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Author Topic: Modular Units: a Mercenary tale of Mechs, Missions, and Money  (Read 2830 times)

Nakéen

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Modular Units: a Mercenary tale of Mechs, Missions, and Money
« on: September 09, 2024, 07:40:42 am »

Modular Units: a Mercenary tale of Missions, Mechs, and Money

A mech game where you play as a mercenary fighting for money, and maybe morals even if morals don't fill an empty belly.
Fulfil questionable contracts, earn money and invest that money to fulfil even more questionable contracts. Earning even more money in the process.

As said in the title: Missions, Mechs, and Money. The three essential M's in a mercenary's life.


SETTING
Spoiler: Introductionary Blurb (click to show/hide)
Spoiler: Factions (click to show/hide)
Spoiler: Main Manufacturers (click to show/hide)

COMBAT SYSTEM
This game uses a 2d6 to determine success or failure.
Spoiler: Pilot Skills (click to show/hide)
Spoiler: Combat Flow (click to show/hide)
Spoiler: Default Targeting (click to show/hide)
Spoiler: Attack Order (click to show/hide)
Spoiler: Detection and Stealth (click to show/hide)
Spoiler: Hit Table (click to show/hide)
Spoiler: Part Damage State (click to show/hide)

Must read! Build a MU: Modular Units Explained
Spoiler: Quality Rating (click to show/hide)

Sign the below documents to complete your contractual servitude
Spoiler: Recruitment Forms (click to show/hide)
Spoiler: WMB Starter Catalogue (click to show/hide)
« Last Edit: September 13, 2024, 06:11:48 am by Nakéen »
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #1 on: September 09, 2024, 07:41:12 am »


HUB MERCENARIES FOR HIRE

Mercy Smith "Caliber" [Reach Heaven] - (VermilionSkies)
Spoiler: Mercy Smith "Caliber" (click to show/hide)
Spoiler: MU: Reach Heaven (click to show/hide)

Rom-333 "Drifter" [BAD JOKE] - (Prophet)
Spoiler: Rom-333 "Drifter" (click to show/hide)
Spoiler: MU: BAD JOKE (click to show/hide)

Zereth "Sovereign" [SOVEREIGN] - (Hawk132)
Spoiler: Zereth "Sovereign" (click to show/hide)
Spoiler: MU: SOVEREIGN (click to show/hide)

Derek "Sting" [Long Tom] - (The Canadian kitten)
Spoiler: Derek "Sting" (click to show/hide)
Spoiler: MU: Long Tom (click to show/hide)

Lu ██████ "Wrecker" [RD-RM 959129563] - (Egan_BW)
Spoiler: MU: RD-RM 959129563 (click to show/hide)

Charles Chauffrey "Iron Wrath" [JACK_OF_HEARTS] - (BlackPaladin99)
Spoiler: JACK_OF_HEARTS (click to show/hide)
« Last Edit: September 10, 2024, 11:03:32 pm by Nakéen »
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #2 on: September 09, 2024, 07:41:28 am »

« Last Edit: September 10, 2024, 06:57:33 am by Nakéen »
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #3 on: September 09, 2024, 07:42:17 am »

reserved
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #4 on: September 09, 2024, 07:44:48 am »

Last reserved post
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VermilionSkies

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #5 on: September 09, 2024, 09:28:59 am »

Spoiler: PILOT (click to show/hide)
Spoiler: MECHA (click to show/hide)
I... think I did this right? The rulebook is a little ominous.
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #6 on: September 09, 2024, 03:04:54 pm »

Spoiler: PILOT (click to show/hide)
Spoiler: MECHA (click to show/hide)
I... think I did this right? The rulebook is a little ominous.

You did well, I will adjust and clarify your mech sheet. That's on me for failing to properly convey the mechanics.
- Handling and Profile are applied per part.
- Set Bonus: this is a bonus you can obtain by using a certain number of parts from the same manufacturer.

Adjusted, your Profile thus becomes 7 (3 Standard Parts, 1 Light Part).
As for your Handling, it becomes 0 (1.5 from Parts, -2 from Set Bonus).

I will edit some clarifications in the rules.

Spoiler: MECHA (click to show/hide)
« Last Edit: September 09, 2024, 03:09:06 pm by Nakéen »
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #7 on: September 09, 2024, 08:12:06 pm »

Addendum. I made a few mistakes in the rules, and forgot to clarify some mechanics.

Weight Class
To determine the Weight Class of a Unit, use the base profile of the Body Parts without taking into account any Profile addition/reduction.
The sum of this base profile determines the Weight Class of the Unit as follow:

Light = 5 base profile or lower
Standard/Medium = 9 base profile or lower
Heavy = 10+ base profile
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VermilionSkies

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #8 on: September 09, 2024, 08:14:34 pm »

I was considering making a heavy pilebunker brawler, but then I realized that I am cripplingly poor.
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Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #9 on: September 09, 2024, 08:24:29 pm »

I was considering making a heavy pilebunker brawler, but then I realized that I am cripplingly poor.

It's all good, more parts will be available later on, and I will let players reset their skill points after the tutorial run.
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Prophet

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #10 on: September 09, 2024, 09:21:19 pm »

Spoiler: Pilot: Drifter (click to show/hide)

Spoiler: Mech: BAD JOKE (click to show/hide)
« Last Edit: September 09, 2024, 09:26:43 pm by Prophet »
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Egan_BW

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #11 on: September 09, 2024, 09:54:35 pm »

Manman starts yet another game. Alright, let's see this. :p
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Hawk132

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #12 on: September 09, 2024, 09:55:18 pm »

Spoiler: Pilot - Sovereign (click to show/hide)

Spoiler: Mecha - SOVEREIGN (click to show/hide)
« Last Edit: September 09, 2024, 11:21:15 pm by Hawk132 »
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

Nakéen

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #13 on: September 09, 2024, 09:56:30 pm »

Manman starts yet another game. Alright, let's see this. :p
It's a mech game, you are obligated to participate :p

Spoiler: Pilot: Drifter (click to show/hide)

Spoiler: Mech: BAD JOKE (click to show/hide)
Spoiler: Pilot - Sovereign (click to show/hide)

Spoiler: Mecha - SOVEREIGN (click to show/hide)
Both are good!
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The Canadian kitten

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Re: Modular Units: a Mercenary tale of Mechs, Missions, and Money
« Reply #14 on: September 09, 2024, 10:32:01 pm »

Spoiler: Pilot (click to show/hide)

Spoiler: MECHA (click to show/hide)

I feel like i made a mistake somewhere but can't figure out where...
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