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Author Topic: MACCGG - Team 2  (Read 5114 times)

FiveBalesOfHay

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Re: MACCGG - Team 2
« Reply #15 on: September 26, 2024, 02:27:54 pm »

Alright, the votes are in! The tie goes to (drumroll please) ............ Mercenary Soldier! Your final cards are: Forbidden Knowledge, Mercenary Soldier, Mercenary House, Brutal Marauder, Heart Engine.



Balance changes: Brutal Marauder has been made common.

Now that that’s done, we move on to the battle phase. Any player that wants to play can submit a deck. If more than three players sign up, battlers will be chosen randomly at first but on later turns priority will be given to those who’ve fought less. Submit a deck in the following format (necessary for the card bot):
Card 1, Card 1, Card 1, Card 1,
Card 2, Card 2,
Card 3, Card 3, Card 3, Card 3 etc.
Decks must have 40 cards and no more than 4 copies of a common, 2 of a rare, or 1 of a unique.
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Failbird105

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Re: MACCGG - Team 2
« Reply #16 on: September 26, 2024, 07:31:28 pm »

Deck submission. I'll admit, there's not much in the way of options this early on, so I feel like basically everyone is gonna be making very similar decks.

Power Stone, Power Stone, Power Stone, Power Stone,
Gold, Gold,
Morphic Gem, Morphic Gem, Morphic Gem, Morphic Gem,
Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge,
Mercenary House, Mercenary House,
Mercenary Soldier, Mercenary Soldier, Mercenary Soldier,
Brutal Marauder, Brutal Marauder,
Warrior Recruit, Warrior Recruit, Warrior Recruit,
Heart Engine, Heart Engine,
Unmake, Unmake, Unmake,
Freedom of Mind, Freedom of Mind, Freedom of Mind, Freedom of Mind,
Endless Library, Endless Library
Earthen Golem,
Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt,
« Last Edit: September 27, 2024, 12:37:20 pm by Failbird105 »
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #17 on: September 26, 2024, 09:53:33 pm »

It might be best not to rely heavily on Market cards for the moment. Currently, the only way to get Coin tokens is the Merchant House, and it's Rare.

Quote
Name: Maddening Ward
Cost: 2
Type: Eldritch
Class: Item
Subclass:
Rarity: Rare
Effect: Every time an enemy Summon attacks, shuffle a random Cursed Word token into your opponent's deck. When this card is destroyed, cast Forbidden Knowledge.
Strength/Health: N/A.
Quote
Name: Silver
Cost: 0
Type: Market
Class: Gem
Subclass:
Rarity: Common
Effect: At the start of your turn, you may choose to either gain 1 Market mana or 1 Coin token.
Strength/Health: N/A.


Morphic Gem, Morphic Gem, Morphic Gem, Morphic Gem,
Power Stone, Power Stone, Power Stone, Power Stone,
Gold, Gold,
Warrior Recruit, Warrior Recruit, Warrior Recruit, Warrior Recruit,
Brutal Marauder, Brutal Marauder, Brutal Marauder, Brutal Marauder,
Earthen Golem, Earthen Golem,
Endless Library, Endless Library,
Heart Engine, Heart Engine,
Mercenary House, Mercenary House,
Unmake, Unmake,
Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt,
Freedom of Mind, Freedom of Mind, Freedom of Mind, Freedom of Mind,
Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge,

Deck submission. I'll admit, there's not much in the way of options this early on, so I feel like basically everyone is gonna be making very similar decks.

... Yeah.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

VermilionSkies

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Re: MACCGG - Team 2
« Reply #18 on: September 27, 2024, 01:14:14 pm »

Deck time, I suppose. No promises of it being effective.

Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge,
Morphic Gem, Morphic Gem, Morphic Gem, Morphic Gem,
Power Stone, Power Stone, Power Stone, Power Stone,
Gold, Gold, Gold, Gold,
Heart Engine, Heart Engine,
Mercenary House, Mercenary House,
Lightning Bolt, Lightning Bolt, Lightning Bolt,
Unmake, Unmake, Unmake,
Brutal Marauder, Brutal Marauder,
Earthen Golem, Earthen Golem,
Warrior Recruit, Warrior Recruit, Warrior Recruit,
Endless Library, Endless Library,
Mercenary Soldier, Mercenary Soldier, Mercenary Soldier,
Freedom of Mind, Freedom of Mind,

it's only a little haunted i assure you
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Failbird105

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Re: MACCGG - Team 2
« Reply #19 on: September 27, 2024, 06:51:13 pm »

Quote
Parasite Larva
Cost: 0
Type: Swarm
Image:

Class: Summon
Subclass: Larva
Rarity: Common
Effect:
When this card enters combat, give the effect "At the start of the opponents next turn, this card takes 4 damage. Summon a Parasitic Ripper token on the opposing players field." To the opposing summon, then banish this card.
Strength/Health: 1/1

Spoiler: token (click to show/hide)

Quote
Occult Archive
Cost: 1?
Type: Eldritch
Image:

Class: Item
Subclass: Building
Rarity: Rare
Effect: At the start of each of your turns, you may draw an additional card. If you do, shuffle a Cursed Word into your deck.
Strength/Health: N/A.

Quote
Rumbling Sands
Cost: ?
Type: Might
Image:

Class: Item
Subclass: Hazardous Terrain
Rarity: Rare
Effect:
The next time a player plays 3 or more summons in one turn, summon a Rumblewyrm Token on the opposite player's field. Then, banish this card.
Flavortext: "Look there, wyrmsign." "Wormsign?" "No, wyrm."
Strength/Health: N/A.

Spoiler: token (click to show/hide)

Quote
Name: Necro-Medic
Cost: 1
Type: Market
Image:

Class: Summon
Subclass: Mad Scientist
Rarity: Common
Effect: Once per turn, you may sacrifice one Coin token as well as a damaged Summon you control. Return that summon to play with its base stats. It gains the Undead Subclass.
Strength/Health: 1/5

A set of cards I came up with in my spare time.
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #20 on: September 27, 2024, 07:17:14 pm »

Quote
Name: Peer Too Deep
Cost: 0
Type: Eldritch
Class: Spell
Subclass:
Rarity: Common
Effect: You may discard a card from your hand to treat this card as quickplay. Reveal the top five cards of your deck. Choose one and add it to your hand, and discard the remaining four. You may only activate 1 Peer Too Deep per turn.
Strength/Health: N/A.

A painful but practical Eldritch search.

Quote
Name: Financial Entanglement
Cost: 0
Type: Market
Class: Spell
Subclass:
Rarity: Common
Effect:
-Target opponent's Summon cannot attack unless its controller pays 1 Coin.
-Your opponent adds a copy of this card, without this effect, to their hand.
Strength/Health: N/A.

Makes sure we don't get splattered by Brutal Marauder.

Quote
Name: Silver
Cost: 0
Type: Market
Class: Gem
Subclass:
Rarity: Common
Effect: At the start of your turn, you may choose to either gain 1 Market mana or 1 Coin token.
Strength/Health: N/A.

More reliable Coin gains - an alternative for Gold that doesn't have the double-mana option but does allow for Coin gains if you don't need more mana.

Quote
Name: Star-Eating Horror
Cost: 6
Type: Eldritch
Class: Summon
Subclass: Horror
Rarity: Unique
Effect:
-Apathy 3.
-This card can always attack directly.
-When this card successfully attacks the opponent directly, shuffle one Empty Sky token into their deck.
Strength/Health: 0/6.
Quote
Name: Empty Sky
Cost: 0
Type: Eldritch
Class: Spell
Subclass: Curse
Rarity: Token
Effect: When you draw or reveal this card, banish it. If you possess three banished Empty Sky tokens, you lose the game.
Strength/Health: N/A.
Quote
Apathy X: Ignore the first X targeted effects or damage instances this Summon receives per turn.

A terrifying boss monster. Not impossible to deal with, but will require a lot of effort.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: MACCGG - Team 2
« Reply #21 on: September 30, 2024, 11:34:50 am »

Quote
Name: Star-Eating Horror
Cost: 6
Type: Eldritch
Image:
Class: Summon
Subclass: Horror
Rarity: Unique
Effect:
-Apathy 3.
-When this card would attack, instead shuffle one Empty Sky token into the opponent's deck.
Strength/Health: 0/6.

Refined version of the Star-Eating Horror.

Quote
Name: Sudden Visions
Cost: 0
Type: Eldritch
Class: Spell
Subclass:
Rarity: Common
Effect:
-When this card is revealed or discarded during your turn, you may play it.
-Draw 1 card. Your Summons cannot attack this turn.
Strength/Health: N/A.

Discard / Peer Too Deep synergy.

Quote
Name: Primordial Swamp
Cost: 3
Type: Swarm
Class: Item
Subclass: Terrain
Rarity: Rare
Effect:
-Whenever a non-Token Summon you control is destroyed, Spawn 1.
-Whenever you play a Swarm card with 1 or higher Cost, Spawn 1.
Strength/Health: N/A.

Drones everywhere. Flood the field with an unending army.

Quote
Name: Mass Replication
Cost: 2
Type: Swarm
Class: Spell
Subclass:
Rarity: Common
Effect: Spawn X, where X is the number of Swarm Summons you control. Draw 1 card.
Strength/Health: N/A.

Drones. Everywhere.

Quote
Name: Valem Tul, Merchant of Blood
Cost: 5
Type: Market / Might
Class: Summon
Subclass: Merchant
Rarity: Unique
Effect:
-Whenever a non-Token Summon is destroyed, gain 1 Coin.
-This card gains +1/1 for every Coin you possess.
-Spend 3: This card attacks thrice and gains Armor 2 this turn.
Strength/Health: 3/5.

Stats and cost may need adjustment, but here's a boss monster for Market.

Quote
Spend X: Sacrifice X Coin tokens to trigger this effect.
Armor X: Reduce all damage instances taken by X, to a minimum of 1.
« Last Edit: October 01, 2024, 09:08:41 am by FallacyofUrist »
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Failbird105

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Re: MACCGG - Team 2
« Reply #22 on: September 30, 2024, 08:30:44 pm »

Quote
Name: Cult Preacher
Cost: 0
Type: Eldritch
Image:

Class: Summon
Subclass: Cultist
Rarity: Common
Effect:
When this card would attack, instead place a random Cursed Word on top of the opponent's deck.
Strength/Health: 1/2.

Quote from: Votebox
Top 2 Win
Binding Tendrils ():
Enraged Brute ():
Parasite Larva ():
Occult Archive ():
Rumbling Sands ():
Necro-Medic ():
Peer Too Deep ():
Financial Entanglement ():
Silver ():
Star-Eating Horror ():
Sudden Visions ():
Primordial Swamp ():
Mass Replication ():
Valem Tul, Merchant of Blood ():
Cult Preacher (1): Failbird
« Last Edit: September 30, 2024, 08:40:12 pm by Failbird105 »
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VermilionSkies

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Re: MACCGG - Team 2
« Reply #23 on: September 30, 2024, 08:41:53 pm »

Urge to vote immediately functional and practical cards vs the urge for memes
Quote from: Votebox
Top 2 Win
Binding Tendrils ():
Enraged Brute ():
Parasite Larva ():
Occult Archive ():
Rumbling Sands ():
Necro-Medic ():
Peer Too Deep ():
Financial Entanglement ():
Silver ():
Star-Eating Horror (1): VSkies
Sudden Visions ():
Primordial Swamp ():
Mass Replication ():
Valem Tul, Merchant of Blood ():
Cult Preacher (2): Failbird, VSkies
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #24 on: September 30, 2024, 09:47:53 pm »

Some updated cards.

Quote
Name: Aruza, Dragon of Bloodcoin
Cost: 5
Type: Market / Might
Image:
Class: Summon
Subclass: Dragon
Rarity: Unique
Effect:
-Whenever a non-Token Summon is destroyed, gain 1 Coin.
-This card gains +1/1 for every Coin you possess.
-Spend 3: This card attacks thrice and gains Armor 2 this turn.
Strength/Health: 3/5.

Revised Merchant of Blood, now with dragon flavor. It's more fitting.

Quote
Name: Peer Too Deep
Cost: 0
Type: Eldritch
Class: Spell
Subclass:
Rarity: Rare
Effect: Reveal the top five cards of your deck. Choose one and add it to your hand, and discard the remaining four. You may only activate 1 Peer Too Deep per turn.
Strength/Health: N/A.

Nerfed Peer Too Deep - it can no longer be quickplay, but keeps the 1-per-turn just in case of meta-cards later. It's also Rare, so it's not overused.

Still a good card, but actually fair now.

Quote from: Votebox
Top 2 Win
Binding Tendrils ():
Enraged Brute ():
Parasite Larva ():
Occult Archive ():
Rumbling Sands ():
Necro-Medic ():
Peer Too Deep ():
Financial Entanglement ():
Silver ():
Star-Eating Horror (2): VSkies, Fallacy
Sudden Visions ():
Primordial Swamp ():
Mass Replication ():
Valem Tul, Merchant of Blood ():
Cult Preacher (3): Failbird, VSkies, Fallacy
« Last Edit: October 01, 2024, 09:07:17 am by FallacyofUrist »
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Failbird105

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Re: MACCGG - Team 2
« Reply #25 on: October 01, 2024, 09:24:54 am »

Quote from: Votebox
Top 2 Win
Binding Tendrils ():
Enraged Brute ():
Parasite Larva ():
Occult Archive ():
Rumbling Sands ():
Necro-Medic ():
Peer Too Deep ():
Financial Entanglement ():
Silver ():
Star-Eating Horror (2): VSkies, Fallacy
Sudden Visions ():
Primordial Swamp ():
Mass Replication ():
Valem Tul, Merchant of Blood ():
Cult Preacher (3): Failbird, VSkies, Fallacy
Aruza, Dragon of Bloodcoin (1): Failbird
Not against Star-Eating Horror, I just like this idea more.
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Rockeater

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Re: MACCGG - Team 2
« Reply #26 on: October 01, 2024, 05:13:13 pm »


Quote from: Votebox
Top 2 Win
Binding Tendrils ():
Enraged Brute ():
Parasite Larva ():
Occult Archive ():
Rumbling Sands ():
Necro-Medic ():
Peer Too Deep ():
Financial Entanglement ():
Silver ():
Star-Eating Horror (3): VSkies, Fallacy, Rockeater
Sudden Visions ():
Primordial Swamp ():
Mass Replication ():
Valem Tul, Merchant of Blood ():
Cult Preacher (3): Failbird, VSkies, Fallacy
Aruza, Dragon of Bloodcoin (2): Failbird, Rockeater
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

FiveBalesOfHay

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Re: MACCGG - Team 2
« Reply #27 on: October 01, 2024, 08:28:32 pm »

A pretty close vote... not that it ends up mattering, haha. Your cards are: Star-Eating Horror, Cult Preacher, Aruza, Dragon of Bloodcoin, and Silver.



Balance notes: Aruza's coin generation is a bit slower. The keywords apathy X, armor X, and spend X are introduced, with "ignore the first X targeted effects and damage sources each turn", "this card reduces all damage taken by X, to a minimum of 1", and "sacrifice X coin tokens".
You may now submit a deck.
« Last Edit: October 02, 2024, 06:10:04 am by FiveBalesOfHay »
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #28 on: October 01, 2024, 10:49:33 pm »

You may wish to add Armor X to the list of keywords as well.

That's also new.

The Unmake card should probably be adjusted, since it was changed.

Stars Above, Swarm Below:

Morphic Gem, Morphic Gem, Morphic Gem, Morphic Gem,
Royal Jelly, Royal Jelly, Royal Jelly, Royal Jelly,
Amethyst, Amethyst,
Cult Preacher, Cult Preacher, Cult Preacher, Cult Preacher,
Warrior Recruit, Warrior Recruit, Warrior Recruit, Warrior Recruit,
Biortillery, Biortillery,
Star-Eating Horror,
Treehouse Library,
Infested Basket, Infested Basket, Infested Basket, Infested Basket,
Endless Library, Endless Library,
Mercenary House,
Freedom of Mind, Freedom of Mind, Freedom of Mind,
Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge,
Lightning Bolt, Lightning Bolt, Lightning Bolt,
Unmake, Unmake,
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Rockeater

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Re: MACCGG - Team 2
« Reply #29 on: October 02, 2024, 07:06:39 am »

Well, my attempt at a control deck of sort, trying to get to one of the wincons while delaying the opponent as much as pooible.

Silver, Silver, Silver,
Morphic Gem, Morphic gem, Morphic gem, Morphic gem,
Powerstone, Powerstone, Powerstone, Powerstone,
Amethyst, Amethyst, Amethyst,
Star-Eating Horror,
Aruza-Dragon of Bloodcoin,
Brutal Mauroder, Brutal Mauroder,
Heart engine, Heart engine,
Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt,
Unmake, Unmake, Unmake, Unmake,
Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge, Forbidden Knowledge,
Cult Preacher, Cult Preacher,
Mercenary Soldier, Mercenary Soldier,
Mercenary House, Mercenary House,
Freedom of Mind, Freedom of Mind, Freedom of Mind, Freedom of Mind,
« Last Edit: October 02, 2024, 10:20:36 am by Rockeater »
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.
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