Hello FallacyOfUrist! You chose
Risk Legacy, and you have rolled
Town. Please read the
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General AbilitiesGlobal Campaign (Genre)It's time to pull up a map. Where are we, and where are we going? The fog of war is thick, but your keen eyes pierce the veil.Each player has a location. When a player uses a non-free Personal Ability to visit another player, they travel to where that player was at the start of the night. At the end of each night, including Night 0, you learn each player's location. On Night 0, send me a ranked list of every player in the game, along with your preferred location for them. I will compile the preferences of each player with this ability to determine the starting location of each player. Players closer to the top of your ranked list are more likely to be given your preferred location. The locations are North America, South America, Africa, Eurasia, and Oceania.
Personal AbilitiesFound Minor City (Active)Barely more than an inn on the side of the road, this village should at least serve to orient travelers.Target another player. Mark their current location; thenceforth, any player who ends the night at that location will be informed of their location.
Place Resource (Active)A small, but incremental, step forward.Target another player. Mark their current location; thenceforth, any player who starts the night at that location will be notified if their action does not resolve successfully.
Inflict Scar (Active)A minor blight upon the land.Target another player. Mark their current location; thenceforth, any player who starts the night at that location will not able to target themselves. They will be told this at the start of the night.
Found Major City (Active, 1-shot)A fortified location, this should offer some protection to the people within.Target another player. Mark their current location; thenceforth, any player who ends the night at that location who would die will instead be privately told that they are marked for death, and will die at the end of the following phase. You may only use this ability if mafia was lynched during the previous day phase.
Name Continent (Active, 1-shot)Hand yourself the keys to a shiny new Australia.Target another player. Mark their current location; thenceforth, any player who ends the night at that location will be tracked by you. You may only use this ability if mafia was lynched during the previous day phase.
Redeploy (Active)Having the right person in the right place is simply a matter of logistics.Target any player and choose a location which was modified by one of the augments listed above. That player is moved to the chosen location.
Factional AbilitiesTown (Win Condition)Cheating at a board game is wrong. The only appropriate response is hot-blooded murder.You win when all of the mafia have been eliminated.