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Author Topic: MACCGG - Team 1  (Read 6725 times)

NUKE9.13

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Re: MACCGG - Team 1
« Reply #90 on: October 24, 2024, 08:51:36 am »

Quote from: Votebox
Catwaifu Knight: (2) SC777, NUKE9.13
Psychic Scream: (1) SC777
Accursed Raider (2) Megam0nkey, NUKE9.13
Grief Constriction (1) TricMagic
Arena Warrior (2) TricMagic, Megam0nkey
I don't understand the connection between being a catgirl knight and drawing cards, but the effect is fine. It has that Anime-theme of working well with recursion effects.
Accursed Raider is a decent way for Might to draw cards.

I'm not going to vote for anything Eldritch this turn. It's already an almost mandatory inclusion in a deck, it doesn't need more crucial cards to fall under its purview.
 
Grief Constriction is a silly card. Like... it shuts down tokens, and technically it can remove commons. But the opponent can just never play the fourth copy of a common to prevent it from triggering (in the unlikely event they draw all four). As for tokens, sure, limiting them to no more than 3 drones on the field at a time is something. But I'd rather a more widely applicable card.
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TricMagic

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Re: MACCGG - Team 1
« Reply #91 on: October 24, 2024, 12:11:44 pm »

Third copy, not 4th. 3+ means 3 or more.


... Edited it to 3 or more. 4 copies is more ridiculous since the chances of all four being played is slim even if they have that many. It's mostly counter to swarm and coin though since it limits the amount they can have at a time to 2. Which yes is busted until someone makes something better than Unmake.

Sure the cat draws a card. Then a second card. But it's so weak I'm unsure if I would even play it. The only upside it has is that it's a blocking body compared to freedom.

Rather than put it's stats in Attack, why not put them all in Health?
« Last Edit: October 24, 2024, 12:20:44 pm by TricMagic »
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Shadowclaw777

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Re: MACCGG - Team 1
« Reply #92 on: October 24, 2024, 09:11:55 pm »

Quote
Name: Stare of the Outsider

Cost: 3
Type: Eldritch
Class: Item
Subclass: Outsider
Rarity: Rare
Effect: Once per turn, set a Summon’s strength to 1 until the start of your next turn. At the end of your turn, draw a card.

I like Endless Library’s effect it just gets countered by Unmake too easily, so having a 3 mana version of it that reduces aggression significantly, is actually really good imo.

Quote
Azathoth the Destroyer
Type: Eldritch
Cost: 10
Class: Summon
Subclass: Titan
Rarity: Unique
Effect: This minion has 3 Cosmic Charges, and can’t attack if it has a Cosmic Charge. Once per turn, you may expend a Cosmic Charge for one of these effects but can’t use the same one ever again.
Open the Void Portal: Create a Void Portal item token, that summons two 3/2 Abyssal Tentacles at the end of your turn.
Into the Void: Banish all other Summons.
Abyssal Wrath: Summon four 3/2 Abyssal Tentacles tokens.
S/H: 6/12

Quote
Name: Enter the Void

Cost: 1
Type: Eldritch
Class: Spell
Subclass: Void
Rarity: Common
Effect: Destroy all Summons with 2 Strength or less. If this card is in the discarded pile, you may spend a Eldritch mana to play this spell again and then banish it.
Flavor Text: Embrace the void... embrace nothingness

Quote from: Votebox
Catwaifu Knight: (2) SC777, NUKE9.13
Accursed Raider (2) Megam0nkey, NUKE9.13
Grief Constriction (1) TricMagic
Arena Warrior (2) TricMagic, Megam0nkey
Stare of the Outsider (1): SC777
« Last Edit: October 26, 2024, 06:51:36 pm by Shadowclaw777 »
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TricMagic

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Re: MACCGG - Team 1
« Reply #93 on: October 24, 2024, 09:24:53 pm »

Horrify got killed and it was a spell. So... Also apparently infinite library not liked.

As this has received a like.

Quote
Name: Egypt Expedition

Type: Market
Cost: 0
Class: Item
Rarity: Common
Effect: Once per turn, you can pay X Type of Mana to Excavate 2X. Add a card of the same Type used to your hand, or a Typeless card, and Insert any remaining back into your Deck.
Flavour: Treasures long left buried should never have been unearthed.
Excavate: Reveal cards from the top of your deck.
Yes it's not perfect but it's draw for cost. GM might buff it to Excavate X+1.
(Edited at Nuke's suggestion. 2 X the mana paid.)
Alt Effect: Once per turn, you can pay X Mana to Excavate 2X. Add a card of the same mana type(s) used to your hand, or a Typeless card, and Insert any remaining back into your Deck.
Nuke's suggestion. I'd say yes if the cost stays at 0, but leaving it up to GM if that's the case.

« Last Edit: October 26, 2024, 08:18:30 am by TricMagic »
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Megam0nkey

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Re: MACCGG - Team 1
« Reply #94 on: October 24, 2024, 10:29:57 pm »


Quote from: Votebox
Catwaifu Knight: (2) SC777, NUKE9.13
Accursed Raider (2) Megam0nkey, NUKE9.13
Grief Constriction (1) TricMagic
Arena Warrior (1) TricMagic
Stare of the Outsider (1): SC777
Egypt Expedition (1) Megam0nkey
[/quote]
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TricMagic

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Re: MACCGG - Team 1
« Reply #95 on: October 24, 2024, 10:39:25 pm »

Quote from: Votebox
Catwaifu Knight: (2) SC777, NUKE9.13
Accursed Raider (2) Megam0nkey, NUKE9.13
Grief Constriction (0)
Arena Warrior (1) TricMagic
Stare of the Outsider (1): SC777
Egypt Expedition (2) Megam0nkey, TricMagic
Crystalized Soul (0)

Quote
```Name: Crystalized Soul
Type: Anime/Eldritch
Cost:
Class: Item - Equipment
Rarity: Rare
Effect: At the start of your turn, place a Grief Counter on this card, and Transform it into a Witch Token at 4. When this card is equipped to a Summon, draw a card. When that Summon is destroyed, summon a Witch Token to your opponent's field.
Flavour: A contract made for a wish.```
```

Name: Witch
Type: Anime/Eldritch
Class: Token Summon
Effect: All other Summons you control gain +1/-1. This card cannot attack or block cards equipped with a Crystalized Soul, unless it is the only battle this turn. If this card is destroyed, add a Grief Seed to your opponent's hand. At the end of your turn, you take 3 damage.
S/H: 2/2
Flavour: Grief Overflowing.```

```Name: Grief Seed
Type: Anime/Eldritch
Cost: 1
Class: Token Spell
Effect: [Quickplay] Target a non-token Summon equipped with a Crystalized Soul, or a Player if no Crystalized Soul is controlled. Increase it's Max Health to 4 if lower, and Heal 4 Health. Reduce the equipped Crystalized Soul's Grief Counters by 2 when this card resolves.
Flavour: Gather the Grief Seeds of Witches to cleanse your Soul Gem. Before it's too late.```

Transform: Changes card to another.
Heal: Permanent restoration of health, capped by their Max Health.
« Last Edit: October 25, 2024, 04:00:34 pm by TricMagic »
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Megam0nkey

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Re: MACCGG - Team 1
« Reply #96 on: October 25, 2024, 03:57:22 pm »

Made some changes to quake
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NUKE9.13

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Re: MACCGG - Team 1
« Reply #97 on: October 26, 2024, 05:58:41 am »

I'm moving my votes from card-drawing critters to Egypt Expedition. Which frees up a vote for Quake.
Quote from: Votebox
Catwaifu Knight: (1) SC777
Accursed Raider (1) Megam0nkey
Grief Constriction (0)
Arena Warrior (1) TricMagic
Stare of the Outsider (1): SC777
Egypt Expedition (3) Megam0nkey, TricMagic, NUKE9.13
Crystalized Soul (0)
Quake: (1) NUKE9.13
One note about Egypt Expedition, I reckon it doesn't need to be restricted to only allowing one type of mana to be paid at a time. If you pay 1 Swarm and 1 Anime, you'd be paying 2 mana to draw a card- which is expensive enough that being much more likely to actually find a matching card isn't overpowered at all. I'd change the wording to:
Quote
Once per turn, you can pay X Mana to Excavate 2X. Add a card of the same mana type(s) used to your hand, or a Typeless card, and Insert any remaining back into your Deck.
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TricMagic

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Re: MACCGG - Team 1
« Reply #98 on: October 26, 2024, 08:16:17 am »

Would leave that up to the GM. Feels like that might push it over 0 cost personally. Cause you could pay 2 Anime and 1 other type to dig in for 6. And some decks that use Eldritch Morphic Gems don't have a use for it besides WRAR.

Edited in that suggestion to my post.

...
Quote from: Votebox
Catwaifu Knight: (1) SC777
Accursed Raider (1) Megam0nkey
Grief Constriction (0)
Arena Warrior (0)
Stare of the Outsider (1): SC777
Egypt Expedition (3) Megam0nkey, TricMagic, NUKE9.13
Crystalized Soul (0)
Quake: (1) NUKE9.13, TricMagic
Quake does fit with a might strategy. With expedition to dig into the deck could prove useful.
« Last Edit: October 26, 2024, 10:03:12 am by TricMagic »
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Megam0nkey

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Re: MACCGG - Team 1
« Reply #99 on: October 26, 2024, 06:47:14 pm »


Changed my Raider vote to quake! Might needs cards and that card works for me!
Quote from: Votebox
Catwaifu Knight: (1) SC777
Accursed Raider (0)
Grief Constriction (0)
Arena Warrior (0)
Stare of the Outsider (1): SC777
Egypt Expedition (3) Megam0nkey, TricMagic, NUKE9.13
Crystalized Soul (0)
Quake: (3) NUKE9.13, TricMagic, Megam0nkey
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FiveBalesOfHay

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Re: MACCGG - Team 1
« Reply #100 on: October 28, 2024, 08:51:48 pm »

The votes are in and your cards are Egypt Expedition, Quake, and Curio Collector!



Balance notes: Quake has been buffed slightly. Curio Collector has been made Market and also I keywordified its first ability (which is slightly different from the suggestion). Keywords: Stealthy: summons with stealthy cannot block or be attacked if the attacking summon could attack another summon without stealthy. Excavate X: reveal X cards from the top of your deck, then shuffle them into your deck.
« Last Edit: November 01, 2024, 05:51:47 pm by FiveBalesOfHay »
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NUKE9.13

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Re: MACCGG - Team 1
« Reply #101 on: October 29, 2024, 08:22:27 am »

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TricMagic

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Re: MACCGG - Team 1
« Reply #102 on: October 29, 2024, 08:40:09 am »

« Last Edit: October 29, 2024, 10:46:49 am by TricMagic »
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Megam0nkey

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Re: MACCGG - Team 1
« Reply #103 on: October 29, 2024, 10:23:12 am »

Spoiler: Deck: Forbidden Wordle (click to show/hide)
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TricMagic

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Re: MACCGG - Team 1
« Reply #104 on: October 31, 2024, 05:32:37 pm »

I'd like to appeal Quake to be 1 cost. But more importantly Banner needs either a cost or rarity increase. Multi Attack for anyone is busted. Especially when there is currently no play but to dip into mana denial cards. It just smashes through whatever defense you put up and doesn't even have the grace to relent on an empty board.
« Last Edit: October 31, 2024, 05:34:55 pm by TricMagic »
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