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Author Topic: Adventurer succesion game  (Read 12337 times)

Sowelu

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Re: Adventurer succesion game
« Reply #105 on: September 25, 2007, 10:19:00 pm »

Is there life?  If I don't see anything from Syrus by tomorrow evening, I'll probably go ahead and skip him.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Savok

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Re: Adventurer succesion game
« Reply #106 on: September 26, 2007, 11:54:00 am »

It's been long enough that I'll assume he isn't playing. You may go ahead and begin, Sowelu.
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So sayeth the Wiki Loremaster!

puke

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Re: Adventurer succesion game
« Reply #107 on: September 26, 2007, 07:32:00 pm »

quote:
Originally posted by Been:
<STRONG>I declare it to be forever named "Ivoryhell the Free Pick" in remembrance of slaughter of many an elephant in the legendary fortress of Morulingtak many a moon ago.</STRONG>

ha! my hat is off to you, sir!  i really enjoy reading this thread and seeing how old adventurers have left their mark in the form of named monsters and new quests and such.  good stuff!

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Sowelu

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Re: Adventurer succesion game
« Reply #108 on: September 27, 2007, 12:54:00 am »

Woge Ramacpib, "Woge Lizardchirped"
Human of Omon Tosi
Axeman
Shield user
Expert Armor User
Novice ambusher

Woge trained for many long years under a harsh trainer.  Seeking to train the next generation of adventurers, he taught them one skill above all else:  How to stay alive, even when faced by superior weapons.  Woge became very fond of heavy armor, and practiced drilling every day in it.  While her fighting abilities did not fare so well, she hopes to develop them in time.  She has trained in the axe, so she can remove the limbs of foes that trouble her.

Walking into the town of Rabbitwoods, she checked her gear.  An iron helm and gauntlets, to protect her most important vitals: A head to think with, and arms to kill with.  Besides that, she wore bronze and copper; in time she would replace that copper battle axe, but it would serve for now.  And later...she would wear fine plate, to compliment the rest of her bulky gear, instead of the mere chain she wore now.

Satisfied, she greeted a nearby peasant who she learned was named Quispep:  "My name is Woge.  I've just come from my training, and I am ready to do battle.  Where can I find foes?"

"The Oaken Elder Fingers is half a day's travel to the southeast.  Savage beasts call it their home."  A mountain range, which contained a dangerous cave.

"Then I shall clear it out!"  First the hills, and then, later...the cave itself, though she knew not what dwelt within.


Before noon, her axe blade tasted hostile blood for the first time.  A cheetah stalked through the plains, with hungry eyes set on her!  Woge crept closer to it...when suddenly it spotted her, and ripped its teeth through her stomach through a gap in her chain armor!  Ducking behind a tree, she prepared to strike back...and when the cheetah pounced, she cut right through its lower spine, and knocked it to the ground!  With another hack, her axe hurled the cheetah high into the air, and clove it asunder.  Woge rested for a while and kissed her hand axe...She was still mostly in one piece, and if she had taken the first swing, she would have come out without a scratch.  But there were more beasts to kill, and she would have to keep moving if she was to reach the hills by nightfall.  After a time, she got back to her feet, and set out again.

Unfortunately, night fell before she made it to the mountains, and she made camp.  When she got to the mountains in the morning, she discovered much to her dismay that they were simply unclimbable, and so she decided to patrol the foothills instead to ensure that no monsters climbed down to threaten the town.  A score of days, or a score of heads, whichever came first.  And then...reconnaissance of the cave.

Wet and cold and waking up in the middle of the night in need of water, Woge approached the southern fork of the river in the Smooth Swamps, and got a sudden feeling that she was being watched.  Creeping closer to the water, she heard a rustling behind her:  A jaguar!  Woge crouched down, with her axe at the ready.  This time she would strike first.  It stalked forwards and she charged, missing at first when the beast sidestepped, but then she swung around and connected her axe blade solidly with the jaguar's head and brought it to the ground!  Further hacks mangled its legs, and only after she had removed two in rage did she hear the second jaguar right behind her.

A ferocious whirlwind, Wode ducked and spun to bring her blade to the jaguar's leg, bringing it down as well:  She then cut straight to its liver, hacked its tail off, and contined to attack its prone form until both jaguars bled to death.  Wode gave a battle cry usually reserved for dwarves.  Three kills in five days was not good...but she'd keep up the assault on the fierce beasts of the wilds.

On her way south two days later, Wode encountered a lion, which she danced around and taunted before cleaving deep into its chest.  Then the lion bit her right shoulder!  In pain, Wode fell over, struggling with the monster as it rended her flesh. As she staggered to her feet, she dropped her axe as she took a toothy assault to her leg.  Wode crawled away in panic, then rolled over and hit the lion in the face with her shield, and dashed back for her axe. It grabbed her leg in a terrible hold, but she barely grasped the axe:  She managed to nearly sever its tail before the pain knocked her out.  The lion, after recovering, casually ripped her head off as wolves approached for their share.

============================================================


Mab Tundratoe was a swordswoman from far off lands, well talented in dodging and grappling as well as the scimitar.  She scoffed at heavy armor.

Talented swordsman
Proficient wrestler
Ambusher

She decided to leave Bowedclocks one day, seeking fame and fortune by pillaging old castles and ruins.  The only hint that anyone would give her about such places, however, was a place called Tickssewer, the home of a powerful cyclops--and she just wasn't up for that yet.  So she set out alone and, in time, discovered the ruin of Breachesfin in the Null Swamp of Watchedness.

Mab strode into the ruins and promptly decapitated one skeleton, then disarmed the next before kicking it into a pillar.  She brought down seven undead, and then observed a lone zombie, which she dismantled piece by piece, by hand, until she was utterly exhausted.  Then she went back to slaying the undead.

Unfortunately, this was a bad idea:  Mab's exhaustion prevented her from outrunning the next three skeletons that attacked in a group.  They overwhelmed her, and tore her apart...in the same way she had assaulted the zombie.  Her death was not quick.

============================================================

Oqui Gikibepa was a hunter from Chirpedboats.
Skilled Pikeman
Competent Crossbowman
Shield User
Armor User
Skilled Ambusher

His goal, for now, was to provide for his town.  There were elephants in the Jungle of Death, but he would stay out of there...for now.  The Hills of Beguiling were also off limits.  There was a certain evil to them.  On the 23rd of Hematite, he was attacked by a pack of wolves, which nearly took his arms off:  But he managed to kill them with his spear.  Oqui limped off for the time being, determined to be more careful next time.

Some time later, he came across a strange cave.  Too late to head back to town, he decided to camp inside.  What's the worst that could happen; a bear, perhaps?  It turned out to be an ettin...and though Oqui stabbed it in the stomach, the effort was useless.  The ettin claimed another victim.

============================================================

Amiya Linimepa was an Libaricotian Elvish sniper, out hunting for dwarven blood.  She heard tales of abandoned dwarven settlements, and intended to pillage them for all they were worth and desecrate the dwarven sacred places.  

Professional Bowman
Ambusher

Amiya received a bow the day she set out.  It dated back to ages ago, and had artwork depicting times even further in the past:  The first foundation of her ancestors' home city, Cagestyles.  Though she swore to plunder dwarven places, she would start with the goblins, a bigger threat:  She would attack the dark fortress on Poisonprairie.  An uneventful journey led her right to its doorstep, and under cover of night, she listened to the sound of goblins screaming in pain.  They would scream even more before they were done.  She crept inside, observed the bloodstained walls, then shot the first goblin in the heart and choked him to death as he died.  She saw a hammergoblin approach, and took a wild shot at him--and then heard the cackling of goblin children, which mobbed her from behind and killed her in seconds.

============================================================

Libracote sent another of their elves after Amiya, to determine her fate:  Iki Dipanethima, or "Icky Skunksiege".  Maybe they just wanted to get rid of him, but in any case, he was only meant to scout the site, and report back home.

Skilled Swordsman
Adept Armor User
Wrestler

But along the way, Iki discovered the lost ruins of Nodsota on the edge of the Permanent Spines, and couldn't help himself for investigating.  Iki decided that it was no great crime to claim the bonecrafts of this place, and sought to find metal gear, too.  After fighting several undead, he decided to outrun them instead--until he heard the a rasping battle cry of a skeletal archer, and decided that discretion was the better part of valor.

Unable to quench his desire for valuables, Iki stumbled across an abortive dwarven settlement on his way south around the mountain.  A wagon still sat outside the door, but the place was deserted; all the same, he decided to look inside.  Nothing.

Iki was getting very unhappy with this mission.  Who wanted to scout, when there was treasure?  But still, he pressed onwards, until he reached Poisonprairie.  Bodies on pikes?...  This was bad.  Time to leave.  The cave just to the north looked more promising than this.

And so Iki stumbled into the lair of the kobold swordsman named Chreegis, and stabbed him through the heart with a wooden sword, then took the kobold's own copper sword.  Another elite bowman announced himself!  Iki ducked into a cramped, small room near the entrance while he waited for the bowman to show himself.  Another kobold came in; Iki dragged him into the room, then stood over his prone form as he hacked the kobold to pieces.

Peering out the door, Iki saw the glow of the bowman's eyes finally depart.  But this place had metal arms, and maybe more loot.  He couldn't help himself.  He had to press onwards...

A flying copper pieced straight through his chest, and impaled Iki's heart in a mortal wound.  The bowman broke his elbow, making him drop his sword, and laughed as Iki bled to death at his feet.


Such is the first day of adventuring!

[ September 27, 2007: Message edited by: Sowelu ]

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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Sarpedon

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Re: Adventurer succesion game
« Reply #109 on: September 27, 2007, 02:24:00 pm »

I'd like to be added to the list.  I'm loving the stories thus far!
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Kaenori Kiko

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Re: Adventurer succesion game
« Reply #110 on: September 27, 2007, 09:57:00 pm »

Yes! Sign me up too!

One problem: my internet connection is enormously terrible so I may not be able to download the whole world without getting a connection error. If I disappear off the face of the forum during my two day period just treat it like I forfeited. If I can't download the map because of connection problems I'll try and tell everyone so I can forfeit and not slow everything down.

Oh, and I just registered. I've been playing DF for a bit though, so I'm not (quite) a newb.

- keantoken

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ritten in ink on an old school math book of mine is this:<BR>Issue: good <BR>Return: burned

Sowelu

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Re: Adventurer succesion game
« Reply #111 on: September 29, 2007, 06:38:00 am »

Thesa Pulleyfins was a drunk with no possessions to his name.  Out wandering far from home, he came across an old abandoned fortress.  With nothing better to do, he wandered inside in search of some of the legendary dwarven booze he'd heard of... In the process, he got ambushed by a terrifying bat-winged creature!  He choked it to death and started sneaking around more carefully.  However, all he found were roaches.  He took some meat that was (hopefully) still good from the wagon outside, and left.

Nearby, he found a ruin full of skeletons--and of course, who ever heard of a skeleton being dangerous?  But an undead monster named Guardstraws spoke to him, and claimed to be the strangler of Amala Raptorsubtle, "who never learned who his real father was".  Attacked once, Thesa ran away; he came back for another look, and was not seen again.

========================================================

Ari Youngback was a mistress fencer from Copperhome, on the borders of the Plains of Death.  She trained for many years before setting off on a serious, planned adventure.  Never mind her lack of skill with armor:  She intended to sell off much of it so she could afford a better weapon.

Expert Swordsman
Skilled Wrestler

When Ari was done preparing, she wielded an iron shield and a superior iron scimitar, along with a full suit of bronze chain and two iron boots.  Even armored like this, she was slow...but she would learn to bear the burden in time.  Ari was not agile nor was she strong, but she was built like a siege weapon.

Ari's first task was to recruit other allies, and no mere drunks.  She gained the assistance of Sas Realmsdeeps and Dema Huggedmoths, swordsmen, and the macemen Zoku Brainrules and Uja Ostsiadi.  Already well-known heroes Rel Hatchetglaze and Shene Pethiteri refused to join her band...for the time being.

Speaking to the mayor, she accepted a quest for the Councils of Testing:  Kill the spearmaster Goto Murdertold in a nearby ruin.  Ari swore that after her sword had tasted blood in the wilderness, she would proceed directly.

Zoku was the first to spot the lion, out in the wilderness.  By the time Ari reached it, her swordsmen had dispatched it, but she slew a brave bonobo with her own hand.  And so it went.  The next lion they encountered, Ari stabbed it with her sword and had to wrestle the beast to get it back out--and nearly knocked poor Zoku down with the lion's body with her next attack!

After several battles, Ari went into the ruins...but her life ended after many of her comrades had fallen.  After breaking her ankle, she crawled to a place with a tree at her back and fought the onslaught of skeletons until she died.

========================================================

Unib Besmarnicat (Retired, but still alive!)

Competent Hammerdwarf
Novice Shield User
Adept Armor User
Wrestler

Unib Pulleychain was due to be next in a long line of accomplished hammerers in the dwarven realm.  One problem:  Her father died in a freak magma accident, and she was not yet experienced enough for the position!  Her goal was to prove herself through a single quest, and then retire to a life of punishing crime.

Unib's background led her relatives to equip her with a full suit of iron armor and weaponry:  A most auspicious beginning to her quest.  She recruited the hammerdwarf Dastot to show her the ropes, and the speardwarves Rakust and Eshtan to fend off her foes. Olin and Tobul filled out her ranks with mace and sword respectively.  She set out to Bootpatterns, far to the south, to see the queen.

Along the way, she hammered a bear and a cougar:  Not a fine start, but enough.

After a day of milling around, trying to acquire permission to see the queen, Unib finally got a quest in Lengthslid, where Zan Whipsteels was slain by Datesuns:  Kill Nisam Mirrorrings, a human of tremendous ugliness.  Unib accepted the quest, of course...but found herself regretting that she had not left room in her group for a marksdwarf.  Ah well.

Before setting off on the trip, Unib brushed up on her sneaking around...a vital skill for a hammerer to have, in order to catch criminals!  The rest of her party hunted harpies.  While Unib did manage to hammer an ogre at one point, that ogre first took out her teacher Dastot's eye... a great loss, but he seems more like a proper teacher now.  Making war against a pack of elephants did not go so well, though, and soon Unib and Tobul alone were trekking back for smarter companions.  Unib hammered several harpies herself, on the return trip.

Bomrek the Speardwarf, Rigoth and Etur the Swordsdwarves, and Onul the Marksdwarf joined up.  Rigoth was lost to an ogre on the long trek and Etur lost his sword, but such is an adventurer's life:  They made it to Lengthslid, a place full of ashes and blood and bones.

As she witnessed the death and destruction all around her, Unib, though still uninjured, entered a martial trance.  She fought off a score of undead that surrounded her party, and proceeded through the ruins!  Finally, the dreaded Nisam appeared, a zombie from beyond the grave...which might explain his ugliness.  Unfortunately, Unib's trance had worn off, her marksdwarf was out of arrows, and her other allies were nowhere to be seen.  Since Onul was in a rush to attack the zombie spearlord with the butt of his crossbow, Unib had no choice except to rush in behind him--and she hammered him good, a solid and confirmed punishment.

Only the zombie's chain mail--still in excellent shape, though a bit large--was worth looting.  So Unib needed to hurry to return to Bootpatterns and claim her rightful place as a Hammerer.  But first...

Etur and Tobul were back-to-back, fighting off a skeleton horde outside; Etur was badly injured, with harsh wounds to his face and neck, and seemed unable to use both arms.  Twenty feet away, Bomrek's spear passed straight through a skeleton's ribcage, and the skeleton fell upon him, fearing at his arm.  Unib waded into the melee, sending bones flying in all directions--and finally, the only things moving nearby were the things that were meant to move.  Living dwarves.  Sadly, both Bomrek and Onul elected to settle their scores with a zombie mace lord across the ruins instead of leaving when they had the chance--and were never heard from again.

Five days down, and five days back.  Unib discovered a cave just off the beaten path that she would refer to as The East Gutter on her way home, but did not enter, instead continuing to claim her post.  Just before reaching the gates of Bootpatterns, the group was attacked by a horde of foul blendecs; Etur fought bravely, but with both his legs shattered beyond recognition, was killed.  At last, Unib and Tobul made it home.

Though finding the Queen was the same challenge it always has been, Unib was finally recognized as a champion.  For now...her adventuring days are over.  What lies in store for her companion Tobul is still unknown.

Alright!  I'm done.  File is HERE, Remember it needs to be put in Region 3 (so back up your own Region 3).

If I'm not mistaken, the current list after me is:

Ancient Whale
Sylverone
Sarpedon
Kaenori Kiko

Ancient Whale, you're up next!

[ September 29, 2007: Message edited by: Sowelu ]

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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Lightning4

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Re: Adventurer succesion game
« Reply #112 on: September 29, 2007, 07:01:00 am »

What an end... congrats on beating that damn ruin for me.

Ever find out what happened to that Swordsdwarf Morul? I left him at the ruin and could never find him. He probably just disappeared forever or something since I don't think he killed anything important.

[ September 29, 2007: Message edited by: Lightning4 ]

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Ancient Whale

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Re: Adventurer succesion game
« Reply #113 on: September 29, 2007, 12:33:00 pm »

Damnit! Real life sneaked up on me. It seems I have a speech to write and rehearse for Tuesday evening, plus a math exam on Monday, so I'm going to have to skip this one. My apologies.
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Sylverone

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Re: Adventurer succesion game
« Reply #114 on: September 29, 2007, 03:49:00 pm »

Ah, so that would probably make it my turn! Let's see what sort of insane adventures I'll be thrown into. Even better, let's see how many I survive!

I start my turn now.

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Sylverone

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Re: Adventurer succesion game
« Reply #115 on: September 30, 2007, 05:31:00 am »

Day1 of my first turn

========

Abhorsen Pimkastrol...
Nisa Imazanipa...
Their names were recorded, as well as their victories, but there was no record of their deaths. This puzzled
Rosmik "Watchedmyths" Kiwanxem, a female historian living temporarily in Bridestyles, in the country of
Cadopesor. She was what you might call a "field historian". Not really an archaeologist, but a traveling
historian who filled in gaps in historical records while traveling from place to place. She experienced
history rather than just reading it, and this gave her valuable fist hand knowledge above some others in
similar fields of study. Unexplained gaps in records bothered her, so she set out to fill them in when
others couldn't. And thusly, she was preparing to set off and find out for herself what had become of these
two modern heroes.

The nature of what she did required that she be able to defend herself, just like any traveler. She had the
proper training; she was a good mark with a crossbow, wasn't bad in hand to hand combat, could use armor, and
she could get around quietly when she needed to. She had remarkable strength, and was tough enough to take
care of herself.

Her first order of business was to find some traveling companions. Gisep Usushzilta, axeman, and Ebe Pantuma,
maceman, filled this need. They had heard of Abhorsen and were interested enough in his fate to agree to
follow Rosmik. So the three prepared to set out. Since Abhorsen's last known location was the ruin of
Planescreams, that was their destination. It was the 25th of Sandstone, 1055. The trees were bright with the
colors of autumn, and it was good weather for traveling. They began moving west, searching for information
about Planescreams.

They stopped shortly in the town of Dukaatek in hopes of learning some information. Unfortunately they found
none. Even worse, Planescreames didn't appear to be on Rosmik's map. Also, it wasn't known where Abhorsen had
been before departing to the ruin. Why were there so many holes?! Rosmik was frustrated, but they kept
traveling; maybe they'd get lucky.

They kept moving, always west for days. They would stop at towns and ask anyone with knowledge about the
ruin, but no one had ever heard of Planescars. Then, on the 10th of Timber, they were attacked while traveling
through the hills of Ekxoxsmastbosto Osmosp (?!). They hadn't been attentive and had been surrounded by a pack
of wolves. Rosmik was surprised and began to back away from the wolf nearest her, but then she heard Gisep
fighting. She couldn't leave those two alone against a pack of wolves, even if they were fighters. She took
aim and fired at the wolf chasing her. She hit it in the stomach just as it reared up to sink it's teeth into
her ribs. A difficult scuffle ensued, during which she took some heavy damage. The wolf tried to go in for
the kill once, closing it's laws around her head. She somehow managed to break its grip, but knew that she
would never again see out of her left eye.

She could hear Gisep's shouts as he was assulted by other members of the pack. Then he suddenly became silent,
and she was swept by a torrent of horrifying thoughts. In a daze, she pulled herself away from the wolf and
jumped to her feet, despite the burning pain it caused her. The wolf jumped at her and tore at her face, but
she felt nothing. The wolf collided with her, but somehow she moved just slightly andthe wolf was shoved to
the ground at her feet. She grabed it around the neck just as the maceman ran up to her, a terrible look in
his eye. He swung at the wolf with unnatural power. The wolf's head was completely smashed. but there were
others; and they were coming straight towards Rosmik and Ebe.

Rosmik didn't understand; why did this all seem so far away? why was her pain gone? She raised her crossbow
and aimed for one of the wolves. It all seemed like a dream, everything moving so slowly... She fired once,
the bolt passing into the wolf's ribcage and out the other side. 'One down...' She noticed passively that one
of the wolves was tearing at her stomach. She felt sick and threw up as the wolf got a solid hold on her lower
body. Her vision wavered as she saw Ebe coming to help her. Somehow she managed to lift her crossbow once
again. She fired bolt right into the wolf's own stomach, causing it to become sick. Neither of them were in
any condition for fighting; it was up to Ebe's mace to finish it.

He smashed one of the wolf's legs before putting all of his strength into another heavy blow that completely
destroyed the wolf's lower body. Finaly, there were no more of them...

Rosmik just laid there. She didn't know how long, but when she finally felt she could move, all of her major
bleeding had stopped. She was badly cut and torn from head to toe, but she would survive. As she laid there,
she asked the maceman what had happened to Gisep; he had been assulted by three of the pack, and he had only
been close enough to help her... Rosmik closed her eyes again and thought to herself. Gisep was dead, she was
very badly but not mortally wounded, and Ebe... She suddenly realized that he had killed three of the wolves,
and he was completely unhurt. He blamed it on his armor, but what about that look she had seen him get when
he was fighting...

She got painfully to her feet and they set off toward a town they had passed by a few days ago. But their
trial was apparently not over; once again they were beset by wolves. This time there were five. Rosmik was
quickly faced against another wolf in melee range. She fired at it, but the bolt hit the wolf in the paw.
She had to jump back at the last moment to avoid being bitten.

Then she saw it. Ebe was doing it again...

[Note that I removed the text about my character from this screenshot so it wouldn't distract from the important bits.]

Meanwhile Rosmik was only able barely keep out of the wolves' reach. She clobbered one with her crossbow in
desperation, and actually managed to get a good hit. After that she was back to dancing around, trying to
fire when she had a chance. Losing her left eye had killed her aim, however, and she missed twice. The third
try was a charm, however, and she managed to hit one in the leg. But then, once again she felt jaws close
on her stomach. Another wolf bit down on her left hand. They both shook her, tearing bits of flesh away.

Out of seemingly nowhere Ebe came. He bashed a wolf in the back leg, then hit it with all of his running
force, throwing it to the ground. Then, just like last time, he hit a wolf that was attacking Rosmik so hard
that it actually flew through the air away from her. Now there was only one left.

The strange look left Ebe's eyes, and he slumped in exhastion, his guard down. Before he or Rosmik could
react, the wolf was on him, tearing at whatever it could get at. He knocked it away once with his sheild, but
it came back and just kept attacking. It got a good hold on his hand and began to pull at it violently.

In a sudden burst of stength, Rosmik hit the wolf with her crossbow. The blow actually knocked the wolf away
from the bleeding Ebe, and Rosmik stepped over him, intent that the wolf would not have any more chances to
harm him. She swung again and again, bludgeoning the wolf with her crossbow until it no longer moved.

Once again, despite what happened at the end, Ebe had defeated almost all of the enemies but one, which Rosmik
had dealt with. She supported him as they limped away, noting that--to her great shock--he too was now
missing his left eye.

They traveled the rest of the way to the town without speaking. After they had been resting in the town for a
while, Ebe approached Rosmic with a sad look in his eyes. He felt guilty that he had not been able to save
Gisep. Rosmik suggested that they go and collect his belongings, and his body if it was still there. He
nodded agreement. However, as they searched the wilderness, they were unable to find the axeman's body or
equipment, or Ebe's mace, which they had not thought to retrieve after the previous battle.

In the end they decided to continue their original quest. Since Gisep had died while journeying with them for
that goal, they would continue until either they fell as well, or they had finally achieved it.

So they continued west. Only to be assailed by wolves again. Rosmik now wondered if they had been cursed from
the moment they set off on this journey. First four wolves, then five. This time there were six, and every
one of them ran straight for Rosmik, malice in its eyes.

Rosmik began to run, thinking of nothing but getting away. She ran past Ebe, calling to him to follow. He
didn't move. She kept running. Then she stopped. 'He's fighting them... so that I can escape?' She turned and
planted her feet. 'So he's going to die for my sake?'

"THAT'S...NOT...GOING...TO...HAPPEN!!!", she screamed, running at full speed towards the two wolves that
hadn't stopped to fight Ebe. She swung her crossbow like a maul, pounding at the beasts, not even bothering to
fire a shot. The pounded the first wolf's ribcage in, then proceeded to destroy the second wolf's hip, the
sheer shock killing it. Without hesitation, she continued toward the group surrounding Ebe. She began to beat
at one of the beasts. When it turned around to snap at her, she simply dodged and hammered it again. One more
pounding blow and it didn't move. Then she attacked another, charging full force. She hit it and then
shoulder tackled it, knocking it to the ground before swiftly ending its life. She charged the next one with
similar results. Then the third, until none but Rosmik and Ebe moved.

It was then that they swore never to abandon one another. The feelings between them had changed. Neither
could have survived without the other, and they knew that if events continued as they were, neither would be
able to live without the other by their side. They were correct.

Shortly after, wolves attacked them again, and once again they killed every one. Rosmik was glad she had a
sturdy crossbow, built for both ranged and close-combat use, because she found that she could--strangely
enough--do more damage faster if she didn't even bother to use bolts.

They traveled a short ways northwest after encountering impassable mountains. This led them to the dwarven
mountainhomes of Nomalokol "Staffvoiced". Maybe the dwarves might have maps that they didn't? Alas, they did
not, leaving the party of two no closer to their goal. Soon after during their travels, they found an
uncharted cave. Out of spite for their lack of direction in their search; they called it "Brainholes".
« Last Edit: November 07, 2010, 07:41:32 pm by Sylverone »
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Sylverone

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Re: Adventurer succesion game
« Reply #116 on: September 30, 2007, 05:37:00 am »

They then went east from this cave, having followed the mountains a good ways north. Soon they saw a human
town in the distance. Upon reaching "Silverpulley", They discovered that their reputation preceded them.
Rosmik thought grimly that she would probably become best known as a wolf slayer if this kept up.

They traveled for many days, moving north and west, looking for any sign or rumor concerning Planescreams.
None revealed itself, and there were no exciting happenings except for the discovery of another uncharted
cave. It was located in the middle of nowhere surrounded on all sides by "The Mindful Swamp of Hames".
Because of its position, The two travelers named it Stalconehrathusan, "The Armored Unseen Heart".

Eventually they began to travel east. These swamps were so large, and there were no settlements in them.
Eventually they reached "The Bright Crazy Forests", where they were attacked by a cougar, which they quickly
dispatched. This situation repeated itself after a day's more travel, and then after that they were once more
attacked by wolves. There wer only three, however, and they were easily dealt with.

However, the same was not true for the next pack of wolves. This time there were seven, and when one of them
knocked Rusmik unconscious, it spelled the end of both of them. They had promised not to abandon one another,
and neither did, but since they were no longer fighting together, the source of their strength was destroyed.
Thus ends the tale of Rusmik "Watchedmyths".

========

Talk about an anticlimax, right? Well anyway, I'm going to list some odd coincidences that occurred during my
first three battles with the wolves. It's a bit weird.

1.In the first battle, one character died, one was badly injured but survived, and the third was unhurt.
2.In the first battle, Ebe saved Rusmik by hitting an enemy so hard it flew off of the screen. The exact same
 thing happened during the second battle.
3.In both of the first two battles, Ebe killed every wolf except for one, which was then killed by Rusmik each
 time. In the third battle it was more than reversed when Rusmik beat every wolf to death with her crossbow.
4.In the first battle there were four wolves; in the second there were five; and in the third, there were six.
5.In the first battle Rusmik lost her left eye. In the second battle, Ebe lost his left eye.

Anyway, although I sort of like the story, I personally feel like I rambled too much, particularly at the
beginning. It made it really long, and I want to avoid that on my second day so that I'll be able to go
through more adventurers.

Also... does the fact that I only did actual dialogue once for the characters mess with the story at
all? I think its sort of weird, and I'm going to try and avoid it in my next stories, but I'd like an opinion.
« Last Edit: November 07, 2010, 07:49:24 pm by Sylverone »
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Sarpedon

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Re: Adventurer succesion game
« Reply #117 on: September 30, 2007, 10:09:00 am »

That was quite the story!  I don't think that the limited dialogue detracted from the story though.  Keep it up!
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Lavastine

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Re: Adventurer succesion game
« Reply #118 on: October 01, 2007, 04:24:00 am »

quote:
They better start calling me the giant killer or something. I wonder if I could get armour made from their bones? Worth investigating!

quote:
Surely he could find work as some sort of... thing.

These had me breaking up, god damn funny stuff man!

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Sylverone

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Re: Adventurer succesion game
« Reply #119 on: October 01, 2007, 05:25:00 pm »

Day2 of my 1st turn

========

Teshil Turotcadem, "Thunderblood", was a boastful man with a fiery personality. He was friendly enough, and
generally honest, for the most part. He had practiced with a sword since had was young, eventually graduating
to armor use. Once his basic training was complete, he had worked as local hunter, honing his skills in the
closest thing to field combat that was available to him. It was on the 22nd of Moonstone, 1055, that he
decided he was finally ready. He went to the mayor and gave his request. With a twinge of sadness, the mayor
agreed that he was ready. He would travel East, toward "The Ocean of Radiances", and act as a warrior for
the towns along its coast. On his way, he would stop by Tistol to see if they were troubled in any way. So
he left the town of Helmsplant, alone.

He traveled southeast over The Lucid Hill and The Big Crazed Dunes before reaching Tistol. It wasn't a
very large town, but it was quaint, and--judging by the mayor's words--not without problems. Apparently the
locals were getting worried about a cave nearby, called Stabbedhole. It was rumored that a cyclops lived
there. Teshil discovered that the rumor was true when the mayor lowered his voice to a whisper and said, "I
want you to kill Uno Bloodivy, the cyclops." "No problem," The swordsman said.

Teshil, despite his boasts, was not all talk, nor was he all muscle; he knew when he was going to need help.
He went into the town to gather local warriors willing to help him. So as not to stir up the townsfolk, they
gave the explanation that they were going out to hunt. He was joined by Fensast "Diewhispered", spearman; and
Age "Rimtempest", swordsman. The three then departed for Stabbedhole.

They crossed "The Long Molten Memory-Desert of Stars", named for its unforgettable burning heat, and the vast
expanse of stars that could be seen from there at night. They could smell the sea nearby when they reached
the cave, in the dead of night.

:)
« Last Edit: November 07, 2010, 07:50:57 pm by Sylverone »
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