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Author Topic: NQT's Choose-Your-Own-Spheres 2 - GAME OVER - Mafia Team Murder Victory?  (Read 16812 times)

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #360 on: December 04, 2024, 11:39:31 pm »

Egan, Hector, and Tric died.
Verm was elim.
Jim was killed.

So far, the death methods reported by the mod for our growing number of ghosts.

That probably tells us something about how those guys died N0, if we cared still.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #361 on: December 04, 2024, 11:42:24 pm »

Okay.

So, peeps left alive.

- Maximum Spin
- Imp - claims poisoned (and I happen to know it's true despite Hector's claims of being surprised)
- Elephant Parade
- Crystalizedmire - claims poisoned (and Hector implies he knows why)
- Toonyman
- Euchrejack
- FallacyofUrist

We really don't have a lot of room for errors left.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

FallacyofUrist

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #362 on: December 04, 2024, 11:42:31 pm »

Well then.

Trade Hypnotic Cat Ear Headband to Imp in exchange for Six of Hearts.

If you want one, you can have it. Except, hold on.

notquitethere: Does resolving a trade make the trading players act on each other?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #363 on: December 04, 2024, 11:45:16 pm »

Well then.

Trade Hypnotic Cat Ear Headband to Imp in exchange for Six of Hearts.

If you want one, you can have it. Except, hold on.

notquitethere: Does resolving a trade make the trading players act on each other?

Holding on is fine.  We also have Tric's claims of exploring this D1 for the trade with Jack.

Jack's still alive D2, despite trading with Tric D1; if infected by the trade (and not immune or otherwise saved) Jack should have died N1.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

hector13

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #364 on: December 04, 2024, 11:46:18 pm »

I didn’t imply why I know CM is infected, I outright stated.

Hammers are down to 4 though gais.
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notquitethere

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #365 on: December 04, 2024, 11:47:01 pm »

notquitethere: Does resolving a trade make the trading players act on each other?
No, trades are not considered actions and they don't trigger effects that trigger when targeting or being targeted.
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ToonyMan

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #366 on: December 04, 2024, 11:49:07 pm »

What the fuck, anybody want to claim the terrible dayvig shot? Because I'm going to call you an idiot. A lot.
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Elephant Parade

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #367 on: December 04, 2024, 11:51:06 pm »

Status update: I was out all day and I'm increasingly puzzled by what's happening. I'll go back to actually playing the game tomorrow.
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TricMagic

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #368 on: December 04, 2024, 11:51:16 pm »

Imp, are you grasping at straws? At this point it seems you haven't thought things through. Otherwise the trade of infection would have never gone through without you talking about it yesterday.

Like, that question is one of the first ones I asked. Gifting targets, and so infects. Trades do not as no targeting occurs.
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hector13

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #369 on: December 04, 2024, 11:51:56 pm »

I’d suggest the reason there was no NK was because the scum have a daykill, and that was consequently a good one.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #370 on: December 04, 2024, 11:52:30 pm »

Tricmagic:

At this time, I have no better idea what to do N2 except hit the gym.

If you choose to accept and meet me there, with me in spirit in case that carries over into the afterlife -

well, I don't know if you have anything better to do.

And I don't have anything in my hella-distributed role that tells me what to do now.

Except... evolve and develop is the core theme of this Episode of Warehouse 13.

I know I need help and I know I need to change.  I just don't know how - and edge of death is often the point where new abilities develop in a range of RL and story-game circumstances.

Heck.  That's even how plasmids and such are gotten into bacteria for gene modification.  Right at the edge of death for those cells, then kill all that don't pick up the plasmid... the plasmid that saves the few that are transformed.

GFP+bla gene plasmid, anyone?  I'm feeling more bacterial by each wishful hope.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #371 on: December 04, 2024, 11:54:40 pm »

Imp, are you grasping at straws? At this point it seems you haven't thought things through. Otherwise the trade of infection would have never gone through without you talking about it yesterday.

Like, that question is one of the first ones I asked. Gifting targets, and so infects. Trades do not as no targeting occurs.

No, sweety ghost who I hope still decides to help me or someone better if there's better.

I think you're confused.

FoU was concerned about the risk of trade.

That's me explaining to FoU that we know the trade's safe, you said you checked and also we saw the trade happen and your trade partner's alive.

I'm not casting doubt, I'm clearing others' concerns.

Will the trade help in any way?

I have no idea.

I am grasping at straws.

I'll also vote as best I can.  Sorry yours, dead one, has no power here that I know of.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

ToonyMan

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #372 on: December 04, 2024, 11:56:16 pm »

It's not Imp. Screw this. I need a minute after the double whammy of Hector's confessions and the random as fuck Jim daykill.
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hector13

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #373 on: December 04, 2024, 11:57:11 pm »

Ah you should just infect someone in the night, it’ll be fine. If we all infect someone unique there’ll be one person left standing who can be lynched D3 for the TPK.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Imp

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Re: NQT's Choose-Your-Own-Spheres 2 - D2 - Silent Night
« Reply #374 on: December 04, 2024, 11:59:50 pm »

Ah you should just infect someone in the night, it’ll be fine. If we all infect someone unique there’ll be one person left standing who can be lynched D3 for the TPK.

Can't possibly work, insane one.

The last one standing wins or whatever.

If we manage to kill all the anti-town, then town wins.

If that last one standing is anti-town, town does not win, I'm pretty darn sure.

So, no.

Plus you claim you can infect even while you are a ghost.

So you don't need me or CrystalizedMire to act on others.

There's something really wrong with you.  Both those images you showed can be true at the same time, too.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.
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