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Author Topic: Mod that makes non-destructible buildings destructible  (Read 463 times)

SuaveChinchillaMan

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Mod that makes non-destructible buildings destructible
« on: November 05, 2024, 02:57:26 am »

Hey dorfers. Been having a good time really getting immersed into dorf fort that last month or so. It's really fucking up my ability to be productive in all other areas in my life.

But one thing has been bothering me: sometimes it seems a bit too easy to properly seal of your fort whenever baddies arrive. No matter what you are dealing with, as long as you can properly block off all exits with stone drawbridges, or wall yourself in, there's nothing your enemies can do.

So I was wondering, are there any mods that at the very least make draw bridges destructible by at least some enemies, or better yet, make some enemies able to tunnel into your base? OR is there some way to add some of this by editing the raws? Could make things more fun!
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aSpatula66

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Re: Mod that makes non-destructible buildings destructible
« Reply #1 on: November 05, 2024, 07:03:58 am »

No, certainly not with raw edits
« Last Edit: November 05, 2024, 07:22:14 am by aSpatula66 »
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aradar

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Re: Mod that makes non-destructible buildings destructible
« Reply #2 on: November 05, 2024, 03:17:33 pm »

Hey dorfers. Been having a good time really getting immersed into dorf fort that last month or so. It's really fucking up my ability to be productive in all other areas in my life.

But one thing has been bothering me: sometimes it seems a bit too easy to properly seal of your fort whenever baddies arrive. No matter what you are dealing with, as long as you can properly block off all exits with stone drawbridges, or wall yourself in, there's nothing your enemies can do.

So I was wondering, are there any mods that at the very least make draw bridges destructible by at least some enemies, or better yet, make some enemies able to tunnel into your base? OR is there some way to add some of this by editing the raws? Could make things more fun!
I like modding fun attacks to my creatures and entities nothing catches the eye quite like Urist mcdwarf dies from spinning round house kick to the head 🤣

Wolfkey

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Re: Mod that makes non-destructible buildings destructible
« Reply #3 on: November 05, 2024, 11:56:17 pm »

There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.
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SuaveChinchillaMan

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Re: Mod that makes non-destructible buildings destructible
« Reply #4 on: November 06, 2024, 03:41:22 am »

There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.

Woah really??? Link, perhaps?
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SuaveChinchillaMan

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Re: Mod that makes non-destructible buildings destructible
« Reply #5 on: November 06, 2024, 03:46:23 am »

There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.
There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.

Woah really??? Link, perhaps?

After a quick search, I found THIS DFHack plugin. Who KNOWS whether it works, but I will post an update in this thread as soon as I try it out: https://docs.dfhack.org/en/50.11-r7/docs/tools/diggingInvaders.html
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joostheger

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Re: Mod that makes non-destructible buildings destructible
« Reply #6 on: November 07, 2024, 04:03:25 am »

about bridges: perhaps somethnig like this:
- make that bridges can only be made of wood
- give invaders fire-breathing animals.
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aradar

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Re: Mod that makes non-destructible buildings destructible
« Reply #7 on: November 12, 2024, 04:40:53 pm »

Drawbridge don't kill everything just small things when a creature gets to a certain(over million size) size a drawbridge will break on them instead of killing them.

Also some night creature will linger on the map for an enormous amount of time , upto a year I think ? And they can break walls and doors.

SuaveChinchillaMan

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Re: Mod that makes non-destructible buildings destructible
« Reply #8 on: November 12, 2024, 09:20:49 pm »

There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.
There is a DFhack mod that allows invaders to dig, unsure if it works in the newer versions.

Woah really??? Link, perhaps?

After a quick search, I found THIS DFHack plugin. Who KNOWS whether it works, but I will post an update in this thread as soon as I try it out: https://docs.dfhack.org/en/50.11-r7/docs/tools/diggingInvaders.html

OKAY, so I tried the command in DFHACK in the newest version and it doesn't work. Seemingly, it only works with 0.47, and maybe some earlier version.

How it works, I THINK, is that it allows you to designate certain races as "digging" races, and they will dig through buildings and solid ground to get to where they want to go. You can set the speed they dig at, too. Not sure about much more than this. I will have to try it out in version 0.47 at some point.
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