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Author Topic: Mill interface  (Read 189 times)

Gnoll Fortress

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Mill interface
« on: November 15, 2024, 08:48:46 am »

Is there any reason the mill interface sucks? I feel like mote players would use dye if we could specify mill plants into dye at the mill or quern instead of just a generic mill plants
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TheBeardyMan

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Re: Mill interface
« Reply #1 on: November 15, 2024, 03:13:18 pm »

All plant consuming workshop jobs have that problem, it's not just the mill.

The only workaround that I've discovered is to have one stockpile per type of plant, and one workshop per job per type of plant, with some workshops being allowed to use more than one type of plant provided that they're used in different jobs - e.g. a mill that takes from both the cave wheat pile and the pig tail pile won't use the wrong plant because mill plants to flour and mash plants to slurry are different jobs.

And even that's only a partial workaround - excluding a kind of plant in a stockpile's settings doesn't mean that plant will never be stored there because of the "barrel before stockpile" rule.

The only complete fix for this problem would be extending the material selection feature - that we already have for stone using jobs - to plant using jobs.
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DPh Kraken

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Re: Mill interface
« Reply #2 on: November 16, 2024, 12:42:12 am »

Plant selection would solve a lot of woes in general for anything other than using the 5 dwarven crops. Brewing is the big one.
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anewaname

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Re: Mill interface
« Reply #3 on: November 16, 2024, 12:58:29 pm »

I've been using a two-quern system for a while, one quern receiving from a stockpile accepting the four dye-producing plants, the other quern receiving from a stockpile accepting the flour-producing plants. Then each quern has a generic "mill" order that triggers when an amount of a "dominant" plant is available. So if you have mostly dimple cups and some hide root, then the order will mill some of both and some of the dimple cups will remain and be used to retrigger the order later.

It only uses two work orders and two stockpiles, and rarely generates job cancellations.
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