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Author Topic: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science  (Read 4261 times)

Kashyyk

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[SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« on: July 05, 2024, 07:46:03 am »

You are a Genius!
TURNTURNTURN
And those fools don't recognise it! They declared you insane, laughed at you, and cast you into the mud! Literally I might add. Your coat still has some stains.

But you'll show them. You'll show them all. You will make them rue the day they underestimated… uhh. What was your name again? And who are Them exactly?

Quote from: You
Name:
Gender:
Brief Description:
Spoiler: Type of Genius (click to show/hide)

Spoiler: Them (click to show/hide)

The most popular choices will win. Feel free to ask questions. In the case of describing our protagonist, I may choose to blend multiple suggestions together.

« Last Edit: July 07, 2024, 07:15:41 am by Kashyyk »
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Doubloon-Seven

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Re: [SG] You are a GENIUS!
« Reply #1 on: July 05, 2024, 02:58:57 pm »

Quote from: Late Victorian Pulp Horror
Name: Sybil Vaughan
Gender: Female
Brief Description: Early 30s. Dark hair, brown eyes. Aristocratic Edwardian-style dress. Stoic demeanor.
Type of Genius: The Spark
Them: The Institute

Hiya, Kash!
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Avanti!

King Zultan

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Re: [SG] You are a GENIUS!
« Reply #2 on: July 06, 2024, 02:36:12 am »

Name: Benson The Mad
Gender: Male
Brief Description: A disheveled man in a filthy lab coat, there is no time for hygiene when there's science to be done!
Type of Genius: The Omnidisciplinary
Them: The Institute
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Kashyyk

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Re: [SG] You are a GENIUS!
« Reply #3 on: July 06, 2024, 05:19:53 am »

Howdy D7. Been a while it feels!

I shall expand on the differences between the Spark and the Omnidisciplinary, as that decision probably has the biggest impact.

The Spark has a particular Focus, which will be chosen later. Any inventions within that Focus will benefit, allowing the protagonist to produce amazing creations from even substandard materials, and can do so at an impressive pace. This only applies to inventions within the Focus's purview though, and the Spark is no better than any mundanely smart person outside of that discipline. Additionally, the gift of seeing things in a way no one else can also curses the protagonist to be unable to see things Iike others do, making Interpersonal activities challenging.

The Omnidisciplinary cannot bend the laws of the universe, but they can do everything else. They are not limited to a Focus, and instead can absorb and process new knowledge at a rate far beyond a mere mortal, allowing them to quickly learn many different disciplines. Whilst the material and time requirements for their inventions are still within the realm of plausibility, their communication skills are unhampered, and with the appropriate study will actually be enhanced thanks to their ability to quickly learn and adapt.
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ZBridges

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Re: [SG] You are a GENIUS!
« Reply #4 on: July 06, 2024, 07:15:14 am »

+1 to The Spark. Not sure about the other choices.
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SCREE

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Re: [SG] You are a GENIUS!
« Reply #5 on: July 06, 2024, 02:43:09 pm »

+1 to Sybil, The Spark and the Institute. Got to love fancy old timey ❇ fashion ❇
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Funk

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Re: [SG] You are a GENIUS!
« Reply #6 on: July 06, 2024, 04:20:04 pm »

Quote from: Late Victorian Pulp Horror
Name: Sybil Vaughan
Gender: Female
Brief Description: Early 30s. Dark hair, brown eyes. Aristocratic Edwardian-style dress. Stoic demeanor.
Type of Genius: The Spark
Them: The Institute

Hiya, Kash!
+1
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Kashyyk

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Re: [SG] You are a GENIUS!
« Reply #7 on: July 07, 2024, 07:15:05 am »

Quote from: Late Victorian Pulp Horror
Name: Sybil Vaughan
Gender: Female
Brief Description: Early 30s. Dark hair, brown eyes. Aristocratic Edwardian-style dress. Stoic demeanor.
Type of Genius: The Spark
Them: The Institute

Sybil Vaughan, Lady of Science.
TURNTURNTURN
You rocked gently in the carriage, as it carried you and what few belongs you could save from the Institute. Smoothing out the occasional crease in your skirts, you glanced over at the pile of stained cotton that was your coat.

It's not your fault those uninspired dullards at the Institute cannot comprehend your Genius. Neither did your father, Michael Vaughan, but that didn't stop him from supporting you in your endeavours. He had hoped to find you a husband who shared your passion, but none of them could understand you either, instead he sponsored your enrollment in the Institute, and promised to stop distracting you with suitors if you also promised to devote yourself to Science. Not a hard ask, that one.

But now, you are headed home. Not the one you remember, as that's the residency of your older brother, Michael Jr. Just Michael now, you suppose. Your father's last gift was the small Manor you were currently enroute to. Supposedly it was in a quaint corner of the countryside, but you'll see for yourself soon.

A jolt brings you back to the present, and a small item slips from one your coat pockets. You pick it up, turning it over in your hand. On it's own, it's not much, but this is an example of your work in… what Science is your focus?

> Choose your primary Scientific Discipline, and the Focus of your Spark of Genius.

Feel free to ask for details on different disciplines of interest. You will then be asked about your Secondary (non-focus) Discipline, as well as two additional disciplines you have textbooks for.

Spoiler: Sybil Vaughan (click to show/hide)
« Last Edit: July 12, 2024, 07:33:26 am by Kashyyk »
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Funk

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #8 on: July 07, 2024, 01:37:43 pm »


We have the ultimate goal of knowledge to best the curse of mortality and weakness of flesh by the power of clock work and iron.

I say our  Scientific Discipline should be clock work automata.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Kashyyk

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #9 on: July 07, 2024, 03:39:38 pm »

Clockwork Automata are at the intersection of Mechanical Engineering and Computing, although you will also want Psychology if you wish for your creations to have the appearance of a living being rather than pure cold logic.

Mechanical Engineering is a specialism of Engineering, which itself is an application of Physics. Mechanical Engineering is the key discipline required for constructing devices that move and/or can be manipulated, be they precision tools or large vehicles. By necessity, your creations can require a lot of resources to produce, and their efficiency depends on your ability to refine high quality materials with high quality tools. At low levels, you can design and build steam engines, as well as accurate spring-wound clocks. At mid-high levels, you could design your own difference engines, or vehicles that can explore beyond current modern reach. See also Civil Engineering and Materials Engineering.

Computing is the discipline of logic and rules, and notable for being outside of the core trio of Sciences. On it's own, you would be an exceptional accountant, mathematician or policies manager, but works best when you can automate with Mechanical devices. Thus at its cheapest, all you need it a pen, paper, and a willing volunteer to enact the computations. As your level increases, your algorithms become more sophisticated, able to cover more edge cases or make more efficient use of space.

Psychology is the understanding of the human mind, how it works, and how to make it do what you want. It is a specialism of Neurobiology, which is an application of Biology. With some time can figure out what makes a person tick, and then subtly (or overtly) mold them to your needs. You can also imitate an individual, or even manufacture a whole new identity. As your level increases, your ability to control these identities increases further, until you can predict the actions of someone you never directly met better than their own mother could. All this, costing you nothing but time to study your subject.



There are three categories of Scientific Discipline. The Core Sciences (Physics, Chemistry, and Biology) are tje broadest and tend to have few direct uses. Instead each one has a number of Applied Sciences (such as Engineering or Neurobiology) which give direct uses. Each Application also has Specialisms, which are niche uses. When performing Science, your knowledge in the relevant Core, Applied and Specialist disciplines will all apply, although the more general the knowledge is, the less it will affect the result. You can absolutely have higher niche knowledge than its more generally applied parent if you so desire, but that comes at the cost of being inapplicable if you're trying to work in a different niche.

As The Spark, you must pick an Applied or Specialist Discipline as your Focus.
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ZBridges

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #10 on: July 08, 2024, 02:07:01 am »

How about engineering?
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Kashyyk

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #11 on: July 08, 2024, 06:58:52 am »

Engineering is a broadly useful application of Physics, and covers all cases of "building things", where the creation needs to go under any kind of physical stress. It's child specialisms are Mechanical Engineering addressed above, Civil Engineering, responsible for the construction and maintenance of permanent and immobile constructions such as buildings and bridges, and finally Materials Engineering, a cousin to Materials Chemistry, and used for fashioning the high quality materials needed by the other Engineering sciences. Improved understanding of Engineering permits durable, strong, and light creations of many forms. Naturally, all divisions of Engineering require resources and tools, and in a lot of cases, time and space to assemble. It is not a subtle discipline, but there are many situations where that would be counter productive.
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Doubloon-Seven

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #12 on: July 08, 2024, 03:15:49 pm »

Clockwork robots sound really cool, I could get on board with that pretty easily. However, if we wanna go full Dr. Frankenstein...

What does everyone think about Medicine?
« Last Edit: July 08, 2024, 03:39:42 pm by Doubloon-Seven »
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Avanti!

King Zultan

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #13 on: July 09, 2024, 04:15:49 am »

Going down the same path as Frankenstein sounds fun, I'm all for that.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Kashyyk

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Re: [SG] You are a GENIUS! - Sybil Vaughan, Lady of Science
« Reply #14 on: July 09, 2024, 10:27:20 am »

Medicine is a specialism of Anatomy, which naturally is an Applied discipline of Biology. With sufficient knowledge one can identify the symptoms of sickness, injury and malaise, useful both in diagnosing and causing such maladies. On it's own, it allows the practitioner to successfully treat the physical symptoms, and synergises well with Pharmacology and Psychology for complex treatment.

Anatomy, an application of Biology, is the study of the Human Body, its constituent parts, and their various purposes. With this Science one will be able to correctly predict the effects of modifying the human body in various ways, as well as determining the appropriate modifications to produce a desired result. See also Body Augmentation and Zoology.
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