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Poll

What would you like to see more of in this game?

Swordmasters.  Duh
- 1 (50%)
CHAINSAW CLERICS
- 1 (50%)
Muscle Wizards
- 0 (0%)
Batman Cops
- 0 (0%)
Soul Fists
- 0 (0%)
Beardomancers
- 0 (0%)
Killer Rabbits of Caerbannog (look it up)
- 0 (0%)

Total Members Voted: 2


Pages: 1 ... 3 4 [5] 6

Author Topic: SWORDMASTERS (6/~6)  (Read 3245 times)

Crystalizedmire

  • Bay Watcher
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #60 on: September 08, 2024, 02:21:28 pm »

"Uhh... I think I got here through creating an extraspatial corridor. Oh, sorry about being in your soup."
Climb out of the pot.
Spoiler: SHEET (click to show/hide)
Logged
she/her

Imp

  • Bay Watcher
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #61 on: September 08, 2024, 03:35:55 pm »

I conclude that 'storm' may be relative, and continue to walk, remaining calm as I wander.  After all, this tumble against the basket of apples and the seller's ire; that's sort of a type of squall.  I focus on calm awareness as I meditatively walk, seeking to maintain my focus on my connection to ALWAYS REMEMBER THIS.  I also vary between paying a lot of attention to what I hear, and trying to ignore sound; I'm unsure if the vision's significance is to disregard sound or pay more attention to it, so I consider and explore for clues.

EBWOP to:  Remember my character sheet!

Spoiler: CHARACTER SHEET (click to show/hide)
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

BlackPaladin99

  • Bay Watcher
  • The dark Knight of Eternity
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #62 on: September 21, 2024, 03:08:57 pm »

Turn 4

Spoiler: crazyabe (click to show/hide)

Spoiler: Egan_BW (click to show/hide)

Spoiler: Imp (click to show/hide)

Spoiler: VermilionSkies (click to show/hide)

Spoiler: King Zultan (click to show/hide)

Spoiler: Crystalizedmire (click to show/hide)

((I decided to change the way I run fights, to simplify it.))

Logged
We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Imp

  • Bay Watcher
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Re: SWORDMASTERS (6/~6)
« Reply #63 on: September 21, 2024, 03:18:30 pm »

Oh yeah, we're theoretically 'secret' from each other, I'll spoiler my action in case that helps.

Spoiler: Imp's action (click to show/hide)

Spoiler: CHARACTER SHEET (click to show/hide)
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Crystalizedmire

  • Bay Watcher
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #64 on: September 21, 2024, 06:35:24 pm »

Look around the place.
Spoiler: SHEET (click to show/hide)
Logged
she/her

Egan_BW

  • Bay Watcher
  • Normalcy is constructed, not absolute.
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Re: SWORDMASTERS (6/~6)
« Reply #65 on: September 21, 2024, 09:07:31 pm »

Proceed to the inner city.

Spoiler (click to show/hide)
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VermilionSkies

  • Bay Watcher
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Re: SWORDMASTERS (6/~6)
« Reply #66 on: September 23, 2024, 10:10:49 am »

"You can try to kill me... but I'm feline fine! IMPAWSIBLE YET UNDENIABLE!"
Utilize IMPAWSIBLE YET UNDENIABLE's super move to disable the Gunpriests long enough for me to disarm them, figuratively or literally.
Spoiler: SHEET (click to show/hide)
Logged

King Zultan

  • Bay Watcher
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Re: SWORDMASTERS (6/~6)
« Reply #67 on: September 25, 2024, 02:08:05 am »

Chase after the remaining Gunpriests and cut them down with DEFINITELY NOT GUN.
Spoiler (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

BlackPaladin99

  • Bay Watcher
  • The dark Knight of Eternity
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #68 on: September 26, 2024, 08:08:10 pm »

Just waiting on crazyabe
Logged
We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #69 on: September 27, 2024, 01:29:46 am »

My next target will be the holder of BIFURCATE WHOLE RAINDROPS, with NOT A SWORD I will strike them into unconsciousness.
Spoiler: SHEET (click to show/hide)
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

BlackPaladin99

  • Bay Watcher
  • The dark Knight of Eternity
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #70 on: September 30, 2024, 08:51:38 am »

Turn 5

Spoiler: crazyabe (click to show/hide)

Spoiler: Egan_BW (click to show/hide)

Spoiler: Imp (click to show/hide)

Spoiler: VermilionSkies (click to show/hide)

Spoiler: King Zultan (click to show/hide)

Spoiler: Crystalizedmire (click to show/hide)
« Last Edit: September 30, 2024, 08:55:53 am by BlackPaladin99 »
Logged
We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

King Zultan

  • Bay Watcher
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #71 on: October 01, 2024, 02:52:39 am »

"Aw fuck."
Fall back to where the first Gunpriests died and see if I can use their robes can be used as bandages, and also loot the corpses.
Spoiler (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Imp

  • Bay Watcher
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #72 on: October 01, 2024, 09:44:20 pm »

Spoiler: Imp's action (click to show/hide)

Spoiler: CHARACTER SHEET (click to show/hide)
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Egan_BW

  • Bay Watcher
  • Normalcy is constructed, not absolute.
    • View Profile
Re: SWORDMASTERS (6/~6)
« Reply #73 on: October 02, 2024, 02:49:44 pm »

"Okay. Here."
Release KILL CHOP DELUXE toward the thief. TRUST KILL CHOP DELUXE to KNOW what to do, for KILL CHOP DELUXE is a SWORD.
Meanwhile, call the chainsaw chief bad names and stick my tongue out at them.
And unspoiler my turn, please. THEY should witness my GLORY.


Spoiler (click to show/hide)
« Last Edit: October 02, 2024, 06:20:54 pm by Egan_BW »
Logged

Crystalizedmire

  • Bay Watcher
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Re: SWORDMASTERS (6/~6)
« Reply #74 on: October 02, 2024, 03:57:10 pm »

Walk towards the direction of the cliff wall
Spoiler: SHEET (click to show/hide)
Logged
she/her
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