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Author Topic: Bring Your Own Board Game - Boardgame Over  (Read 30067 times)

FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #360 on: January 22, 2025, 06:43:01 pm »

NJW2000: Were you told your location last night?
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NJW2000

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Re: Bring Your Own Board Game - Day Two
« Reply #361 on: January 22, 2025, 07:03:05 pm »

NJW2000: Were you told your location last night?
Why do you want to know?

Taking your other question at face value: don’t think revealing it is necessary. If scum!Verm is the only one who can learn it other than you… worst they can do is fakeclaim about it, and they can fakeclaim mechanically anyway, as can the rest of scum. Potential town benefit if town!verm. No strong opinion here as there are a lot of unknowns.
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Elephant Parade

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Re: Bring Your Own Board Game - Day Two
« Reply #362 on: January 22, 2025, 07:36:51 pm »

Crystalizedmire's continued refusal to engage with the nonmechanical side of the game has me increasingly concerned that the reason I'm not seeing her usual scumtells is that she's simply avoiding the sphere of conversation where they come out.
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FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #363 on: January 22, 2025, 07:48:11 pm »

NJW2000: Were you told your location last night?
Why do you want to know?

Is there a reason not to answer?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #364 on: January 22, 2025, 08:58:01 pm »

Right, well.

After rereading Day 1, I'm still struck by how NJW2000 and Elephant Parade were weirdly in-sync, and he's been oddly cagey about his night results.

Yes, I'm aware of how it would be much easier to swing the vote onto juicebox for the same reasons people are voting me, to save my own skin as the only player I know is town.

But I'd rather plant a meaningful vote and die than plant a meaningless one and live.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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EuchreJack

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Re: Bring Your Own Board Game - Day Two
« Reply #365 on: January 22, 2025, 09:33:33 pm »

@Fallacy: See, that is the problem.  We can only lynch someone if a majority of people vote for the same person.
We really can NOT afford to toss around votes randomly.  They have to go in the same direction, or no lynch.

So...you're actually being really scummy by tossing a random vote on NJW.

Now, if you think juicebox is town, that would be different. Is juicebox townie to you?

Imp

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Re: Bring Your Own Board Game - Day Two
« Reply #366 on: January 22, 2025, 09:50:00 pm »

@Fallacy: See, that is the problem.  We can only lynch someone if a majority of people vote for the same person.
We really can NOT afford to toss around votes randomly.  They have to go in the same direction, or no lynch.

So...you're actually being really scummy by tossing a random vote on NJW.

Now, if you think juicebox is town, that would be different. Is juicebox townie to you?

Bleep you, Jack.

Why go for FoU for a 'random second vote' on someone?  I made the best case I got about that 'totally not random person omg please elim them today with me'.  I think this person... NJW... is clearly maf and needs to die today, pity they were not flipped yesterday.

You didn't go for NQT putting a 'random' second vote on CM.

Please go yell at him for that, and I'll accept you also seriously considering my case on NJW as well.

Sheesh.

Stop tossing votes around randomly, yes! and everyone please put them where they belong on NJW.
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EuchreJack

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Re: Bring Your Own Board Game - Day Two
« Reply #367 on: January 22, 2025, 09:53:57 pm »

@Fallacy and @Verm: I am actually going to need you both to share what you know about properties.

My ability directly effects the property at which my target ended the night.  So, unless we know more about properties, people are going to start noticing their night actions not working, and even I won't be able to explain it.

EuchreJack

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Re: Bring Your Own Board Game - Day Two
« Reply #368 on: January 22, 2025, 09:54:30 pm »

@Fallacy: See, that is the problem.  We can only lynch someone if a majority of people vote for the same person.
We really can NOT afford to toss around votes randomly.  They have to go in the same direction, or no lynch.

So...you're actually being really scummy by tossing a random vote on NJW.

Now, if you think juicebox is town, that would be different. Is juicebox townie to you?

Bleep you, Jack.

Why go for FoU for a 'random second vote' on someone?  I made the best case I got about that 'totally not random person omg please elim them today with me'.  I think this person... NJW... is clearly maf and needs to die today, pity they were not flipped yesterday.

You didn't go for NQT putting a 'random' second vote on CM.

Please go yell at him for that, and I'll accept you also seriously considering my case on NJW as well.

Sheesh.

Stop tossing votes around randomly, yes! and everyone please put them where they belong on NJW.
How many votes are on NJW?

FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #369 on: January 22, 2025, 09:55:04 pm »

@Fallacy: See, that is the problem.  We can only lynch someone if a majority of people vote for the same person.
We really can NOT afford to toss around votes randomly.  They have to go in the same direction, or no lynch.

Right, forgot about that. It's a really weird rule, given the typical meta.

So...you're actually being really scummy by tossing a random vote on NJW.

Why, exactly, is that? It's not a 'random' vote.

Now, if you think juicebox is town, that would be different. Is juicebox townie to you?

Still stuck in the null position, which is a problem. Grand Campaign semi-validates their night claim, though.

Feels like their vote on CM is a bit weak/non-final, though.

My ability directly effects the property at which my target ended the night.  So, unless we know more about properties, people are going to start noticing their night actions not working, and even I won't be able to explain it.

Sorry, don't know anything about properties.

Do you mean... locations?
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EuchreJack

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Re: Bring Your Own Board Game - Day Two
« Reply #370 on: January 22, 2025, 09:59:25 pm »

Yes, locations.  I think they're called properties in my role.

VermilionSkies

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Re: Bring Your Own Board Game - Day Two
« Reply #371 on: January 22, 2025, 10:01:46 pm »

...There are five Locations, and they're all named after continents. Your Properties are likely a different mechanic entirely. We're Global Campaigns for a reason.
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FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #372 on: January 22, 2025, 10:02:35 pm »

Yes, locations.  I think they're called properties in my role.

... No.

No, I don't believe that.

Imp hasn't claimed Grand Campaign, but I believe she claimed that her role made reference to locations, specifically.

So either you're lying, or more reasonably, locations and properties aren't the same thing.

Ninja:
...There are five Locations, and they're all named after continents. Your Properties are likely a different mechanic entirely. We're Global Campaigns for a reason.

Yes, that.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

EuchreJack

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Re: Bring Your Own Board Game - Day Two
« Reply #373 on: January 22, 2025, 10:06:12 pm »

Only Five Locations!?  Ew

Who shares a location with Juicebox?

FallacyofUrist

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Re: Bring Your Own Board Game - Day Two
« Reply #374 on: January 22, 2025, 10:14:48 pm »

Good question. Why do you want to know, if your ability affects properties and not locations?

By the way, what's your current read on NJW2000? Answer and... I'll let you pick a player for me to give my own read on. (Preferably not someone with low post count, but a deal's a deal.)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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