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Author Topic: Worldgen slider for more permissive/restrictive laws  (Read 117 times)

Egan_BW

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Worldgen slider for more permissive/restrictive laws
« on: August 27, 2024, 11:45:25 pm »

This is a suggestion for once codes of law are more fleshed out. When playing fort mode, you're playing as 'the official will of the fortress', and can generally only do things which the government of the fort could order. Probably, when the laws used by the player civ are more variable, this will also have an effect on how much control the player is able to exert over their citizens. What laws your worldgen lawmakers decide to create can end up having a big impact on the game's difficulty, limiting your power to lock up troublemakers or exile less useful dwarves or keep more useful dwarves from leaving for better opportunities.

So I'm suggesting a slider to bias the laws made in worldgen either towards more control over citizens or more freedom, and this acts as a sort of difficulty slider for fort mode. It might also influence the difficulty of adventurer mode, but in the opposite direction, since you're on the other side of the government-individual relationship. An adventurer who used to be a serf with no right of movement might have to dodge the law just to do any adventuring at all! In contrast, playing as a site government, it could be useful to be able to order your laborers to not leave just because the fort smells like rotten entrails and the dead roam the surface and there's not enough booze to go around.
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