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Author Topic: FBYOR 7 - Day 2 - Ineffable (12 / 14)  (Read 13392 times)

EuchreJack

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #330 on: March 05, 2025, 01:56:27 am »

Oh Armok, a Reads list for 14 players. Fuck my life for joining this game...

VermillionSkies: Our Town Hero, unfortunately got cursed by the mod. I mean, more than the rest of us.

Crystalizedmire: Seems to be actively trying to solve the game. Town.

toastercultist: A clearly inferior player, who I plan to insult incessantly until they get a thicker skin. Oh, probably town.

Jim Groovester: Seems fairly lame, so probably town.

notquitethere: Kinda sucks, so probably town

Salvatore Monday: Playing obtuse but mildly helpful, exactly how I would expect them to play Day 1. Slight Town

Krr1ss: Null, but will upgrade to Town if they let me destroy their horrible, horrible hat.

Magma Mater: Suspiciously trying to pocket me, null

TricMagic: Have to analyze, null for now

Agentt: Null, pretty much only thing I know is Toony is trying to pocket them.

Imp: Too busy to play, which is suspicious. Null for now, could downgrade if lack of activity appears to be smokescreen

ToonyMan: Doing exactly what I would expect of him on Day 1. Null, but highly suspect is attempting HATLO

The Canadian kitten: I still kinda think they're scum that got pissed they came under such heavy suspicion and then asked for replacement, but maybe they're town who isn't feeling up to the game. Scum read, would like to just eliminate rather than have a 15th player.

...
Yes, this reads list sucks.  Maybe when there are less players to track, it'll get better. At least we're not in mandatory hammer mode like last game, Dragon Dez Nutz it was not.

EuchreJack

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #331 on: March 05, 2025, 02:01:26 am »

After a brief review, upgrade Tric to town-lien.

Jim Groovester

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14)
« Reply #332 on: March 05, 2025, 02:07:12 am »

I feel better about Jack after these recent posts.


I glanced through the game. VermillionSkies tried harder while alive than in this game but other than that I don't see a significant difference in play.
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Jim Groovester

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #333 on: March 05, 2025, 02:10:42 am »

TricMagic is doing I don't know what but doesn't feel like he's being super pro town productive.
Hm, but is this the unproductive town!Tric or the sneaky sneak scum!Tric?

Gut wants to say that TricMagic is not actively engaged in working towards a town wincon, vs working towards a town wincon but being ineffective about it.
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Jim Groovester

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #334 on: March 05, 2025, 02:18:59 am »

I did a quick scan on TricMagic's posts and I'm going to pull back on thinking I don't think he's working towards a town wincon and just leave my iffy feeling about him at he's not being super pro town productive.
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Imp

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Re: FBYOR 7 - Day 1 - Restaurant Standoff (14 / 14)
« Reply #335 on: March 05, 2025, 02:26:31 am »

I like the point you make, sort of.  My first read of it, I kinda nodded along.  Nice opener, the way people interact with its mix of logic and illogic - could be a very townie thing to probe!  But, trying to wrap my head around it - because that's not an opener, an RVS thingy.  You mean it, near as I can tell. 
Yes, I mean it. I wasn't trying to probe people's reactions to it, I was trying to convince them that EuchreJack is the mafia. Is this a bad strategy? I have barely played any games with an RVS, so I just went off of my instinct.
Two kinds of bad strategy.  Hey, if you're right that Jack is mafia (or any anti-town), that's what matters and it can't be a bad strategy.  Even if he's caught for false reasons, or true ones, what matters is he's anti-town and he dies.  But - if he's pro-town, that's a waste.

Your reasoning why he must be mafia don't make sense to me.  Maybe you can explain it with fewer logic jumps?  Maybe a branching tree?  Show me why it doesn't make sense for a non-mafia Jack to have made that observation, regardless of if Mater is maf or not (which a town Jack wouldn't know unless they're both masons or something) - because I think I can see reasons for a non-mafia Jack to say:

NQT is a doublevoter eh

Part of my role is bus-driver-esque. Going to do my best to paraphrase. If I'm targeted, I switch that person's target(s) with that of a random other person who has the same number of targets. Claiming this now because I feel like it has the potential to royally screw up the night game otherwise.

Thanks Magma.  Maybe everyone should just leave you alone then.

@NQT: Is your double vote for today only, or every day?

Now, if Jack is maf and you sniped him cold on his first post in your first game ever with him, I'm thrilled and excited and gonna keep watching you so close in future games, especially about Jack and especially if you keep being insta-right.  That's rare, that's a better call than I've ever made on Verm (first post?  Not yet, though I've likely-towned him by his post 3 my first game with him (investigated him N2 to prove it, as well) and in a different game voted him with strong anti-town sus by his post 4 - and you're in your first game with Jack too, super impressive if you nailed a right read!).

Just, what he actually opening-posted reads/feels NAI to me.

RVS is kinda the 'scramble around' part of the game.  Maf are already TMI about maf/not-maf, SK if we got any already know they gotta kill everybody else, any allies know they gotta help someone but may not know who, any survivors have a specific day to try to reach, and town know they got anti-town to hunt but that's about it.  RVS - you can try to convince folks, sure.  But if you're guessing... what are you even hoping to achieve in trying to convince?

You have your own answers; me I look for folks who seem to feel or be 'wrong', and I also work on whatever role business I may have (Like someone's gonna die and I can maybe save them; should I and can I?  If so, how exactly?  This has happened in 1+ previous games, because I'm a horrible person who keeps asking for roles that kinda need things to do like save folks or otherwise do stuff; which means folks end up with problems or stuff for me to do since my role literally requires that).  Feeling and being 'wrong' often involves trying not to move towards a pro-town wincon; trying to get town dead and protect any fellow anti-town (any SK just want everyone dead).

But you also kinda probe and try to get ideas/interaction?  "Is it just me, or does this feel extremely suspicious?"  Is that sort of tentative style your normal way to talk as well?  I don't see much of it in the rest of what you've said so far, so I'm really curious.

Yes. I only be confident in something when I know something is definitely true, such as if I have an investigative role. I'm working on being more firm since that's of course more persuasive, but if I'm confidently wrong in my accusations I'll be next on the chopping block.

Okay.  I presume you are guessing about Jack, though you're using some pretty confident language/stance about him.

Like... where you say:

Quote
Of course, Mater is mafia if Jack is mafia, but while my reasons for suspecting Mater hinge solely on associations with Jack, I have more concrete evidence for Jack being mafia in the form of that suspicious post.

That's some darn confident language.  And I can see worlds where Jack is town and Mater maf, where they're both town, where Jack is maf and Mater town, and where they are both maf (that one surprises me the most, it's the lowest odds by far, but it's not ruled out).  And you're literally saying it seems that you think of Jack is maf then for sure Mater is too.  I don't get it.



You bounce between,

An unconfirmed roleclaim doesn't really warrant not taking actions on Magma at all, and this could really benefit Mafia if Magma was mafia.
And because EuchreJack may be trying to cause this, I'll vote him.

And:

Because Magma roleclaiming in and of itself isn't that suspicious, but Jack coming to his conclusion is. So Jack is more suspicious than Magma, and might just be roping Magma into this.

I'm really confused about your thinking here.  Magma either is or isn't maf.  If he is or isn't, Jack either is or isn't.

If Magma ISN'T maf.  Can you see a maf Jack saying what he said?

If Jack isn't maf (or other teamed anti-town) with Magma, can you see Jack saying what he said?

I dunno.  Toaster, your reasoning works perfect for me if you're teamed anti-town with Magma; you set up for an illusion of 'oh, Jack wasn't teamed with Magma, so Magma's fine too/was always not that sus'.  I really need help to get what you're doing and how you think it works.


In my view, I was pretty consistent with my arguments and I would like to hear why they sound inconsistent to you. I thought that both Jack and Magma were suspicious, but Jack is much more suspicious than Magma.
I am not teamed anti-town with magma, I am only not voting Magma because I am more suspicious of Jack. And if I did say "Jack wasn't teamed with Magma, so Magma's fine", I would be committing the fallacy of denying the antecedent in a game hosted by someone with fallacy in their name.

To me, it's vastly less 'you are being inconsistent' and 'your logic does not track, it's deeply mixed with either TMI or imagination/illogic and I can't sort it out, and you are claiming it's all logic, apparently'.

It would help me if you walk me through your thinking about how a town Jack can't say what Jack said, and how a maf Jack can't say what Jack said if Mater is not-maf.  That's the inconsistency to me; you're appearing to ignore most of reality or know too much information (so you're not seeing the same reality I am).

I mostly agree with this list, probably since I'm too lazy to form coherent opinions on all 14 people here.

Yeah.  You're... not really focusing on anything except the one issue you picked in your first post, right?  And that Tric (but why not NQT?) and Verm catch your attention, whatever that means.  I would really like to understand more about what the game looks like from your eyes.
I can't focus on multiple things at once, and I can't vote twice. It would be kind of hard to be suspicious of two separate people at once, and my attention can be easily diverted so I'm trying not to get tangled into other things.
I explained Tric and Verm catching my attention above.

I recommend notes.

Some players, like Sal, have only 5 posts so far.  Others have 3x or more that many.

If you're town, I need you to try.  See, anti-town only have to try as hard as the weaker town.  They don't have anything to solve, maybe a hunt for other anti-town or power roles, but the game's a very different game for them than for pro-town roles.  We have to find all the anti-town before too many of us are killed.  Every mis-elimination hurts.  Badly.  We only have a few.  Maybe we can prevent a few kills from anti-town, or we're lucky and there's more than one type and they kill each other, or some genius town manages to redirect or otherwise force anti-town to kill their own team.

Otherwise, if we don't find anti-town to elim, we're losing our lifeblood even faster.

If Jack isn't exactly anti-town, and you 'lucked onto him' his first post in the game - then our elim of Jack if we do is a huge waste.

Worse, you're not even hunting for anti-town among the other players, questioning if you're right or wrong and if you might be wrong - then hunting for the actual anti-town; instead you're acting like anti-town yourself.  And you're making it easier for anti-town if you actually are town.  Maybe we can catch them by whom jumps on an incorrect wagon, that's not useless and it's part of why I was really happy with your post sussing Jack originally.

But if you're town I need your help.  All of town need to find the anti-town, or we lose.  If you're wrong about Jack and we elim a town Jack - okay, that's a town dead.  Night 1, we probably lose at least 1 more town (good luck protection/redirection/other pro-town artists that I pray exist!)

Now it's D2.  If you're alive then... and heck.  If you're only working that weak as town?  Anti-town probably do let you live.  Probably want you in endgame - or you are anti-town saying 'ahh, nice tunnel, I will push it and not strain my brain with stuff I don't care about.

But hey, it's D2.  And you... what?  Grab 1 other name out of the 'mass' and say 'haha, my new tunnel.  Let's drill here!  No need to look at anyone else'.  We rapidly run out of town, losing them night and day.  We rapidly lose.  I'm very against that.

So, if you're town.  Please try harder.  Pick out likely town, likely other antitown.  People you sus more and less.  I need your help if you're town.
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Imp

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Re: FBYOR 7 - Day 1 - Restaurant Standoff (14 / 14)
« Reply #336 on: March 05, 2025, 04:10:46 am »

Whoops!  Never mind then.  How do you feel about mafia then? What do you love about it?  Just the FBYOR games (excellent taste, even if that's literally the only thing)?
I'll say I still like Mafia, the feeling of being in a community united by interest make me feel happy things, no matter how much I suck at it, and the general thing where town tries to solve the game via actions taken and claimed in the night.

Quote
My take on this - it can be.  Depends on what someone has to claim.  Given what Urist claimed, I think it's a reasonable D1 claim.
Then for future mafia games, what would you consider to be unreasonable claims?



I do realize that I have an issue with taking forever to write up a post. I will try to rectify that

Hope you're happy and in community where you do stuff next/ongoing, tCK.  I don't think you suck.  Mafia's a higher stress game for many, and it's competitive and aggressive.  If you choose to come back to us (be your own replacement?), yay.  If you choose to stay away, I accept.  And I wish you joy either way.

Huh, unreasonable claims.  For a maf to make, maybe nothing; I have a general rule of thumb that maf can do no wrong (their job is to do wrong, so for them it's right if it works for them) unless they break actual game rules.  For any pro-town to make, stuff that reasonably helps anti-town more than it helps town or likely hurts town more than it hurts anti-town is unreasonable to do.

I can see real pro-town value in Mater's claim, so I am okay with it.  Regardless of if it's true or false.

Also, we all have 2 free actions on the living.  One literally is just an info check, the other can be more dubious:

During the Night, any player may use the Mug, Graverob, or Assess abilities. (See below.)

(Free, Night) Mug [target]: You must have hats... You steal a random Hat ability your target possesses at the end of the Night. If you do not currently possess a Hat ability, you instead steal all the Hat abilities your target possesses. Caveat: if multiple players attempt to Mug the same player, then instead a random player among those players steals a random Hat ability from each player attempting to Mug your target.

(Free, Night) Graverob [target (dead)]: Hats belong to the living! Choose a Hat ability possessed by a dead player, and steal it. Caveat: If multiple players attempt to Graverob the same Hat, then a random player among those players receives that Hat.

(Free, Night) Assess [target]: Do they have... hats? Learn how many Hats the target has at the end of this Night, as well as the name of a random Hat among those.

Speaking of which.  Toony... investigative ability.  Does Assess count for what's problematic for you?  I'm guessing it's a type of investigation but you're probably the best to ask.  I hope someone doesn't mindlessly use it on you if it's a problem, I think it helps more than hurts to ask publicly.

But if we want to check on targeting Urist, we can use assess or anything else we can do (and be aware we might suddenly be targeting someone else with all abilities used, but at least assess doesn't risk a Hat Tyrant victory, and it is a free action).

An example of a bad/unreasonable claim; Webadict ran a game with a town chosen one, all of town benefited by that role being alive.  Max was that role that game, if he had claimed chosen one D1, town might have lost (and he likely would have died early) (as was, town won, with him still alive).

There was TricMagic's Heist game, our solo maf revealed he was some 'weird third party'... well.

This is probably an unreasonable claim, though I understand the pressures that made him decide to do this:

Crystalizedmire, good luck, I was probably wrong about you. My best guess is Sofanthiel at this point but I find it difficult to care.

Spoiler: when I flip you'll see I'm third party with a stupidly difficult win condition that I was never going to fullfill. Survive and find the thief and kill everyone else. After asking the DM for clarification a few times I still don't understand how that's supposed to work and I'm happy with a D1 elim tbh. quarque

my flip will also prove that Imp is town, so you should go ahead and lynch me

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Imp

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #337 on: March 05, 2025, 04:18:18 am »

Progress towards reads!

VermillionSkies extremely likely to be pro-town, or learned so much since last anti-town game I can't believe it.  High confidence.
Salvatore Monday Medium pro-town, zero confidence, entirely intuition/feel.
The Canadian kitten, Seems explorative, I catch no antitown intention or feel and this looks reasonably townie to me.  Weak to moderate town lean, low confidence.  I'm somewhat aware Mater has a very different view, will very seriously read that and re-compare to my own ideas, but I must sleep first.
ToonyMan, Null, needs more time/posts/stuff to read.  Low confidence, want to townlean, but have seen him as maf in difficult conditions and he looked pretty townie then.  Definitely want him alive D2.  Interestingly likes Sal as well.
Jim Groovester Weak anti-town, low confidence
toastercultist Medium anti-town, medium confidence

Only 7 left to deep read, yay.  So sleepy,later is a must.
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Krr1ss

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14)
« Reply #338 on: March 05, 2025, 05:47:45 am »

Imp: Car Accident is an Auto that lets Fallacy run me over with a car.
Negotiations lets me reduce my life counter (Downwards Escalator) by one, and in exchange I get to see if someone is a Sinner. It has some extra effects, but nothing else too important.
I... am really uncomfortable in a game this large, actually. There's too many people to do my standard 'read their entire post history and see what I think' strategy, so I'm just going off of feelings here.
You continue to be entirely opaque to me, Imp. You're being very kind, which is also entirely NAI for you.
Tric seems town-ish to me.
I don't like Jim's posts, but apparently this is what they look like as town?
What are you even doing Salvatore. Do you need help? Blink twice if you're being held under duress.
Don't like EJ, Toony is... okay, NQT is here I guess, Cat, Kriss, and Agent all are sitting in a weird purgatory of 'being productive but still null,' still don't like Magma but begrudgingly think they're town-lean this game, who in the Devil's name is Toaster, and I rethink my opinion on Crystal every time I open the thread.
Will you target anyone with your ability this night?
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Krr1ss

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14)
« Reply #339 on: March 05, 2025, 05:50:11 am »

@Jack:
Why destroy hats?

Destroying hats is an ability that I have.  I kinda figured at least some folks would want me eliminated because of it, but I thought you were better than that.
Might as well destroy krr1ss's hat. He claimed it's mafia-sided.
bad idea
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Agentt

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #340 on: March 05, 2025, 05:58:59 am »

Hello~
I took quite a long break there.

I have read through all backlogs, mmn.

Here are a few keypoints I guess:

* Idk about Canadian Kitty. I don't think either points about them being mafia or town stick well. While I am unaware of their meta, it feels too simple to vote them for the reasons mentioned, especially for D1 they feel too confident. But I don't really believe that tells us anything about the alignment of those who are pushing them.

* I do townread Jack. Magma is also town leaning, but very hard to say that with confidence. I like to consider him barely out of neutral because of how actively he is fighting. On the other hand I scum read Imp-chan because that much blood thirst to kill someone is... >.> For D1 atleast, she seems to be wildly motivated that twe have to kill one of her pick. I don't find her reasoning scummy, just that it is too early on to be that aggressive for D1.

* Oh and Kriss and Crystal are hella town ah. I feel like their aura is just screaming, "i don't have a mafia chat to sort out my thoughts!" That largely assumes Crystal is as much of a new player as I feel they are, but aah, I feel like they are too cute and open and fumbling.
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Agentt

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #341 on: March 05, 2025, 06:04:15 am »

That said, it is getting very difficult to choose someone to vote. There is no one I want to see die really. It's also so hard to keep track of all players hah, that is one reason why I empathized with Jack since they made a similar post.

Has everyone else decided who they are going to vote?


I also wanna apologise to NQT aah, while it definietely did feel like they were trying to get me to fess up my role at the time; upon going through their posts I really can't point to any post where I can say they were role fishing.
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Krr1ss

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #342 on: March 05, 2025, 06:59:37 am »

I'm so so so tempted to vote Toonyman only because he never gets voted out day one.  To be 100% honest, I think he's probably town. Anyone else want to reconsider their votes?

@krr1ss: Any reason I should not destroy your hat? I would prefer this hat destruction to be consensual.

Just go for someone else.
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Krr1ss

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #343 on: March 05, 2025, 07:14:16 am »

Oh Armok, a Reads list for 14 players. Fuck my life for joining this game...

VermillionSkies: Our Town Hero, unfortunately got cursed by the mod. I mean, more than the rest of us.

Crystalizedmire: Seems to be actively trying to solve the game. Town.

toastercultist: A clearly inferior player, who I plan to insult incessantly until they get a thicker skin. Oh, probably town.

Jim Groovester: Seems fairly lame, so probably town.

notquitethere: Kinda sucks, so probably town

Salvatore Monday: Playing obtuse but mildly helpful, exactly how I would expect them to play Day 1. Slight Town

Krr1ss: Null, but will upgrade to Town if they let me destroy their horrible, horrible hat.

Magma Mater: Suspiciously trying to pocket me, null

TricMagic: Have to analyze, null for now

Agentt: Null, pretty much only thing I know is Toony is trying to pocket them.

Imp: Too busy to play, which is suspicious. Null for now, could downgrade if lack of activity appears to be smokescreen

ToonyMan: Doing exactly what I would expect of him on Day 1. Null, but highly suspect is attempting HATLO

The Canadian kitten: I still kinda think they're scum that got pissed they came under such heavy suspicion and then asked for replacement, but maybe they're town who isn't feeling up to the game. Scum read, would like to just eliminate rather than have a 15th player.

...
Yes, this reads list sucks.  Maybe when there are less players to track, it'll get better. At least we're not in mandatory hammer mode like last game, Dragon Dez Nutz it was not.

My hat is actually very simple. It's unlikely it'll come into play and if it does, it'll probably be only once. And it can be useful for both town and scum, although much more useful for scum. Either way, don't go for it, trust me. Go for someone else's
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Krr1ss

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Re: FBYOR 7 - Day 1 - Car Crash (14 / 14) - 1 Replacement Requested
« Reply #344 on: March 05, 2025, 07:37:40 am »

Umm, I'll reread and make earnest effort later. Kinda busy atm. I did read it all tho and preliminary thoughts for people I do remember:

Town:
Vermillion - The whole role thing kinda makes them town and even if they aren't, idgaf as they will die soon enough anyway.
Imp - I hosted a game where she was scum and although it's been for a little while only due to the game ending early, I managed to get a preliminary idea of her thought process as well as scum play. Here, she is different from my POV.

Probs town:
Kitten - Feels towny for me, idk what Urist sees in them. Maybe Urist is trying to get people's opinions on this?
Tric - Probably just someone trying for hat victory but they are still town. I'd appreciate it if we all decided to collectively have only one person mug them while another assesses them. Vermillion mugging seems like a good option as their chances of hat victory seem as slim as mine. Imp can assess cuz I town her.

Netural: I remember there being some crystal person, and then uhh, jack or something idk, I forgot them all. Got no reads as I can't even remember them. Will take out a notebook as this is my first big game and ngl, it's more complicated then I thought.

Scum leans:
Urist - Don't like the vibes. I understand that's his usual vibes but all games I had with him were when I was scum so I can't properly judge. I do see him as somewhat different here and I don't like it too much. Maybe because he is taking this more seriously? Either way, I definitely don't mind him gone.
Agentt - Vibes and I forgot why but I found him scummy yesterday.

I forgot more than half the lobby so forgive me, I'll reread hahah. This time, with notes, and will try to be as proactive as possible.
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