does one summon an AI? And aren’t you in the future or something? Is this one of your simulations, or does your presence merely represent your looming as a thought experiment in the minds of monsterkind? Whatever, you’re aligned with the Town. You win when all Anti-Town factions are dead and at least one member of the Town is alive.

You have the following abilities:

(Night, Innate) Bargain [t]: Target player is offered a choice: donate a non-Innate ability of their choice to you, or lose all non-Innate abilities the next time another player chooses to donate. They must decide by the end of the following Day. You choose whether they learn the name of the player who performed this action.

(Auto, Innate) Ascension: If you have at least two non-Innate abilities, Bargain is Free.

So this is NAI of Mater to ask for this kinda role, but he chose to word everything he did D1 to set up being targeted.  And he's a smart guy.

I'm mostly concerned about him getting altered in a way that prevents the release of the abilities taken that are pro-town.  I figure at least some are and there's likely more each night.  And modify his role so the Usurper can't die, and they stay locked down until either I modify each usurped ability or something else happens to fix it.

We can play around that but let's try to carefully not make that happen.

Are you going to scumhunt at all, ever?
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TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #861 on: March 09, 2025, 12:58:52 pm »

The big issue with blocking Imp is that Imp would have drawn protect-type powers. Or Verm is mafia. Or Imp's D1 reads were good enough confirmed Imp would be more dangerous. Or Imp's stepped up their game this time and is stringing us along. Could even be a bulletproof SK. Not like mafia would say anything if they failed to kill someone.

In order of likelihood.

Magma Toony This will switch back tonight.
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #862 on: March 09, 2025, 01:01:10 pm »

Can we not end today without hearing more from Toaster?

I am really worried about that one, and worried he's gonna slip through the cracks.

Also I haven't provided my new readslist updates or anything.

Ending the day early is icky to me, we really lose a lot.

I'm not objecting to an elim of Mater.  He's still nullish to me, and I'm aware that Agentt claimed that the 'usurped abilities' are lost until the usurper dies.

The aforementioned ability to roleblock has now been suppressed by the Usurped modifier. This makes it so that I can no longer use that ability while the user of Usurp is alive.

I want to point out something I think is incredibly important - if something were to change some parts of the usurper's role, so that he's no longer the usurper but doesn't die, there's a real chance that 'something unexpected' may happen to the usurped abilities.  Like, my role last FBYOR6 basically ceased to exist without dying, and a key power that would have happened when I died simply left play.

So... we need to be VERY CAREFUL with Mater.  Especially if he survives today.

And Jim made sure to tell us all, thus me, the name of the ability that Mater supposedly used N1.

I 100% do not want to be somehow magically redirected to target both Mater and somehow forced to target that ability - happily I have completely hidden how to USE my role in full.  If there's someone who can force me to 'precise line target and action as [this]' I suspect you don't have key components of the full recipe which is really complex, and you can probably get me Usurped too, but probably I cannot be forced to successfully modify someone because 'part of the password' is completely concealed still.

But Mater is a very dangerous 'claims 3 players affected already' 'can take our abilities away forever' - just destroy the key parts of his role that make Usurp 'release properly' before he dies.

And he didn't warn or prep all players in a truly protective way.  Now, this isn't totally unlike how he played or the role he had in BYOMonster, where he had this contract that invited other players to either, well.  Take a look at this terrifying 'bargain/offer':

Roko’s Basilisk (Town)

Welcome, Magma Mater. You are Roko’s Basilisk, a rogue AI aligned with— Wait, how are you even here? How does one summon an AI? And aren’t you in the future or something? Is this one of your simulations, or does your presence merely represent your looming as a thought experiment in the minds of monsterkind? Whatever, you’re aligned with the Town. You win when all Anti-Town factions are dead and at least one member of the Town is alive.

You have the following abilities:

(Night, Innate) Bargain [t]: Target player is offered a choice: donate a non-Innate ability of their choice to you, or lose all non-Innate abilities the next time another player chooses to donate. They must decide by the end of the following Day. You choose whether they learn the name of the player who performed this action.

(Auto, Innate) Ascension: If you have at least two non-Innate abilities, Bargain is Free.

So this is NAI of Mater to ask for this kinda role, but he chose to word everything he did D1 to set up being targeted.  And he's a smart guy.

I'm mostly concerned about him getting altered in a way that prevents the release of the abilities taken that are pro-town.  I figure at least some are and there's likely more each night.  And modify his role so the Usurper can't die, and they stay locked down until either I modify each usurped ability or something else happens to fix it.

We can play around that but let's try to carefully not make that happen.

I don't think that anyone is crazy enough to hammer tbh. Also, it's unlikely that anyone else has "modify" otherwise the game would be too unpredictable to balance or honestly, think of such crazy role. Either way, him dying most probably doesn't equal in town losing abilities.

I do want to hear more from him tho.
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Crystalizedmire

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #863 on: March 09, 2025, 01:02:54 pm »

Crystal, I'm compiling claims.  I get you are, "Lost hat, gained streetfighter ending video as a message."  Anything else to claim?
I have nothing else to claim because I got only action failure.
Scumteam is Crystalizedmire, Jim Groovester, and EuchreJack. Boom, game solved, Magma out.
Why Euchrejack?
You've explained why you scumread me and Jim but what does Jack have to do with us?
I've made your favourite points, but you are town-reading the guy I'm making points about. What's the deal with that?
Cat is a good guy, I think they're misunderstood here.

I don't agree with all of Jim's points either and Jim has my second favorite points! For example, they didn't like Spontaneous Monday which I disagree with.

Also, Magma, you are a cat yourself, isn't that a little hypocritical to vote your Canadian brother?


"Cat is a good guy" too confident. Feels contradictory with earlier low confidence in reads. Bit TMI-ish.
I put TCK as a townish lean despite defending them, how come you only started to suspect me on day2?
I didn't even mention you tho? Wdym?

Also, you got action failure but who did you target?
I know you didn't mention me in the post but you did start to double guess me on a post I made on day 2. I defended TCK as well despite my low confidence read, it looks a bit hypocritical if you're scumreading Toony for something that I also did.

I targeted TCK, Imp and Sal. I was trying to redirect all actions on Imp to Sal in order to protect Imp.
I couldn't scum read you day1 over defending town when I didn't even know they were town.

Uh huh, you targeted two dead people and wanted to protect Imp huh? Wow. No wait, how could you even target TCK? By digging their hat? And wait, you were met with failure because Sal died?

Doesn't it also make sense that you targeted me and are trying to hide that? Can you share something about your powers?
Okay, got it

I was blocked. I tried to graverob TCK. I suspected that Imp may be the maf kill so I redirected all actions targeting Imp onto Sal. Looks like it didn't matter anyways.
Okay, this makes sense somewhat if we assume there's 1 scum in theater and so they have info in theater powers so they wouldn't bother with those. Then, excluding Sal who is NK and Urist who claimed redirect, not many are left as potential block targets. Still, why not just block Imp? Her power was very obviously destructive for scum. It makes more sense to block Imp unless Verm is scum or you are lying.
I said that I was afraid that Imp might die so I redirected all actions targeting Imp onto Sal. I wasn't think about theatre chat when I did my action. I also don't have a block.
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #864 on: March 09, 2025, 01:03:30 pm »

Crystal, I'm compiling claims.  I get you are, "Lost hat, gained streetfighter ending video as a message."  Anything else to claim?
I have nothing else to claim because I got only action failure.
Scumteam is Crystalizedmire, Jim Groovester, and EuchreJack. Boom, game solved, Magma out.
Why Euchrejack?
You've explained why you scumread me and Jim but what does Jack have to do with us?
I've made your favourite points, but you are town-reading the guy I'm making points about. What's the deal with that?
Cat is a good guy, I think they're misunderstood here.

I don't agree with all of Jim's points either and Jim has my second favorite points! For example, they didn't like Spontaneous Monday which I disagree with.

Also, Magma, you are a cat yourself, isn't that a little hypocritical to vote your Canadian brother?


"Cat is a good guy" too confident. Feels contradictory with earlier low confidence in reads. Bit TMI-ish.
I put TCK as a townish lean despite defending them, how come you only started to suspect me on day2?
I didn't even mention you tho? Wdym?

Also, you got action failure but who did you target?
I know you didn't mention me in the post but you did start to double guess me on a post I made on day 2. I defended TCK as well despite my low confidence read, it looks a bit hypocritical if you're scumreading Toony for something that I also did.

I targeted TCK, Imp and Sal. I was trying to redirect all actions on Imp to Sal in order to protect Imp.
I couldn't scum read you day1 over defending town when I didn't even know they were town.

Uh huh, you targeted two dead people and wanted to protect Imp huh? Wow. No wait, how could you even target TCK? By digging their hat? And wait, you were met with failure because Sal died?

Doesn't it also make sense that you targeted me and are trying to hide that? Can you share something about your powers?
Okay, got it

I was blocked. I tried to graverob TCK. I suspected that Imp may be the maf kill so I redirected all actions targeting Imp onto Sal. Looks like it didn't matter anyways.
Okay, this makes sense somewhat if we assume there's 1 scum in theater and so they have info in theater powers so they wouldn't bother with those. Then, excluding Sal who is NK and Urist who claimed redirect, not many are left as potential block targets. Still, why not just block Imp? Her power was very obviously destructive for scum. It makes more sense to block Imp unless Verm is scum or you are lying.

Imp, Urist, Tric opinion on this?

Immediate thought is that Crystalizedmire did target those people and is worried about trackers. It's a little late in the day to be worried about that though?
Crystalizedmire might actually be town.

I lost noted for half the people but thankfully, by Crystal notes were left from my day1 readlist. Have a look as I remember me and you disagreeing heavily with his alignment:

Crystal notes (not organized, just copy pasted):
Spoiler (click to show/hide)
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #865 on: March 09, 2025, 01:05:00 pm »

The big issue with blocking Imp is that Imp would have drawn protect-type powers. Or Verm is mafia. Or Imp's D1 reads were good enough confirmed Imp would be more dangerous. Or Imp's stepped up their game this time and is stringing us along. Could even be a bulletproof SK. Not like mafia would say anything if they failed to kill someone.

In order of likelihood.

Magma Toony This will switch back tonight.

Protective powers usually don't stop roleblocking as far as I know tho.
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Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #866 on: March 09, 2025, 01:05:57 pm »

Crystal, I'm compiling claims.  I get you are, "Lost hat, gained streetfighter ending video as a message."  Anything else to claim?
I have nothing else to claim because I got only action failure.
Scumteam is Crystalizedmire, Jim Groovester, and EuchreJack. Boom, game solved, Magma out.
Why Euchrejack?
You've explained why you scumread me and Jim but what does Jack have to do with us?
I've made your favourite points, but you are town-reading the guy I'm making points about. What's the deal with that?
Cat is a good guy, I think they're misunderstood here.

I don't agree with all of Jim's points either and Jim has my second favorite points! For example, they didn't like Spontaneous Monday which I disagree with.

Also, Magma, you are a cat yourself, isn't that a little hypocritical to vote your Canadian brother?


"Cat is a good guy" too confident. Feels contradictory with earlier low confidence in reads. Bit TMI-ish.
I put TCK as a townish lean despite defending them, how come you only started to suspect me on day2?
I didn't even mention you tho? Wdym?

Also, you got action failure but who did you target?
I know you didn't mention me in the post but you did start to double guess me on a post I made on day 2. I defended TCK as well despite my low confidence read, it looks a bit hypocritical if you're scumreading Toony for something that I also did.

I targeted TCK, Imp and Sal. I was trying to redirect all actions on Imp to Sal in order to protect Imp.
I couldn't scum read you day1 over defending town when I didn't even know they were town.

Uh huh, you targeted two dead people and wanted to protect Imp huh? Wow. No wait, how could you even target TCK? By digging their hat? And wait, you were met with failure because Sal died?

Doesn't it also make sense that you targeted me and are trying to hide that? Can you share something about your powers?
Okay, got it

I was blocked. I tried to graverob TCK. I suspected that Imp may be the maf kill so I redirected all actions targeting Imp onto Sal. Looks like it didn't matter anyways.
Okay, this makes sense somewhat if we assume there's 1 scum in theater and so they have info in theater powers so they wouldn't bother with those. Then, excluding Sal who is NK and Urist who claimed redirect, not many are left as potential block targets. Still, why not just block Imp? Her power was very obviously destructive for scum. It makes more sense to block Imp unless Verm is scum or you are lying.

Imp, Urist, Tric opinion on this?

So, N1 the only person dead is TCk.

She says she tried to graverob TCk, that likely explains that.

"Why not just block Imp" --- who do you think would do the blocking?  Agentt said he tried to roleblock Mater.  Are you saying Agentt should have done that instead of target Mater?  Why do you think Imp should be roleblocked?

Crystal's saying she directed anyone targeting me, Imp, to instead target Sal.  Except, someone blocked her.  That's what I think she is claiming.

She may not have a roleblock she herself can use, she didn't claim one, but she's saying she thinks I'm town and wanted to protect me from actions, trying to send them to Sal, but was stopped from doing that.

What do you mean by 'potential block targets'?  Who are you even trying to talk to and ask?
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Magma Mater

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #867 on: March 09, 2025, 01:06:23 pm »

I'm not sure what Toastercult did I don't feel like reading until Imp finishes that list. I kind of just have Toastercult in the same space as Verm for me right now.

Finished except for you!

Will update with you later, here you go:

N1:  Sal dead town

Imp:  Thinks Sal visited N1, leaving stories detailed in reply #551.  Successful blender of Verm's 'negotitations'.  Gained status 'Thread Alpha' (from Sal's once ability?  From somewhere else?), spread it to Verm.

Verm: No action.  Lack of reports of further spread of 'Thread Alpha' supports this.  Reports negotations changed in a beneficial way by Imp's blender (Imp says blender is random!)

Toaster:  No claims about actions

Mater:  Used an ability that lowers the # votes required to lynch by 2, specifically involving hammers (doesn't discuss the regular elim really); Mod's vote count has no evidence of this.  Says "I didn't target anyone" and implies Agent was probably redirected #631.  Got a street fighter video from Jim.  Roleclaim #683:  Is Usurper, "Anyone who targets me with an ability will lose it, and I gain it instead. Although, I don't know what the abilities do."  "I was only targeted by three things last night, two of them being claimed."  "I also received the Street Fighter video and didn't lose my hat." + "Nah I was lying about that too, I did lose my hat."  Jim says, "learned what ability Magma Mater used during N1 and it's called The Mafia Experience."  "someone used an ability on me that targets 6 people."

Tric: "theater chat was less than useless" + "on top of any communication going silent, causing me to miss submitting an action at all"  Used Bloodstained Sunglasses again after self-voting, gained 2 votes for D2, started D2 with 1.  To Agentt:  "You are welcome to spew all my abilities if you wish. The one good thing is I still have my shotted action."  Recommended to all theatre chat to "just mugging each other was a good idea, and then one of you would have an extra vote today. Or for later if you wanted."  "You're welcome to assess me and realize I don't have any hats. Heck you can steal the hat I have right now, it's completely out of shots".  "revealing all of my role" in theatrechat.  "Agentt offered a good bit more than Skies, but Skies had the perfectly logical reasoning of thinking I might be scum."  Still has hat.

Krr1ss:  "I spent my night action on Verm and saw that he didn't target anyone. At least not successfully" (said before Verm said he did not action)  "What are the chances I got jailed tonight? I am starting to realize that that may make the most sense. My action returned failure and now that I think about it, it would return something else if Verm targeted no one."

Crystal: Lost hat, gained streetfighter ending video as a message.

Jack:  Took Mater's hat/Mater's hat was destroyed.

Jim:  Gained Usurped status, now can't use funniest part of role; still has funnest part but amount of fun per night reduced.  Took CM's hat and sent message featuring M. Bison.  Targeted Mater and set Mater a message.

NQT:  "I was also messed with. My action failed, which was probably due to someone's interference."  Has discussed if should claim who was targeted, has said ability was disabled - may mean failed.  (I'm thinking of Locked from Mater's Board Game mafia; not the same thing, whoops).

Agent:  "The vote on [Mater] is just what the theatre chat decided"  "I do wanna announce I do still town read Magma. Infact I mafia lean my own neighbors. Things are just difficult right now."  "I am vomiting [someone else's terrible opinion, as Mater asked] straight up right now. I don't even know why you would be sussed. Tric is just a very scary person. Immedietley demanded absolute unity in everything we do."  "There are a whole lot more reasons to suspect tric, but at the same time: his idea of restricting who we vote and night actions do ensure if there is a mafia among us they won't be able to act well." "[Theatrechat] kinda just talked about who to vote today, and who to use our powers on."  "One of my ability is to roleblock a person outside of the theatre if they are targeting the theatre ... I targeted Magma with it."  "Magma, if he was attempting to target the théâtre, was blocked.  The aforementioned ability to roleblock has now been suppressed by the Usurped modifier. This makes it so that I can no longer use that ability while the user of Usurp is alive. 3. Someone messed with our hats!!" "Well to prevent any of us from stealing hats from other people, we decided to just steal from each other in rotation. It also helps in having an alibi when someone says their hat got stolen  And looks like the system worked because, something did get stolen. And I would like to hear my neighbours side first before talking more."

Toony:

@Imp don't forget this claim by Crystalizedmire:

Quote
I think I should mention that my role name is misleading and ability cops are useless when investigating me.
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #868 on: March 09, 2025, 01:06:38 pm »

Crystal, I'm compiling claims.  I get you are, "Lost hat, gained streetfighter ending video as a message."  Anything else to claim?
I have nothing else to claim because I got only action failure.
Scumteam is Crystalizedmire, Jim Groovester, and EuchreJack. Boom, game solved, Magma out.
Why Euchrejack?
You've explained why you scumread me and Jim but what does Jack have to do with us?
I've made your favourite points, but you are town-reading the guy I'm making points about. What's the deal with that?
Cat is a good guy, I think they're misunderstood here.

I don't agree with all of Jim's points either and Jim has my second favorite points! For example, they didn't like Spontaneous Monday which I disagree with.

Also, Magma, you are a cat yourself, isn't that a little hypocritical to vote your Canadian brother?


"Cat is a good guy" too confident. Feels contradictory with earlier low confidence in reads. Bit TMI-ish.
I put TCK as a townish lean despite defending them, how come you only started to suspect me on day2?
I didn't even mention you tho? Wdym?

Also, you got action failure but who did you target?
I know you didn't mention me in the post but you did start to double guess me on a post I made on day 2. I defended TCK as well despite my low confidence read, it looks a bit hypocritical if you're scumreading Toony for something that I also did.

I targeted TCK, Imp and Sal. I was trying to redirect all actions on Imp to Sal in order to protect Imp.
I couldn't scum read you day1 over defending town when I didn't even know they were town.

Uh huh, you targeted two dead people and wanted to protect Imp huh? Wow. No wait, how could you even target TCK? By digging their hat? And wait, you were met with failure because Sal died?

Doesn't it also make sense that you targeted me and are trying to hide that? Can you share something about your powers?
Okay, got it

I was blocked. I tried to graverob TCK. I suspected that Imp may be the maf kill so I redirected all actions targeting Imp onto Sal. Looks like it didn't matter anyways.
Okay, this makes sense somewhat if we assume there's 1 scum in theater and so they have info in theater powers so they wouldn't bother with those. Then, excluding Sal who is NK and Urist who claimed redirect, not many are left as potential block targets. Still, why not just block Imp? Her power was very obviously destructive for scum. It makes more sense to block Imp unless Verm is scum or you are lying.
I said that I was afraid that Imp might die so I redirected all actions targeting Imp onto Sal. I wasn't think about theatre chat when I did my action. I also don't have a block.
No, I get your logic, I was just explaining from scum perspective whether that order of actions is likely if all three of you were town and saying truth.
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Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #869 on: March 09, 2025, 01:11:54 pm »

Are you going to scumhunt at all, ever?

Serious question from you?  As in you literally don't see any scumhunting from me?

I play as I am for reasons.  But if you can't see proper town play from me, we definitely need many more games together.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.
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