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Author Topic: FBYOR 7 - Day 2 - Ineffable (12 / 14)  (Read 10444 times)

ToonyMan

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #690 on: March 08, 2025, 03:58:27 pm »

@Imp:
That game where I made you a supercop was extremely stressful for me. I interacted with you heavily in that game because it was extremely important that I did so. You seem to have this Stockholm syndrome-like bonding moment about it, but I would personally not want to go through that again.

I still think you're town Imp. I'm less sure your read on Vermilion is correct, but I bet it is.

Your point about Tric is very good! I do have a hard time believing that Tric would forget to submit a night action after 48 hours and coordinating with a Theater chat. That feels very odd for Tric, has he forgotten to submit an action before?

@Magma:
Jim targeting you to check out your redirection claim with their message ability makes sense to me. You being an Usurper who has locked down the rokeblock ability makes sense because Agentt targeted you with a roleblock. Has Agentt shown clear suspicion towards Magma on D1? A person with an usurp lock on abilities that is easier to vote off sounds like a legit claim. I'm curious who Disabled my own ability, it's "Disabled" with a modifier, not "Usurped".

I feel like Magma is probably town here and the cases on them today have not been very good.
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Jim Groovester

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #691 on: March 08, 2025, 04:08:01 pm »

Imp, N1 was 48 hours, but how much of that was Fallacy processing actions?

It seems we have a bit of a conundrum then in light of Magma Mater's revised claim, as pointed out by ToonyMan.

It's really unlikely that the Street Fighter thing is related to your hat being stolen. I also received the Street Fighter video and didn't lose my hat. Not saying that Jim didn't take another action to mug you... because of course that is still possible.
I took Magma Matter's hat.


Additionally, both Agentt and I claimed targeting Magma Mater and also claimed receiving the Usurped status, which EuchreJack has not claimed.

What are the chances I got jailed tonight? I am starting to realize that that may make the most sense. My action returned failure and now that I think about it, it would return something else if Verm targeted no one.

Maybe that also explains others "not doing any actions". Maybe they did it on me?

Check the rules. I forget but there are a few ways your action can fail and depending on how you might be informed the way you were.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #692 on: March 08, 2025, 04:13:37 pm »

I'm less sure your read on Vermilion is correct, but I bet it is.

Verm's been online.  Recently even.  Town Verm would talk - heck.  Anti-town Verm would talk.  I have to wait for God's answer.  I whammied Verm's 'gonna eat his soul' ability with everything I had, which was the only thing I had that might maybe make -that- safe for him to survive.

It... literally says ... in paraphrase, I think it says... it could change the ability in any way.

So now I'm worrying that maybe he has an ability slammed with a post restriction of like 0-1 posts per game day or something totally awful like that.  I've asked Fallacy if that could be on the list of what can happen.

D1 Verm's within town-range and outside mafia (haven't seen other anti-town alignments with Verm yet, but presume similar) range by a wide margin.

He'll learn to fix that.  But this big an improvement - ahh.

No.  There could be post restrictions, but no, 'inability to post in the main game thread' is not possible as a blender result.

Tric, I am not done with you!  I want you talking and playing and discussing and the heck is going on!

Verm!  I am not done with you either!  I threw everything I had into you!  The heck WHY Are You Not Talking At All!  I'm even scared you CAN'T because of ME!  You freaking CAN what the HECK you doing, bud?  I can see you've been online.
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notquitethere

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #693 on: March 08, 2025, 04:26:16 pm »

State of NQT's votes

On D1, at 10 I had a glance at the player list and thought to myself... who hasn't made an impression on me yet, and I came up with two names for my two votes, and I invited the players in question to respond:

toastercultist, Vermillion, why am I voting you both?

Six and a half hours isn't a long time in forum mafia, and neither got back into the thread. Two things happened though:

1. There was a brief push to try and get Toastercultist eliminated:

toastercultist (3): Imp, notquitethere, Salvadore Monday,
Fuck it, toastercultist
Euchrejack and Imp jumped off of it onto Canadian Kitten and that was that. There's not much to say other than that if our fanatical appliance friend does flip mafia, we'd have some reasons to feel good about the people on that wagon.

2. Neither Toastercultist nor Vermillion made a vote.

Well, what have they done so far today? Uh... they haven't made an appearance yet. It hasn't been 24 hours of game time yet, so there's nothing to say and my votes will remain.



NQT Night Claim

Someone asked who I was targeting when I was disabled... actually should I reveal it? If it's a town passive power, that would give scum info they could use to plan their nigt targets. Still, is it that likely that that was what did me in? Imp, what do you think?



State of the thread

I've skimmed the last page but need to get back and read in depth when I have some more time.

I can very well believe that TricMagic could mess up and forget to submit an action. Also, no player (scum included) have anything particularly to gain by claiming they didn't act. So maybe chalk that up to a double dose of incompetence
loose, freeform playstyle. I'm not sure how much of this is NAI, but right now not getting anything yet to tell me Tric really is town.

Flicking through, Agentt and Kris have been very engaged and chatty. That might be a site culture thing to some extent, but I think it's a very positive sign and I won't support either of their eliminations at this stage.
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Krr1ss

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #694 on: March 08, 2025, 04:46:22 pm »

Btw Imp, if you aren't interacting with me again, I'm sorry, that wasn't my intention and I want to make up for that.

We're fine and this game is still going on.  You're one of 10 players I'm tracking and I do think you're fairly townie.

I absolutely hate your move towards stacking more votes on Mater, be you a townie who thinks that's a good idea to see who else wanted to play your game/take risks, or any other role.

Your 'joking' 'don'tcha wanna anyway' post in reply to mine saying don't is something I do not appreciate.  Period.  I made that clear BEFORE you made your post.  I explained why I thought that was a bad idea to do BEFORE you made your 'wanna' reply.

We currently are down to 1 vote on Mater, I think.  That's quite safe-seeming.  Game goes on.  If you didn't notice, we have 2 town dead and no maf yet.  Maybe that makes you feel relaxed and playful - I'm still playing but we only have so many ML and unknown quantities of power.  It doesn't even take anti-town to storm the wagon, a few clueless townies can do so just fine.

Spoiler (click to show/hide)

It's not about if I die.  I need today, all of town does to figure out what goes on.  I am not happy, calm, pleased, joking, any of it.  Don't mess with my wincon, and if I say "I don't want X" you will learn that I take it as an insult if you come up and offer me X and say I wanna using any language style at all.  You -can- teach me that I actually like X.  It's quite hard to do and takes finesse.  Your timing sucks, your strat is sus, and I don't know you well out of this game either.

We are talking.  But I am playing this game.  And you hit a button on me.  I don't exist to please you.  I will feel and behave as I do for my own reasons.  You will learn and adjust or not.
Thanks for replying and again, sorry for the misunderstanding and the gambit.
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Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #695 on: March 08, 2025, 04:47:26 pm »

NQT Night Claim

Someone asked who I was targeting when I was disabled... actually should I reveal it? If it's a town passive power, that would give scum info they could use to plan their nigt targets. Still, is it that likely that that was what did me in? Imp, what do you think?
I recommend play to your wincon.  I presume you already are, it is beneficial for your wincon to state it was disabled.  That could be true or a lie to any degree, your wincon can be any, that's by no means an alignment-exclusive claim as fact or not.

I will state I don't know how or why your ability became disabled.  Even if I was redirected to you, unless you have an ability was named 'negotiations' I shouldn't be able to affect your so-named ability with the action I used last night.  Essentially anything could have happened with what I did last night to the target ability; 'gained disabled status' is surely 'a possible outcome' but far less of a change than I'd expect and I'd be disappointed to hear that's what and entirely what happened.  Nothing else about me N1 could have disabled you, should you have targeted me or not.

So, I expect you to play to your wincon; I will evaluate everyone on the total of their movement those directions.  You know stuff I don't, especially about you.  This could turn out kinda like Max's supernormal, you were town there and behaved appropriately; I was kinda sus early and not later when we had clear trouble and you were clearly behaving pro-town; I was busy trying to club the anti-town off of you and the other human left and pretty happy with your very few but very key contributions.

I am town here, not just a survivor playing pro-town, but I use similar standards.  I don't know your alignment and there's not much to read from you yet that I see clear wincon movement on, but the game's young and we got multiple people not even talking and people talking a little but saying weird stuff.

Imp, N1 was 48 hours, but how much of that was Fallacy processing actions?

Aha, right!  Thanks - thinking about that we did have only 24 hours to submit actions.  I gave mine right after day ended, but I already knew what I intended to do, I'd planned it with Verm in the thread.

I still want the rest of my answers from Tric.  I do think it's weird to have a plan and plan with others and then not submit.  Sure it 'could happen', seems weird and wrong to me for someone who intends to do stuff and who, per Agentt, made plans with 2 others about what everyone was doing.  I guess nobody discussed inside Theatrechat about when to submit actions either.  Right, Verm, Agentt, Tric?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #696 on: March 08, 2025, 04:51:50 pm »

There are a whole lot more reasons to suspect tric, but at the same time: his idea of restricting who we vote and night actions do ensure if there is a mafia among us they won't be able to act well.

So, you guys did an entire plan of night actions, and vote actions?
I would like to say this theater chat was less than useless. All my role info extended in a hand of trust, only to have it all slapped away.

This is on top of any communication going silent, causing me to miss submitting an action at all. Well, I can still do this.

TricMagic We all know what's coming, didn't expect it to be two shot right? Well the hats are in fact two shot apparently.

Tric, what's going on?  I bet a lot of probing.  What else and what do you mean about 'any communication going silent'?

You didn't submit action(s) because why exactly?

What's going on from your perspective?  Your attitude towards Agentt today doesn't really feel like 'you checking someone out and then [whatever]' - granted my only private chats with you was thanks to Max and you were maf that game.  Still, I really wanna know your perspective and what you're doing on the levels makes sense to share.
I thought I had 48 hours, not 24. So wake up to apparently the night already over, figuring they'd have answered by then. Nope, no other messages.

... Game to Tric.

Night 1 started, PST on 3-5-25 at about 7:52 PM.

Night 1 ended, PST, on 3-7-25 at about 7:57 PM.

That's approximately 48 hours.

And about 24 hours longer than we were told to expect initially.

Yadayada didn't submit actions despite apparently planning out the actions of 2 people beside yourself - whatever, that's your claim.  Yes I'd like to hear more but I asked far more than just about that.

What are you doing?  Anything that your wincon benefits to discuss?  I want to know your perspective and what you're doing on whatever levels make sense to share.

The answer you provided is... voteable.  Huh?  Hello?  Remember, if you're town, I need you.  If you're going to claim towny secret or 'theatrekid secret' or whatever, you skip alot of 'the heck you're doing' if you outright claim that - then I measure you by those standards (and you may die for it, those are very special and rarely to be used standards in my eyes - I used them in Mater's last hosted game).  You're not even discussing your perspective?  The flip you doing.
... I'm starting to think my sense of time is completely skewed.

As for what I'm doing, playing way too much Monster Hunter Wilds to participate all the day I'm awake this game. hua...

You're welcome to assess me and realize I don't have any hats. Heck you can steal the hat I have right now, it's completely out of shots. Which is why I've been using it.
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toastercultist

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #697 on: March 08, 2025, 04:53:06 pm »

Well, I've finally skimmed over the past 2 days' worth of discussion. This is what happens, I get really involved in the first stages of an interest and then I take a break.

I've read Imp's response to my last post, and the paragraph about me tunnel-visioning on people actually makes a lot of sense, now that I realize I don't know what is happening in the last few posts.

I'll even more heavily skim the entire game's history and try to broaden my perspective.

FallacyofUrist

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #698 on: March 08, 2025, 04:57:55 pm »

@Fallacy:
Why do weekends count towards the day? I don't like it.

I basically subscribe to the philosophy that a mafia game that feels like a marathon is one people will start checking out from.

Things like 48-hour Nights and Days that cross over an entire weekend, only to continue for another two days, tire people out.

A faster pace is better for everyone.

I think there may have been another question in-thread, but I didn't see it when I scrolled back through, so if anyone wants that answered, just drag that back up or PM me a link to the post and I'll get on that.

Votecount in approximately 6 hours, or earlier if anyone asks nicely.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Imp

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #699 on: March 08, 2025, 04:58:46 pm »

You're welcome to assess me and realize I don't have any hats. Heck you can steal the hat I have right now, it's completely out of shots. Which is why I've been using it.

Yeah, 'bloodstained sunglasses' does not sound like a hat to me either.  Maybe part of a hat, whatever.  But if you have a hat, then assess shows you have 1 hat I think. If you don't have a hat but have a glasses, I expect assess doesn't show you have a hat and I expect mug doesn't steal the hat you don't have.

...

This the quality of play you got for us, this is how you move towards your wincon and ... all of it?  This is your perspective and....

considers

Maybe you answer in a day or so.  We have more than 48 hours of play left in D2 before it's N2 if we manage to avoid an early hammer.

Maybe you need some more addicted-to-gametime and then some food, some sleep, and decide if you're ready to play here?

If you're town, I need you.  But you can eat-sleep-eat again and play your beloved game some too long as you do your job here too; if you're not pro-town sure chill out or whatever you want, someone will deal with you sooner or later.  Hope you decide to help the win if you are compatible with my wincon, I remember stuff like that and you're gonna care in future games again I bet.

Points Tric encouragingly towards an inn with an available bed and meals
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #700 on: March 08, 2025, 05:09:08 pm »

Ironic part is I am settling down after gym and will be spending tonight here.

This is part of what I was doing today. Can't help it if I'm drawn into the madness of bring your own roles, and can't exactly delay the game by saying I'll be busy playing it.
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TricMagic

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #701 on: March 08, 2025, 05:13:19 pm »

Today we need to eliminate from this pool:

Not voting: VermillionSkies, toastercultist, Jim Groovester, The Canadian kitten, Agentt

Don't believe me? Let's look at three random games from front page of the subforum. Here's Day 1 end of the last mafia game (player count 11):

Vote Count - Day One End

[...]

Not Voting (1) - NJW2000

Here's Day 1 end of Bring Your Own Monster (player count 12):

Not Voting: Crystalizedmire, Oliverz144

And here's Day 1 end of Wormwood Mafia (player count 9):

Not Voting       --1-- EuchreJack

In 2/3 cases there was a mafia player who didn't vote on day 1. (The one that didn't only had two scum players and secondary wincons.)

Mafia tend to be risk averse, they play it cautiously, they especially like to let town get on and eliminate each other without needing to interfere. They also don't have genuine suspicions. But this standoffish approach reveals itself in the vote counts. This list is not all town:

VermillionSkies
toastercultist
Jim Groovester
Agentt
This feels like a supremely bad take. You're elminating from the players who failed to vote out replacement town? You might as well put me on that list too, and yourself. Why in the world do you have two votes? Is it to specifically vote out toastercultist?
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TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #702 on: March 08, 2025, 05:20:57 pm »

Makes sense but again, this reasoning is far from enough for me to change my mind. I'd much rather solve Toony, Urist, and Jim as I'm pretty convinced there's at least one anti town there.

You are free to create a case and convince me, presenting this as one of your points but I for sure am not going to vote out someone just for not voting day1
Speaking of, Trik, Agentt, Verm what was your night chat about? I'd love details. Also glad we solved early on whether it was an ability
As noted, started with my putting my hat out there and revealing all of my role in hopes of working together. Just YOLO trust and see what the response was.

... It wasn't lukewarm. Agentt offered a good bit more than Skies, but Skies had the perfectly logical reasoning of thinking I might be scum. Which would probably have required me fakeclaiming an entire role based around something in the OP.

While I too would like to solve Toony, you'd need Agentt and Skies to agree to skip the whole Magma thing. But A: 1 of the people on the final vote, as was toony. And B: Not particularly helpful to town if you selfishly hoard. You weren't making yourself a target by hiding Magma, you were doing the opposite. This very argument is what would allow Scum:Tric to get you voted out, and I'd have already placed my votes on you if that were the case. As is I decided to catch up first. Well, after immediately firing off the hat ability to make it 0-shot.
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TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #703 on: March 08, 2025, 05:24:01 pm »

Jesus NQT, you are a beast.

Another thing to apply, I believe it's called Zenon's Law. I don't even know it that's a real thing or something that one guy I played mafia with once just made up.

But Zenon's Law states that in a mis execution, if the person killed has more than 3 votes: atleast one of those votes is from a mafia.

Another thing that stuck out to me was,
Only one person died right?

That clears a few things.

We either have no vigilantes/the vigilante is one shot and doesn't have a strong scum read on anything.

And more importantly, we don't have any serial killers or like.


I do agree with NQT that the people who didn't vote yesterday could have mafia there, but that's really a could. I don't really agree with their reason though. I feel like I have only ever seen Doctors or Cops display the kind of behavior they described every town to have.

My reason is that, I have seen mafia is often lazy...it's very common for them to forget to do things. They could say they want to vote X on mafia chat and forget to do it on game thread.
I'll note that I was a Dragon SK one game. Not killing is something that can get done by some people.
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TricMagic

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Re: FBYOR 7 - Day 2 - Ineffable (12 / 14)
« Reply #704 on: March 08, 2025, 05:28:33 pm »

Speaking of, Trik, Agentt, Verm what was your night chat about? I'd love details. Also glad we solved early on whether it was an ability
Mmn
We kinda just talked about who to vote today, and who to use our powers on.

I believe Tric has the same reason to sus Magma as Crystal mentioned, that we killed a member of town who wasn't even able to defend themselves.

One of my ability is to roleblock a person outside of the theatre if they are targeting the theatre

That last bit was something I never noticed so...

But orz, I targeted Magma with it.
Oh, that sounds interesting. The ability of yours, I mean.

As for the reasons to sus Magma about pushing afk town or something, it's just bad reasons.

Also, considering that there's a high chance scum is in that chat, not sharing what happened here is essentially same as withholding information from town while giving it to scum which is just uhh, dum
Mmn, chance that there is scum among us is why communication is difficult. This is kinda my first time in a non alignment indicative chat so, I just have no idea what to even do with it.

But that is why we agreed to decide the vote and night action before hand. If there is a mafia amongst us, we are greatly restricting them. It's also nice to know our actions are potentially influencing what mafia can do.
So really no info that can help town...?

Did you send memes at least. I wanna be includeddd
How funny because that's the exact same thing Tric said.

I'll post memes from now on ah. I guess Tric posts a pokemon picture.

One weird thing that I do wanna share with everyone, including people from the theatre group are my night results.

Here are the 3 things that happened:

Magma, if he was attempting to target the théâtre, was blocked.

The aforementioned ability to roleblock has now been suppressed by the Usurped modifier. This makes it so that I can no longer use that ability while the user of Usurp is alive.

3. Someone messed with our hats!!
Welp, would be funny if it was Tric, no? What happened?
Well to prevent any of us from stealing hats from other people, we decided to just steal from each other in rotation. It also helps in having an alibi when someone says their hat got stolen

And looks like the system worked because, something did get stolen. And I would like to hear my neighbours side first before talking more.
Well my action got submitted too late for that, and I still have my hat. So Skies didn't steal mine.
Hmm..
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