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Author Topic: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4  (Read 1923 times)

Crystalizedmire

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #45 on: September 30, 2024, 12:52:04 pm »

Blobby punches again at Orchid.
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she/her

BlackPaladin99

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #46 on: September 30, 2024, 12:55:32 pm »

Rex Hops over the river and travels east.
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Gouge out the chainsaw priest's eyes with my thumbs.

Elephant Parade

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #47 on: September 30, 2024, 01:04:35 pm »

The river is too wide for that! Scratch that, I was looking at the wrong map; it'd be possible, if a bit unlikely, with a running jump.
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VermilionSkies

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #48 on: September 30, 2024, 01:14:27 pm »

"Ow. Can you tell I've never used a gun before?"
Now or never, blow this blob's brains out or I'm a goner.
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Megam0nkey

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #49 on: September 30, 2024, 03:58:58 pm »

BLARGH Win! Blargh get more loot! Blargh work at nuclear Power Plant at dayjob, so Blargh handle breifcase with caution

Pick up the breifcase, handle it with care, then begin the hunt for others! If they come at me, or I can get the drop at them, stab them with my pen! If the pen becomes hard to weild with one hand, switch its color, see if that shrinks it to a more managable size.
« Last Edit: September 30, 2024, 04:03:04 pm by Megam0nkey »
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BlackPaladin99

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #50 on: September 30, 2024, 07:56:15 pm »

The river is too wide for that! Scratch that, I was looking at the wrong map; it'd be possible, if a bit unlikely, with a running jump.

Not a literal hop, more like just crossing the river. 
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Gouge out the chainsaw priest's eyes with my thumbs.

Fluffe9911

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #51 on: September 30, 2024, 08:06:28 pm »

"...MMF!" Jim attempts to pull the helmet off his head but it seems to be stuck!... or maybe Jim just sucks at pulling things one of the two

In hindsight delivering to those creepy cult looking fellows may of been a bad idea, oh well guess I'll head north and see what the commotion is
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MCreeper

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #52 on: September 30, 2024, 11:55:37 pm »

Put the cloak back on and try to push Orchid and Blobby into the river by a run-by. > : D
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Rest of the sigs
The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Wolfkey

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #53 on: October 02, 2024, 09:32:19 am »

Michael moves along the edge of the map, past more pillars to get a look at where the strange slope to the east(?) leads to.
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Elephant Parade

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 3
« Reply #54 on: October 04, 2024, 10:02:53 am »

Turn 4: Ultraviolence


Blobby punches again at Orchid.
"Ow. Can you tell I've never used a gun before?"
Now or never, blow this blob's brains out or I'm a goner.
Put the cloak back on and try to push Orchid and Blobby into the river by a run-by. > : D
<Blobby/AGI:5-4><Orchid/AGI:4-2>
<Blobby/STR:6+3><Orchid/AGI:1-2><Orchid/END:2+0>

Orchid is marginally faster on the draw. Unfortunately, they have to reload and Blobby doesn't. They've just got the next round in the chamber when Blobby punches straight through their chest!

"You fought bravely, O neophyte warrior. Rest now. I will watch over you..."

Orchid has died!

The ruby pulses; the bone coat spreads to cover the right half of Blobby's torso.

<LUK:4+1>

An ebony sword is stuck through the hole in Orchid's chest. A broken tragedy mask is emblazoned on its hilt.

<Tsumugi/AGI:5+3><Blobby/END:1+3>

That's when Tsumugi arrives, rocketing past Blobby and leaving a gale in her wake that shreds Blobby's flesh and knocks man, corpse, and sword into the river. The cartilidge-y parts of Blobby's body escape more or less unscathed. The fleshy bits aren't so lucky; he's covered in cuts, including a bone-deep gash in his left arm. Blobby isn't a fish anymore, so he should probably get out of the river before it drags him down the hill.

Tsumugi ends up between a blank stone tablet and the square tower's moat-pond-thing.

"...MMF!" Jim attempts to pull the helmet off his head but it seems to be stuck!... or maybe Jim just sucks at pulling things one of the two

In hindsight delivering to those creepy cult looking fellows may of been a bad idea, oh well guess I'll head north and see what the commotion is
Jim climbs the hill. A weirdo in a cloak is sprinting northwest, and an even bigger weirdo is bleeding down the river to the east.

Hmm.. So it's spread? Well let's see if this works.
Tim moves closer, trying to cause the spread shot to form and force the man to approach or get hit. Aim to my right so they curve left.

Michael moves along the edge of the map, past more pillars to get a look at where the strange slope to the east(?) leads to.
<Tim/AGI:5+0><Michael/AGI:6+0>

Michael continues his retreat, managing—for now—to stay outside Tim's range. The slope quickly turns into a narrow, rocky shelf that follows the edge of the island from just underneath.

Rex Hops over the river and travels east.
BLARGH Win! Blargh get more loot! Blargh work at nuclear Power Plant at dayjob, so Blargh handle breifcase with caution
Pick up the breifcase, handle it with care, then begin the hunt for others! If they come at me, or I can get the drop at them, stab them with my pen! If the pen becomes hard to weild with one hand, switch its color, see if that shrinks it to a more managable size.
Rex fords the river and travels east across the grassy field, where he happens upon a musclehead dragging around some kind of polearm.

Blargh take briefcase. Something rattling around inside, but Blargh not scared. Pen reaching size of pike concerns Blargh. Red makes red ink come out instead which does not melt ground, but pen continue to grow. Man with staff fairly close but not quite within Blargh's stabbing range.

Ethos spawns on the river bridge.

<LUK:6+0> They're armed with a huge double-barrelled shotgun that barely fits in one hand. The barrel is ivory, and the grip is made of snakeskin.


Spoiler: Status (click to show/hide)
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TricMagic

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4
« Reply #55 on: October 04, 2024, 10:09:06 am »

Continue on Terminator Style. You will end up running out of space eventually.
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Crystalizedmire

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4
« Reply #56 on: October 04, 2024, 10:11:27 am »

Crawl to the side closer to the entrance of the building.
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BlackPaladin99

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4
« Reply #57 on: October 04, 2024, 12:49:36 pm »

I charge Blargh and use my staff on him. 
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Gouge out the chainsaw priest's eyes with my thumbs.

Elephant Parade

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4
« Reply #58 on: October 04, 2024, 01:36:08 pm »

Crawl to the side closer to the entrance of the building.
The sword is next to you in the water. Do you make a grab for it?
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FallacyofUrist

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Re: Legally Distinct Looter's Delight (8/8 - Waitlist open) - Turn 4
« Reply #59 on: October 04, 2024, 06:50:11 pm »

"What a strange weapon... but its use is fairly self-evident. Time to put it to the test, hm~?"

Cross the bridge, and fire the shotgun at... whatever Blargh is.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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