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Author Topic: Wagon death!  (Read 1752 times)

mickel

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Wagon death!
« on: August 16, 2007, 09:53:00 am »

R.I.P
""
767-1083
We'll never forget you.

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I>What happens in Nefekvucar stays in Nefekvucar.

mickel

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Re: Wagon death!
« Reply #1 on: August 16, 2007, 09:54:00 am »

Okay, I could have resized it a bit. I didn't even notice the white on the bottom. It's difficult to edit pictures in MS Paint.   :(
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I>What happens in Nefekvucar stays in Nefekvucar.

Shadowslasher

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Re: Wagon death!
« Reply #2 on: August 16, 2007, 10:09:00 am »

Wow, dwarf fortress wagons last hundreds of years...
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Haedrian

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Re: Wagon death!
« Reply #3 on: August 16, 2007, 11:29:00 am »

quote:
Originally posted by mickel:
<STRONG>Okay, I could have resized it a bit. I didn't even notice the white on the bottom. It's difficult to edit pictures in MS Paint.    :(</STRONG>

If you look at the bottom of the drawing area you'll see a box...

Move the mouse over it, it should turn into an arrow. click and drag it to shorten the drawing area.

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When life gives you kittens, make biscuits

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mickel

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Re: Wagon death!
« Reply #4 on: August 16, 2007, 01:23:00 pm »

I know. I just missed doing it at all for some reason. Probably was too upset about poor "".

I wonder what the heck happened anyway. I went into town and first thing I know, some humans are fighting some other humans, and then the wagon goes.

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I>What happens in Nefekvucar stays in Nefekvucar.

Keilden

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Re: Wagon death!
« Reply #5 on: August 16, 2007, 03:14:00 pm »

Human: Hey stranger we don't like wagons here.
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Dreamer

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Re: Wagon death!
« Reply #6 on: August 16, 2007, 08:05:00 pm »

I'd like to see a family tree of wagons, once that comes out.

" "" was upset by the death of a relative, lately."

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Exasperation

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Re: Wagon death!
« Reply #7 on: August 16, 2007, 08:17:00 pm »

I can just imagine a wagon throwing a tantrum and tossing all its contents at people.
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Eagle of Fire

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Re: Wagon death!
« Reply #8 on: August 16, 2007, 09:03:00 pm »

Maybe the wagon died of old age?  :p
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utunnels

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Re: Wagon death!
« Reply #9 on: August 16, 2007, 10:21:00 pm »

Oh, huge picture.   :eek:

Well, wagons can be selected by 'v' in fortress mode. So I assume they are actually special creatures?

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Sedil Locunad

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Re: Wagon death!
« Reply #10 on: August 16, 2007, 10:46:00 pm »

They are in the creature raws.
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quot;What am I?  ...Sorry, can''t answer what I don''t know."
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Trivia - My current online name is a dwarven translation of my regular online moniker.

Asehujiko

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Re: Wagon death!
« Reply #11 on: August 17, 2007, 01:55:00 am »

If wagons throw trantums and can go berzerk, i pity the noob who's near the one that carried the seed bags.
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Tremble, mortal, and despair! Doom has come to this world!
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Kagira

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Re: Wagon death!
« Reply #12 on: August 19, 2007, 11:27:00 pm »

You know what this means, don't you?

Thats right.

Its Wagon civ time.

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Grek

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Re: Wagon death!
« Reply #13 on: August 20, 2007, 12:48:00 am »

If you start a wagon fortress, what do they arrive in?
If you tear down all the wagons, does your fortress wither?
Can you select skills for your wagons?
How does the wagon metalsmith get there?
Will you get wagon migrants?
Will you start with 7 extra mules and horses?

Testing this now.

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Grek

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Re: Wagon death!
« Reply #14 on: August 20, 2007, 01:15:00 am »

UPDATE: After modding the corrct files, I started a new world. It got to about 270 canceled worlds before the game crashed.
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