Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17 ... 19

Author Topic: Mafia: Net Police Triumph, Town\Mafia Loss  (Read 7093 times)

Imp

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #210 on: July 18, 2024, 01:30:43 pm »

I'd like to confirm the mason claim as well, I was in the same game as Max where the confirmed masons turned out to be mafia, so I'm going to put my vote on CM as well.

When you say 'confirm the mason claim'.  Do you mean you are confirming you are aware that CM and AP are masons?

Or confirming that you know a game exists where scum lied about being masons, and/or can imagine that scum can lie about just about anything?

It's fascinating what you think is worth discussing or not this game.  Really cool first game together.
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #211 on: July 18, 2024, 01:33:28 pm »

I'd like to confirm the mason claim as well, I was in the same game as Max where the confirmed masons turned out to be mafia, so I'm going to put my vote on CM as well.

When you say 'confirm the mason claim'.  Do you mean you are confirming you are aware that CM and AP are masons?

Or confirming that you know a game exists where scum lied about being masons, and/or can imagine that scum can lie about just about anything?

It's fascinating what you think is worth discussing or not this game.  Really cool first game together.
I'm pretty sure he meant "I'd like to confirm whether the mason claim is real by killing one of the claimed masons to find out what's in the gooey creme-filled center", as I suggested.
Logged

juicebox

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #212 on: July 18, 2024, 01:37:15 pm »

Yeah that's pretty much what I meant
Logged

Imp

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #213 on: July 18, 2024, 01:38:46 pm »

Yeah that's pretty much what I meant

Cool.  Thanks to MS and you both.

Umm, why don't you have any other opinions or thoughts to discuss?
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #214 on: July 18, 2024, 01:45:04 pm »

This isn't one of the less dispiriting ends of a day 2 I've been in.
Logged

juicebox

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #215 on: July 18, 2024, 01:47:06 pm »

That was my main thought, I really don't trust the mason claim and I think we should lynch one to be sure
Logged

juicebox

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #216 on: July 18, 2024, 01:48:49 pm »

Ninja's

Yeah this is one of the least exciting day ends that I've been a part of
Logged

Imp

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #217 on: July 18, 2024, 01:49:41 pm »

That was my main thought, I really don't trust the mason claim and I think we should lynch one to be sure

And, like, with you the likely elim today and in minutes, that's your reaction.

No, umm, advice for the thread for those who share your wincon, which town you at least hopes exist, about what to do besides, yeah that.

Nah, just forget the idea of town you, those you are teamed with, should they exist, already know everything you choose to provide, yeah?
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

juicebox

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #218 on: July 18, 2024, 01:51:40 pm »

We could make it more exciting with a CFD on Sofa
 I don't really trust them either
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #219 on: July 18, 2024, 01:55:47 pm »

Welp.
Logged

NJW2000

  • Bay Watcher
  • You know me. What do I know?
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #220 on: July 18, 2024, 01:56:38 pm »

This isn't one of the less dispiriting ends of a day 2 I've been in.
Are you actually angling for a CM elim?

Technically Imp and I could make that happen with you, provided we trusted Juicebox to hold their vote, but… why?

I don’t see any reason to actually want that right now. Even if they flip town, we just elim CM tomorrow… the real danger is some kind of conversion scenario or Mally, and Juicebox is still a good target if that’s the case. A no elim would on the other hand lose the game.
Logged
One wheel short of a wagon

Imp

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #221 on: July 18, 2024, 01:58:45 pm »

Good luck everyone, wonder if we get another no-kill night!
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Mafia: Net Police - Loading Drivers For Day 2 (7/8)
« Reply #222 on: July 18, 2024, 01:59:03 pm »

This isn't one of the less dispiriting ends of a day 2 I've been in.
Are you actually angling for a CM elim?
I'd be good with either, but that wasn't what I was intending to imply with that statement.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - Short Circuit Capture Cards, Night 2.1 Begun (6/8)
« Reply #223 on: July 18, 2024, 02:17:19 pm »

Old Yanshi Network, XX 20XX. Short Circuit Capture Cards.

A mechanized voice spokes on the holoscreen: It has come to my intention there has been mutiny among us. Those who do not trust the Mafia. This shall not stand. Static splits apart to reveal a heelnavi. No one is exempt from judgment, not even you. And so it closes.

Juiceman [Sub-Administrator] : Connection Terminated

The Server will undergo it's scheduled maintenance now. Those of you authorized are to keep a lookout on the surrounding net for any activity. We shall restart the server in 24 Cycles. Staticman out.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Mafia: Net Police - No Imps in this System, Day 3 (5/8)
« Reply #224 on: July 19, 2024, 03:01:59 pm »

Old Yanshi Network, XX 20XX. Routine Maintnace Check. Imp [Tracker] : Connection Lost

A mechanized voice spaked on the holoscreen: Today we have seen the loss of one of our veteren heelnavis. They are nowhere to be found on the server or local network. While we have seen the losses in our forces, the mafia shall stand strong. We still have the ability to complete this. For today ensure that your battle chips are loaded, we move out tommorow. Staticman out.

Day will end in 48+48 Cycles. Results being sent.

Logged
Pages: 1 ... 13 14 [15] 16 17 ... 19