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Author Topic: Mostly Vanilla Mafia 4 / Game Over: Outplayed  (Read 7327 times)

Imp

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #285 on: December 29, 2024, 05:51:00 pm »

Thank you all for this really challenging game.

I kinda suspected NQT or Max might be mally by the end of D1.

After, that Max might be mally through end of game.

Thank you for the fun game.  Can I still play more and will I be summary D1 elim for the next many games if I can still play more?

Hyper, you're awesome.  Thank you for making this possible.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

notquitethere

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #286 on: December 29, 2024, 05:52:55 pm »

Huh, so I was right the first time about Imp, and then I talked myself into trusting her. My apologies to town.

Imp, why did you spend all that effort messing me around in our deadchat, that was totally not neccessary?! You could have just gloated briefly and be done with it. That was just diabolical for no reason.
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Imp

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #287 on: December 29, 2024, 05:58:26 pm »

Huh, so I was right the first time about Imp, and then I talked myself into trusting her. My apologies to town.

Imp, why did you spend all that effort messing me around in our deadchat, that was totally not neccessary?! You could have just gloated briefly and be done with it. That was just diabolical for no reason.

I wasn't told if there was an SK or not.

I also didn't know if there was someone who unclaimed could maybe talk with you too.

I am very careful.  And if there was an SK, game wouldn't be over now, and I'd need your help if I could get it.  If you maybe have someone else who can talk with you, I definitely need you not to have evidence I'm something I don't claim in thread.

And SK if existed would be the strongest role in the game.  I was worried until I had reason not to worry.  That didn't happen until game over was told, I was prepping N3 for an SK or a bus to get me dead and Hyper solo and somehow maybe salvage a maf win from that.

Remember me last day of CYOS1.

I had no idea it was over yet.  I was ready for more danger and seeking it.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #288 on: December 29, 2024, 06:01:04 pm »

Fallacy, will you be sharing the mafia roles too?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

FallacyofUrist

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #289 on: December 29, 2024, 06:03:45 pm »

All the roles in once place:

Town:

Spoiler (click to show/hide)

Mafia:

Spoiler (click to show/hide)



Some setup commentary:
-The town roles in this setup trended towards the weaker side, but this was balanced by the fact that there were no SKs or mafia-allies.
-Looking back at it, the only role I'd change would be Maximum Spin's, since Even-Night was basically equivalent to 1-Shot here, and that wasn't my intent. I'd probably make it Odd-Night or Lazy (can't act first Night) instead.
-Tric nearly killed Imp! If Hyper hadn't chosen to kidnap Tric, we would have seen scum death on Night 1.
-Tric being a miller has interesting interplay with Hyper's Informed knowledge. Hyper could counter Tric's miller claim by claiming the setup knowledge, or in another scenario, if Tric didn't claim miller, and Hyper fake claimed Cop, and claimed a town result on Tric, he would be caught out.
-Yes, Hyper's setup knowledge wouldn't flip on death. It's one of those things, like the identity of a mason partner, that unbalances the game if flipped. The fact that he has setup knowledge would flip, though, it's only the knowledge itself that's redacted.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

notquitethere

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #290 on: December 29, 2024, 06:10:20 pm »

I was originally going to pick Crystal to trust, and push for an Imp lynch but I woke up wanting to gamble on Imp solely because I knew she would communicate in chat but with activity being so low I couldn't guarantee anyone else would. As it turned out, that was a very bad gamble. So Imp wins on having a loquacious meta.

Moral: always trust your gut?
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Imp

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #291 on: December 29, 2024, 06:15:21 pm »

I think I remember being hecka suspected in a lot of other games when I was town.  Rarely elim though, Mafia Heist being a rare time when I was.

I was so happy that Verm, who is always my partner unless he chooses not to, and Max who was convincingly could-be-mally?????? were able to be brought alive to the end game.  I really wish flavor doesn't involve so much death :P

But the bombs... the plane crash.  And us not dead.  Non-killing imp, I was flavor-framed from the start of the game.  I really just wanna team with everyone...
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

TricMagic

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #292 on: December 29, 2024, 06:53:18 pm »

Imp and Hyper. Why let me go the second night?
And called it. Not Town Imp.
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Hyper

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #293 on: December 29, 2024, 06:54:34 pm »

"Really shouldn't have trusted me." Hyper fires his gun.
Imp proves to be more cheerful. "No hard feelings!" Imp fires her gun.

Game Over. Imp and Hyper have won!
that’s how i imagined our flairs to be, ha.
aaaaannnnddd…. hooray!
i say this jokingly: ass for making me mafia first game here.
GUH
yeah, pretty much.
After, that Max might be mally through end of game.
Hyper, you're awesome.  Thank you for making this possible.
i thought there was arsonist.
thanks for the outstanding carry.
Some setup commentary:
-Tric nearly killed Imp! If Hyper hadn't chosen to kidnap Tric, we would have seen scum death on Night 1.
-Tric being a miller has interesting interplay with Hyper's Informed knowledge. Hyper could counter Tric's miller claim by claiming the setup knowledge, or in another scenario, if Tric didn't claim miller, and Hyper fake claimed Cop, and claimed a town result on Tric, he would be caught out.
not sure if tric accidentally tipped their hand there and i subconsciously latched onto it, or i just got lucky. either way, PHEW. tric was almost the goat this game. i actually did discuss claiming cop, but we decided that people would catch onto it quickly if i made a mistake, or people would just see it as scummy to be avoiding as i would have to.
So Imp wins on having a loquacious meta.
Moral: always trust your gut?
word choice is amazing. no, never push the advantage. stay passive and under the radar. only get sussed late game when it doesn’t matter, and you have a teammate who has also flew completely under the radar. best, most reliable win method. just don’t die.

last thoughts unless i think more:
thank you all for this game. very fun, very engaging, nice change of pace. not sure how much of mafia chat you lot are going to read, so i’ll reiterate some important ideas. i generally tend to hop around communities a lot, but im definitely in for the long haul in this here mafia if i have any say about it. i also hope to insert myself into the community and find my niche meta, while getting to know you all, if not in mafia, then in conversations. i know y’all’ve been here for a while, but i genuinely hope i could become one of the people who becomes a person that’s as welcoming and knowledgeable as imp has been to me.

thank you fallacy for the game, very fun setup, albeit different from how i play ‘vanilla’.
thanks to imp, once again, for carry.
and a message to gwg or anyone who knew him, who i once knew years ago. he accidentally introduced me to this forum through his worm dnd game. i stopped knowing him before he started it, but i found a link to it in a chat i was reading through, and got curious. i knew him before he became as he did toward his end.
lastly, i want to experience a bastard game. i know one might not be opened any time in future recent, but does anyone know of a generally short one, like this game? thanks.
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Egan_BW

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #294 on: December 29, 2024, 06:55:04 pm »

Not been following this game, but sounds like good job to Esk!
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notquitethere

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #295 on: December 29, 2024, 06:59:41 pm »

Thanks for joining us, Hyper, I hope to play with you again... albeit with less benefit of the doubt.
 
and a message to gwg or anyone who knew him, who i once knew years ago. he accidentally introduced me to this forum through his worm dnd game. i stopped knowing him before he started it, but i found a link to it in a chat i was reading through, and got curious. i
Funnily enough, I remember often seeing his username in the comment section while I was reading Worm. (I read the whole dang thing but I thought Ward was way too slow paced and unfocused, and so gave up pretty early on.)
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Imp

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #296 on: December 29, 2024, 07:01:21 pm »

Imp and Hyper. Why let me go the second night?
And called it. Not Town Imp.

We can only kill 1 per night.

The right answer this game felt NJW for N1.

And jail you for N1.  Jailing also means you cannot be killed.  But between the fake restriction we decided on claiming for Hyper's jail (which meant you were his only target) or if we went with a different restriction for him...

We only had Starver's flip and the past MVM games roles to guess what kind of fake claim might fit this one.

He didn't have a shotted.  It was very unsure what to do and how to do it with the lies.

We almost decided to kidnap someone other than you, though you were a high preference.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

EuchreJack

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #297 on: December 29, 2024, 07:06:06 pm »

Good job Imp & Hyper!

Hyper

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #298 on: December 29, 2024, 07:07:13 pm »

Thanks for joining us, Hyper, I hope to play with you again... albeit with less benefit of the doubt.
 
and a message to gwg or anyone who knew him, who i once knew years ago. he accidentally introduced me to this forum through his worm dnd game. i stopped knowing him before he started it, but i found a link to it in a chat i was reading through, and got curious. i
Funnily enough, I remember often seeing his username in the comment section while I was reading Worm. (I read the whole dang thing but I thought Ward was way too slow paced and unfocused, and so gave up pretty early on.)
no give me all the benefit of the doubt, including by not limited to when i outright tell you i’m mafia. you should automatically assume i’m making a play, including when i night kill you and claim credit. never suspect me  ;)

i actually loved worm. pact was alright (very unorganized, tried to use the same format as work but flopped slightly), and twig was good (steampunk is awesome, all around), i loved ward as much as worm. wildbow’s writing a new one right now, it’s good.
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Starver

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Re: Mostly Vanilla Mafia 4 / Game Over: Outplayed
« Reply #299 on: December 29, 2024, 07:07:37 pm »

There's not much to reveal from my own stint that I haven't revealed already. I ended up with having the least possible information possible, and it shows.

I misread EJ horribly (though I wasn't tempted to try to get a D1 wagon, I was going to investigate them N1). About the only correct assumption I made, was Hyper and a partner (but balanced by the equally-balanced assumption that it was NQT and a partner).

Three of the four that voted me off were people I clearly couldn't read reactions of, and maybe therefore didn't (or wouldn't?) consider me worth leaving alone. I tried to angle it so that I might be legitimately targeted D2+... As a weaksauce Cop, any sparse information I had would at least have been gifted along with my impending flip, rather than the nothingburger me and you all got. (Thought it possible that I wouldn't be the only active Cop-role, didn't twig that the other was EJ.)

As I have said, I consider D1 hunches as being of practically zero value. And as bad for Mafia trying to work out who to kill (there were actually better ones than me, surprisingly) as much as any Lynch-hungry Townie. (You can't even have a 'sparkling' insight that sends Town down the wrong route, or even organise a self-sacrifice to give the 'real' power-Mafia street-cred. It's as much luck as you can get, excepting any totally blatant tells that aren't missed, and often it's pure apophenia anyway.) I want it again on record that I dislike the D1 mindless interplay, no matter what part I might play in N1.


I won't even ask what I could have actually done to have helped, there really was nothing.
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