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Author Topic: Gnome Town Returns [Always Open, Turn 28]  (Read 21474 times)

FiveBalesOfHay

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #165 on: July 18, 2024, 05:38:39 pm »

Ah, I've already reserved mud for brickmaking, so you cannot construct the bigger pile. How much does the palette knife make at once, by the way?
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A_Curious_Cat

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #166 on: July 18, 2024, 05:41:38 pm »

Use tool: flimsy palette knife
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Jilladilla

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #167 on: July 18, 2024, 05:58:40 pm »

Forge mud brick
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Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Crystalizedmire

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #168 on: July 18, 2024, 06:33:27 pm »

MAKE
MUD
BRICK
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FiveBalesOfHay

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #169 on: July 18, 2024, 07:05:53 pm »

We can probably build a healer's hut now. I assume the flimsy palette knife does 2 bricks at a time.
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Nirur Torir

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Re: Gnome Town Returns [Always Open, Turn 9]
« Reply #170 on: July 18, 2024, 07:08:05 pm »

Make a Mud Brick

Gnomes spend time scratching strange symbols...
The Beast grows stronger.
Gnomes spend time scratching strange symbols...
A strange mist seeps into the village at night.
This was a good idea.
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Egan_BW

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #171 on: July 18, 2024, 07:10:45 pm »

You bastards, we need to finish our mud god in order to have a religious icon and resist the Beast.
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MonkeyMarkMario

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #172 on: July 18, 2024, 07:12:41 pm »

Start thinking on distillation.

Maybe this uses the rotting food?
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My Forum game(s):
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Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

BlackPaladin99

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #173 on: July 18, 2024, 07:21:05 pm »

make Mud Brick
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Imp

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #174 on: July 18, 2024, 08:09:22 pm »

Heal worker I will try to use herbs, food, mud, stick.  I will make snow goggles.  Maybe he just needs eye protection.

^
/ \
\\/
/\\
\ /
 v

Could be the missing sunglasses on their side.

I use stuff to make for it in case that heals it.

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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #175 on: July 18, 2024, 08:40:49 pm »

Research distillation
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A_Curious_Cat

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #176 on: July 18, 2024, 09:05:35 pm »

Heal worker

I think we need a Healer’s Hut for that.  As FiveBalesOfHay said, we should have enough bricks, we just need someone to build one.
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Wolfkey

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #177 on: July 18, 2024, 09:11:47 pm »

Build healers hut
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Imp

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #178 on: July 18, 2024, 09:11:53 pm »

Heal worker

I think we need a Healer’s Hut for that.  As FiveBalesOfHay said, we should have enough bricks, we just need someone to build one.

That's cool.  And we might.

But someone researched a larger pile of mud when that wasn't even an option listed for us, and they succeeded.

At worst, this fails and we gain info.

At best, all the hints that this dude just needs his glasses back, or a replacement, are useable and I'm usin' it!
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Megam0nkey

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Re: Gnome Town Returns [Always Open, Turn 10]
« Reply #179 on: July 18, 2024, 09:30:46 pm »

Perhaps etching strange runes into the ground wasent the best use of my time...gather more mud..
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