Turn 20
TURNTURNTURN
As the vortex's clear and the forest is more visible one again, a battalion of Gnomes swarm into the forest, picking every fruit, veg, mushroom and tuber in sight. Huge handfuls of grubby goods are brought back to the empty Gatherer's hut, in a flurry of activity to fill the stores once more. A couple of the Worker gnomes started complaining about the limited diet, reminiscing of a time when they had something called proteeeen. Irregardless, the great grub pile begins to form once more, giving hope that starvation might be avoided. Alongside all this activity, many herbs were discovered and brought back to the Healer's Hut, and hung from the roof with care.
A new hut is built, and the newly recruited worker is immediately turned around before they can settle in, shooed off into the forest to learn the methods of the gatherers.
One Gnome attempts to make some sort of alcoholic concoction from mud to present to the spirits, but only succeeds in making a mud pie. Without a sacred space to present the meager offering, combined with it's low quality... well, this seems to
displease the spirits. But maybe being able to upset the spirits on cue could prove useful one day, so the knowledge is added to the collective Gnome memory. The afflicted worker paces in the mud pits, possibly incapable of climbing out in his afflicted state.
The dauntless mud gatherer's continue their thankless task, seemingly undaunted by the supernatural threat that briefly disrupted the village. Now that a semblance of peace has returned to the village, the Thinker Gnomes return to the discussion of Distillation with verve.
Resources: 9 / 35 Food [+6, +3 from Workers]
7 / 15 Mud [+2, +0 from sick Worker]
6 / 20 Herbs [+5]
8 / 10 Flint [+1]
2 / 10 Sticks [ 0 ]
2 / 10 Planks [ 0 ]
5 / 10 Mud Bricks [-5, +2 from Worker, +0 from afflicted worker]
2 / 10 Crushed Brick [ 0]
8 / 10 Putrefied Gunk [ 0, inedible]
3 / 6 Felled Tree [ 0 ]
1 / ? Strange Symbols [ 0 ]
1 / 3 Mudpies [+1]
1 / 3 Flimsy Shovel [1 Use(s) Remaining]
0 / 3 Flimsy Axe
Workers:
7 / 8 Workers
1 x Layabout Laborer
1 x Gatherer - Mud (1x Sick)
3 x Forager - Food
3 x Crafter - Bricks (1x Afflicted, Cannot Work)
1 / 1 Wise Man
Buildings: 5 x Mud Hut, Workers
1 x Workshop
2 x Gatherer's Hut - Food (20 x Food protected from Rot, increased Food capacity)
1 x Healer's Hut (10 x Herbs protected from Rot, increased Herbs capacity)
1 x Wise Man's Hut (Access to Research)
ResearchedCrude Tools (100%)
Big Mud Pile (100%)
Healing Arts (100%)
Think Tank (100%)
Woodworking (100%)
Brick Crushing (100%)
"Sacred" Mud Pies (100%)
Do one thing:>[] Forage for Food (chance to gain herbs)
>[] Gather Mud (chance to get flint)
>[] Fell Tree (100% chance to gain sticks)
>[] Find Strange Symbols
>[] Remove Strange Symbols
>[] Heal the Sick (requires: 2 Herbs)
>[] Crush Brick (requires: 1 Brick)
>[] Craft: Mud Brick (requires: 1 Mud)
>[] Craft: Mudpie (requires: 2 Mud)
>[] Craft: Planks (requires: 1 Felled Tree)
>[] Craft: Flimsy Shovel (requires: 1 Stick, 1 Flint)
>[] Craft: Flimsy Palette Knife (requires: 1 Stick, 1 Flint)
>[] Craft: Flimsy Axe (requires: 1 Stick, 1 Flint)
>[]Use Tool: Flimsy Shovel to Gather Mud (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[]Use Tool: Flimsy Palette Knife to Craft Mud Brick (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[]Use Tool: Flimsy Axe to Fell Tree (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[] Research: Crude Weapons [3/10]
>[] Research: Distillation [10/15]
>[] Research: Trapmaking [0/18]
>[] Research: Kiln [0/12]
>[] Research: Punishment [1/10]
>[] Build Hut, Hire Worker/Thinker - please specify (requires: 5 Mud Bricks, homes 1 Worker or 1 Thinker)
>[] Build Cruck House for a Worker/Thinker - please specify (requires: 6 Planks, homes 2 Workers or 2 Thinkers, or 1 of each)
>[] Build Gatherer's Hut (requires: 5 Mud Bricks)
>[] Build Healer's Hut (requires: 7 Mud Bricks)
>[] Build Bigger Mud Pile (requires: 15 Mud)
>[] Build Wise Man's Hut - Research Skill trees, i.e., what researches unlocks what other immediate research (requires: 10 Mud Bricks)
>[] Build: Workshop (requires: 3 felled trees, 3 bricks)
>[] Build: Lumberyard (requires 2 felled trees, 4 planks)
>[] Assign Gatherer's Hut (Food / Mud / Bricks / Flint / Sticks)
>[] Re-assign Gatherer's Hut (Food / Mud / Bricks / Flint / Sticks)
>[]Assign Worker: Forage Food / Gathering Mud / Crafting Brick
>[]Re-assign Worker: Forage Food / Gathering Mud / Crafting Brick - cannot re-assign sick/afflicted worker[/hider]