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Author Topic: Bring Your Own Alignment - Game Over  (Read 8893 times)

juicebox

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Re: Bring Your Own Alignment - D2
« Reply #285 on: September 28, 2024, 05:13:10 pm »

So I just accidentally deleted my whole plan, time to type it up again.

How's this look to everyone?

Presumptions:  Juice can win while dead, just needs me to be dead before I win.  Anyone who can win while dead can also win after being eaten by Verm.  There is no alignment change in play; nobody lied about their wincon or loss conditions.

Verm eats dead CM D2.  Elim Juice D2.  Verm targets Tric N2 (no wound on Vamp).  I cancel my plan to squash Tric's actions.  Tric feeds on FoU and does whatever to Imp (hope it's not too disruptive).

Tric wins D3.  No undead left in play; CM wins D3.  Verm eats dead Juice. Elim ImpJuice wins N3.  Fou turns Vamp N3 and feeds on Verm; Verm targets MaxFoU hopefully achieves the last needed way to get the 4th modifier somehow (I don't know what this is)

Vote Yes D4.  Verm eats dead ImpMax wins N4.  Imp wins N4.  Verm targets FoUFoU eats the candy N4, gaining 2 modifiers, I hope this gives FoU 4.

I sure hope FoU wins D5.  Verm wins D5.

Snags:  What delayed actions about to happen from Juice, which may/may not cause additional early undead.
Snags:  I don't know how FoU gets that 4th modifier, hopefully FoU knows or someone shares.  Hope it didn't die with CM.
Snags:  If anyone lied about their wincon, they may not like this plan.
Snags:  Tric might want to remind me not to roar at a dragon, and might be able to meddle with me somehow N2 in a way that harms 1+ wincons.

Here's a possible plan that prioritizes Max winning ASAP.  If Tric plays nice, it requires 1 extra day instead of ending D5.  If Tric wants to mess around further, it requires being played out all the way to D7 (but everyone still wins, including Tric; I'm not motivated enough to look for the path where only Tric loses [It probably can be found, I just love the idea of everyone who can winning and rewarding honesty and cooperation where possible, I don't even wanna look for it]).

I am not as happy with this plan, it has some wiggle room for error and less people alive to fix mistakes if any.  I must die before I win or Juice is forced to lose.  With so many folks not undead it's easier to get the undead out fast so CM can win early - Juice and Tric are our only known undead in play.  Getting rid of them both ASAP removes most of the chaos from the game and makes the end smooth and fast, with plenty of flexibility if Tric throws one last wrench his final night with the first plan I suggested.

But here's the fastest way everyone can win if we get Max out ASAP:

Verm eats dead CM D2.  Elim Juice D2.  Verm targets Max N2.  I squash Tric actions and FoU agrees not to target Tric .

Vote Yes D3.  Verm eats dead Juice Max wins N3.  I pin Tric again and FoU targets Tric with something that is NOT MIRROR; alternatively we allow Tric to act - it's kind if Tric will agree to feed on BOTH FoU and VermVerm targets Tric .

Tric wins D4.  CM wins D4.  Elim Imp D4 but only if Tric actually fed on BOTH FoU and Verm Juice wins N4.  Imp wins N4 as both Verm and FoU become vamps.   FoU mirrors VermVerm targets FoU.

Verm eats dead Imp D5.  Verm wins N5. FoU eats her candy for the last two modifers needed N5.  (this is needed to be delayed to here, my candy means FoU would paralyze Verm whenever she targets him.  FoU can't eat my candy before she uses her mirror on Verm or else Verm is forced to lose; FoU can eat that candy any night so this is just an exercise in patience)

FoU wins D6.

IF Tric didn't feed on both FoU and Verm then he probably didn't feed on either, here's how we'd fix that mess:

Tric wins D4.  CM wins D4.  We shake our heads at Tric for not having helped speed up this mass win.  Imp turns FoU into a vamp N4 (FoU is vamp as of D5).  Verm targets FoU N4.

Elim Imp D5.  Juice wins N5.  FoU mirrors Verm N5.

Verm eats dead Imp D6.  Verm wins N6. Imp wins N6.  FoU eats candy N6, having been a hero to delay winning this long so others could win too.

FoU wins D7.

If someone lied or didn't mention some crucial detail about their wincon or loss conditions, just speak up.

The biggest wildcard might be whatever delayed actions are coming from Juice because of Tric's tricks.

What are the odds, if Juice lied about his wincon and doesn't correct it today while plans can be made, that these plans randomly meet Juice's wincon?  If it does, who cares, nobody loses, be sneaky and tricky for fun, we all still win!  Juice's role in this plan has the least room for doing stuff that could change things.

Tric's further tricks could be a delay, if there are further tricks from Tric.  I hope Tric agrees to make this easy.

I do really need to hear from Tric if Juicebox's delayed actions happen after Juice's death today or if death stops them;

I need to hear if Juice can win while dead;

I need to hear what Juicebox's delayed actions are in case Tric doesn't tell us if they happen after Juice-death or not, or if Tric's still being tricky there.

I need to hear any mistakes folks see in the plans, any outright refusals for people to follow their scripts, any other curveballs or surprises we get coming.


FoU, preemptive huge gratitude if you follow the plan.  It asks the most of your patience to ensure everyones' win.  Thanks to all who choose to permit a group win.

Last night I attempted to bite you and Verm, so if my actions go through. these plans won't work as written, unless you lied about the wound or it was somehow healed.

This is the plan I can up with:

1. We all vote  No Elimination

2. Imp gives Verm a candy

3. Verm nibbles on Max

4. Tric targets Imp and Max

5. Max and Fallacy can do whatever they like, so long as it doesn't interfere with any of the above actions

6. D3  I win, everyone alive votes yes

7. N3 Verm becomes a vampire and targets Tric and CM's dead body

8. N3 Tric targets Verm and Fallacy

9. Fallacy uses his Mirror Stance on Verm

10. D4 Everyone wins

This plan is based on the assumption that Fallacy's Mirror Stance copies all modifiers and not just one. If it can only copy one then I just bite him tonight.












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Imp

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Re: Bring Your Own Alignment - D2
« Reply #286 on: September 28, 2024, 05:19:24 pm »

Plan's got a load of holes.

Verm can't eat candy.  Besides which, I can only give candy once unless someone refills my 1-shots.  Happily, I gave one to FoU.

You can win when dead, right?  You only need me dead through any means, like elim, right?

I 'somehow' took care of my wound last night, I discussed yesterday more than once that this was something I was considering doing.
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TricMagic

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Re: Bring Your Own Alignment - D2
« Reply #287 on: September 28, 2024, 05:31:14 pm »

Proof of one that's just to survive I suppose.
Note, actions will not go off if Juicebox dies today.

... Juice's plan is not a good thing since it tells me to wait a day before winning when I'm already in position to win. [D3 I Win] is correct in their plan, cause Blood Potentate will activate, giving them extra voting power. [Day 4 Everyone Wins] is incorrect, cause at that point there will be enough vampires around they're effectively a king.

Like, Juice. I don't have to go along with any plans. The only one who stands a chance in hell of stopping me is Vermillion. Maybe Max/Imp. I'm perfectly willing to go with Imp's cause it's fun and fulfills my wincon. You're delays me for no reason whatsoever. I don't even need to do two actions in it....

I can actually ask if double wounding kills. I have that ability now.
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Imp

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Re: Bring Your Own Alignment - D2
« Reply #288 on: September 28, 2024, 05:50:49 pm »

Proof of one that's just to survive I suppose.
Note, actions will not go off if Juicebox dies today.

... Juice's plan is not a good thing since it tells me to wait a day before winning when I'm already in position to win. [D3 I Win] is correct in their plan, cause Blood Potentate will activate, giving them extra voting power. [Day 4 Everyone Wins] is incorrect, cause at that point there will be enough vampires around they're effectively a king.

Like, Juice. I don't have to go along with any plans. The only one who stands a chance in hell of stopping me is Vermillion. Maybe Max/Imp. I'm perfectly willing to go with Imp's cause it's fun and fulfills my wincon. You're delays me for no reason whatsoever. I don't even need to do two actions in it....

I can actually ask if double wounding kills. I have that ability now.

Juice's plan is full of holes.  I just named a few.  It has so many.  It doesn't even track each player's win and loss conditions through each day/night.

If we don't elim Juice today, CM will lose.

The only chance CM has to win is if all vamps/other undead are out of play at the same time.  If everyone's honest, the only current undead are Juice and Tric.  We elim Juice D2 then get Tric won or dead before there is another vampire in play, that's really the only hope CM has for us to win.

If we don't elim Juice D2, then both I and Verm become vamps as of N3.  Elim me today causes Juice to win start of N3, before Verm can target Juice, Verm loses, likely FoU loses, very few should support that plan if anyone.  Verm is gonna take a long time to win, making it a VERY long time before either Max or FoU finally win if they agree to cooperate and wait that long, not a vamp so CM wins too.

CM at least got to play and take action, but I'd still like her to have a chance to win with the rest of us if we can, and I think we can.

Tric, you can't double wound by yourself.

You can and should ask, but you can only double action if you target two different targets.

If you mean stacking bites on multiple people with Juice or anyone else, yep, you absolutely should check how that works, though if you have the wound text (do you?  You should if you've been honest) you see right there how it works.  Asking is still great.
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For every trouble under the sun, there is an answer, or there is none.
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If there is none, then never ever mind it.

Imp

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Re: Bring Your Own Alignment - D2
« Reply #289 on: September 28, 2024, 05:58:11 pm »

The only one who stands a chance in hell of stopping me is Vermillion. Maybe Max/Imp. I'm perfectly willing to go with Imp's cause it's fun and fulfills my wincon.

I note there's stuff I don't understand or that Tric didn't tell us but alludes to with that.

I have no idea how Verm can possibly stop Tric.  I know how I can; potentially Juice and maybe at some point but not right now FoU can (and FoU helps me 'stop' Tric if we decide to do that by not targeting Juice at all for a while).

I have no idea how Max can possibly stop Tric.

So I don't know if Tric's off in weird-land or if Tric's discussing stuff not previously revealed or what.

Care to explain, Tricster?
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TricMagic

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Re: Bring Your Own Alignment - D2
« Reply #290 on: September 28, 2024, 06:01:30 pm »

Ah, right. Just getting paranoid I guess.

Vermillion's actions are a complete unknown, so they could have anything. The only way you could stop me if I just went for the win is a roleblock or redirect me I think, or just commuting out.... Which is first, redirects or roleblocks?

Yeah, not really thinking. By the same manner Max could have anything. shrugs.
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VermilionSkies

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Re: Bring Your Own Alignment - D2
« Reply #291 on: September 28, 2024, 06:05:01 pm »

I have no issues with the plan Imp has set out so far.
I have, infact, truthfully fullclaimed my role. All of my actions have been known since last day.
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Imp

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Re: Bring Your Own Alignment - D2
« Reply #292 on: September 28, 2024, 06:06:50 pm »

Ah, right. Just getting paranoid I guess.

Vermillion's actions are a complete unknown, so they could have anything. The only way you could stop me if I just went for the win is a roleblock or redirect me I think, or just commuting out.... Which is first, redirects or roleblocks?

Yeah, not really thinking. By the same manner Max could have anything. shrugs.

Me, Tric.

If I target you.  I do to you kinda what you did to Verm last night.  In a way that means if you do to me what you did to Verm, I think I win that contest, not you.

It doesn't matter what I do to you.  If I target you, you can't act.  This is another reason why we should be interested in maybe elim Juice today; he likely is in that condition too.  Except he can't stop me, and I probably can't stop him.  Except by elim.

Good news is I want you to win, eventually, Tric.  I just don't want others to lose because of the timing of your win.

Unless Verm loses.  If Verm loses I might not want you to win anymore, unsure if I can ensure you lose but I probably find out.  So let's help Verm win.  You can try any night actions you want, that's on me to stop you if I can.  Or you can cooperate, but your day votes help if you choose.
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For every trouble under the sun, there is an answer, or there is none.
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If there is none, then never ever mind it.

Imp

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Re: Bring Your Own Alignment - D2
« Reply #293 on: September 28, 2024, 06:14:08 pm »

I have no issues with the plan Imp has set out so far.
I have, infact, truthfully fullclaimed my role. All of my actions have been known since last day.

Verm.

Why are you not already voting Juicebox?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Bring Your Own Alignment - D2
« Reply #294 on: September 28, 2024, 06:21:03 pm »

I don't really trust juicebox here. Why should I believe his wincon is to kill Imp when he has lied about it once already?

Max.

I expect I can get Verm and maybe FoU to agree to elim Juice today.

Tric can't change his vote as far as I know.  You can.

Juice reasonably votes Yes to tie vote at 3-3 to save his life (despite a plan that should work fine if his wincon claim is true; he still hasn't said if he needs to be alive to win, but if he gets VOTES then he should be able to win by VOTE, like voting me out; unclear why he'd need to be alive but I also don't trust him and think elim of Juice is extremely wise today and gives huge control back to people not Juice, since apparently there's the stacked actions about to happen that Juice for sure can use if he doesn't die far as I understand).

I hope you'll take a Juice elim over a tie that becomes a no elimination; I am thrilled if you agree we work towards a win of everyone based on currently claimed wincons (I'm fine if someone cannot or will not be honest and thus loses; let the honest win, all of them, if possible).

You've played excellently to my preferences.  You winning is very important to me; not screwing you over is very important to me in my eyes and expectations for our future.  I understand if you bug out if you think you can but man I'd love you to help us elim Juice.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

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Re: Bring Your Own Alignment - D2
« Reply #295 on: September 28, 2024, 06:28:45 pm »

Funny, I wasn't sure anyone was gonna notice that about Tric.

I'm pretty checked out but I'll make whatever vote is needed to prevent a tie. I'm comfortable with a juicebox lynch.
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Imp

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Re: Bring Your Own Alignment - D2
« Reply #296 on: September 28, 2024, 06:37:08 pm »

Fallacy, will you pretty please vote Juicebox and keep your vote there today?  I think we need to elim Juice.

I'm already committed to doing everything possible to help ensure you (and everyone else) win, FoU.  You can be the last alive and still win, yes/no?  If not I need to know so can refactor timing of when people do stuff.

Please don't eat BOTH of the candy you already mention having until after Verm's won, as you're the last person he's scheduled to nibble if we all are going to get to win.  I will personally [vampire] you when I allow Tric to act again or the night after.

Please don't target Tric even if you can target others until we agree, it won't be tonight or today, please please please.  Let's discuss and plan when; we can maybe keep him from acting until it's time for his win then just ensure he wins, or allow him to act (hopefully just towards that win).  Your job in that is not to target him with anything until he's scheduled to win (probably N3), please.  If you can't target him ever, I understand and have another plan.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

VermilionSkies

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Re: Bring Your Own Alignment - D2
« Reply #297 on: September 28, 2024, 06:41:03 pm »

Ah, right, the vote.
Juicebox
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Maximum Spin

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Re: Bring Your Own Alignment - D2
« Reply #298 on: September 28, 2024, 06:45:38 pm »

juicebox

So for this plan to work, Verm needs to target someone else tonight and then I'll win two (or was it three?) days later, right? I guess that's fine.
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Imp

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Re: Bring Your Own Alignment - D2
« Reply #299 on: September 28, 2024, 07:01:09 pm »

FoU, I also need to know how mirror stance works.  Like, in detail; can you choose not to use it?

Would you choose not to the night Tric targets you?

Here's the issue.  For CM to win, we need a day when no undead are alive.

The fast way for CM to win is a dead Juice, a won or dead Tric (He would be revived, he can't win while dead).

If you auto-take modifiers, then [vampire] Tric will auto-give that to you.  You go undead.... instantly?

And CM can't win until you've left play.

In that case, it's probably on Verm to please agree to delay eating me.  Just leave me lie until Fal wins, all others have won.  Eat me and done.

I know I can't act from beyond the grave, but also I wouldn't mess the all wins plan up anyway.

That's also how the plan modifies if Fal can't win if last alive.  Verm, you can win as last alive, yes?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.
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