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Author Topic: MACCGG - Team 2  (Read 5110 times)

Failbird105

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Re: MACCGG - Team 2
« Reply #90 on: November 13, 2024, 07:52:48 pm »

Quote from: Votecount
Pick Two:

Emerge From The Earth (1): Fallacy
Many-Limbed Horror (0):
Wall Of Light (0):
Spatial Vortex (0):
Steelfur Wolf (0):
Rampaging Ape (1): Rockeater
Guard Tower (0):
Titanic Clam (3): Fallacy, Rockeater, Failbird
Quarry Behemoth (0):
Scrapshot (0):
Spikeback Pouncer (0):
Enraged Brute (0):
Old Big One (0):
Lightning Mage (0):
Morning Tea (0):

Not sure on my Second Vote right now. I like the broad concept of "Summon that can destroy an Item on entry" but the infinite scaling doesn't sit right with me even if there's an additional mana cost to it. Especially because of how fast it scales.
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #91 on: November 13, 2024, 10:46:07 pm »

Quote
Name: Mercenary Sapper
Cost: 1
Type: Market
Class: Summon
Subclass: Mercenary
Rarity: Common
Effect: When played, you may Spend 1: destroy target Item with Cost 2 or less.
Strength/Health: 2/4.

I did design Mercenary Sapper a while back for such a purpose.

Of course, Market already has a good bit of utility, and maybe you'd prefer something to that effect in different colors?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Failbird105

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Re: MACCGG - Team 2
« Reply #92 on: November 14, 2024, 10:41:43 am »

I did design Mercenary Sapper a while back for such a purpose.

Of course, Market already has a good bit of utility, and maybe you'd prefer something to that effect in different colors?
Yeah, I'd rather give the other elements at least a little utility.

Quote from: Votecount
Pick Two:

Emerge From The Earth (1): Fallacy
Many-Limbed Horror (0):
Wall Of Light (0):
Spatial Vortex (0):
Steelfur Wolf (0):
Rampaging Ape (2): Rockeater, Failbird
Guard Tower (0):
Titanic Clam (3): Fallacy, Rockeater, Failbird
Quarry Behemoth (0):
Scrapshot (0):
Spikeback Pouncer (0):
Enraged Brute (0):
Old Big One (0):
Lightning Mage (0):
Morning Tea (0):
After the adjustments to the Ape, I think it's good. I'd rather have poor scaling than "really good scaling but the summon itself suffers"
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FiveBalesOfHay

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Re: MACCGG - Team 2
« Reply #93 on: November 16, 2024, 02:47:17 pm »

Your cards are in! You get Rampaging Ape, Titanic Clam, Guard Tower, and Wall of Light.



Balance Notes: Slightly weakened Rampaging Ape as it is very versatile. Slightly buffed Guard Tower and Wall of Light. New keywords: Countdown X: At the start of your turn, reduce Countdown by 1. When Countdown reaches 0, trigger associated effect.
« Last Edit: November 20, 2024, 02:41:52 pm by FiveBalesOfHay »
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #94 on: November 16, 2024, 02:54:46 pm »

This is the second time Countdown has been a new keyword, heh.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FiveBalesOfHay

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Re: MACCGG - Team 2
« Reply #95 on: November 16, 2024, 03:01:07 pm »

Ah, I forgot it was on the eggs.
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FallacyofUrist

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Re: MACCGG - Team 2
« Reply #96 on: November 19, 2024, 12:12:29 am »

Deck Name: Reviving The Tower
(Subtitle: please don't play Swarm, I will die)

Rose Quartz, Rose Quartz, Rose Quartz, Rose Quartz,
Gold, Gold,
Dream Quartz Treasure, Dream Quartz Treasure,
Morphic Gem, Morphic Gem,
Loot Hoarder, Loot Hoarder, Loot Hoarder, Loot Hoarder,
Cheerleader,
Cultist Preacher,
Apprentice White Mage, Apprentice White Mage, Apprentice White Mage,
Gallant Knight, Gallant Knight,
Barrier Mage, Barrier Mage,
Guard Tower, Guard Tower,
Curio Collector, Curio Collector,
Treehouse Library, Treehouse Library,
Egypt Expedition,
Recycling Center,
Endless Library, Endless Library,
Potion of Madness, Potion of Madness,
Unmake, Unmake,
Animepotheosis, Animepotheosis,
Wall of Light,
Morphic Ritual,
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Rockeater

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Re: MACCGG - Team 2
« Reply #97 on: November 20, 2024, 03:17:28 pm »

Deck name: I gonna fucking play this card even if it fucking kills me


Morphic Gem, Morphic Gem, Morphic Gem, Morphic Gem,
Amethyst, Amethyst, Amethyst,
Powerstone, Powerstone, Powerstone,
Titanic Clam, Titanic Clam,
Morphic Ritual,
Territorial Snapjaw, Territorial Snapjaw,
Star-Struck Ramparts, Star-Struck Ramparts,
With Relic and Ritual, With Relic and Ritual, With Relic and Ritual, With Relic and Ritual,
Loot Hoarder, Loot Hoarder, Loot Hoarder, Loot Hoarder,
Egypt Expedition, Egypt Expedition, Egypt Expedition, Egypt Expedition,
Rampaging Ape, Rampaging Ape, Rampaging Ape, Rampaging Ape,
Unmake, Unmake,
Star-Eating Horror,
Ligthning Void, Lightning Void, Lightning Void,
Lightning Bolt,
« Last Edit: November 21, 2024, 02:55:18 am by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Failbird105

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Re: MACCGG - Team 2
« Reply #98 on: November 20, 2024, 08:14:11 pm »

Almost Mono-Might

Powerstone, Powerstone, Powerstone,
Warbanner, Warbanner,
Morphic, Morphic, Morphic,
Clam, Clam, Clam,
Bolt, Bolt, Bolt,
Quake, Quake,
Ape, Ape, Ape,
Recruit, Recruit, Recruit, Recruit,
Ent, Ent, Ent,
Earthen Golem, Earthen Golem,
Animepotheosis, Animepotheosis, Animepotheosis,
Expedition, Expedition,
Tower, Tower,
Snapjaw, Snapjaw,
Marauder, Marauder,
Spirit Arrow,
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