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Author Topic: Venturecracy: Rule the Polis | Turn Eight (new players still welcome)  (Read 5483 times)

MonkeyMarkMario

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Re: Venturecracy: Rule the Polis
« Reply #45 on: June 04, 2024, 07:15:04 pm »

The merchant Tyranos continues to press for more trade. This move continues to get him more popular with the merchants.

Spoiler: Tyranos (click to show/hide)

Support Encourage Commerce
Increasing Merchant popularity
Abstaining form the event vote.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

RulerOfNothing

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Re: Venturecracy: Rule the Polis
« Reply #46 on: June 05, 2024, 07:42:28 am »

Support Encourage Commerce (+Com, +Mer, +Nob)
Support sacrifice to Athena
Support Temple Renovation (+Priests)
Increase Commoner popularity
Spoiler: Pythodoros (click to show/hide)
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NUKE9.13

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Re: Venturecracy: Rule the Polis | Turn Two (new players still welcome)
« Reply #47 on: June 05, 2024, 11:47:47 am »

I intend to update in 23 hours, give or take.
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Long Live United Forenia!

evictedSaint

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Re: Venturecracy: Rule the Polis
« Reply #48 on: June 05, 2024, 12:10:19 pm »

I give Powder Minder 300d which he may spend however he sees fit with zero strings attached.

Support Encourage Commerce (+Com, +Mer, +Nob)
Support sacrifice to Athena
Support Temple Renovation (+Priests)
Increase Commoner popularity

Spoiler: Evicticus Sainticus (click to show/hide)
« Last Edit: June 05, 2024, 12:24:15 pm by evictedSaint »
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Powder Miner

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Re: Venturecracy: Rule the Polis | Turn Two (new players still welcome)
« Reply #49 on: June 05, 2024, 12:15:47 pm »

ACTACTACT: Veto sacrifice to Athena
@Rockeater: 2100 drachma are sent to Rockeater for the purpose of vetoing Encourage Commerce.

Spoiler: Konios the Poorer (click to show/hide)
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Rockeater

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Re: Venturecracy: Rule the Polis
« Reply #50 on: June 05, 2024, 12:22:21 pm »

ACTACTACT: Veto Encourage Commerce(-Com,- Merc, -Nob)
Support Temple Renovation (+Pri)
Support sacrifice to Athena

Transfoer 500d to Iris to reduce the Poor Commoners mood
Spoiler: Rexeme (click to show/hide)
« Last Edit: June 05, 2024, 10:19:17 pm by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

m1895

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Re: Venturecracy: Rule the Polis
« Reply #51 on: June 05, 2024, 04:55:59 pm »

Support temple renovations
Support sacrifice to Athena
Supp strategically declaring war
Spoiler: Leo Empiricus (click to show/hide)
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Iris

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Re: Venturecracy: Rule the Polis | Turn Two (new players still welcome)
« Reply #52 on: June 05, 2024, 10:03:29 pm »

ACTACTACT: Reduce the Commoners' mood by 1 (-2000d)

Support Temple Renovation (+Pr).

Spoiler: Dexamene (click to show/hide)
« Last Edit: June 05, 2024, 10:24:38 pm by Iris »
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Quote from: AseaHeru (on Discord), Monday, June 20, 2022 10:41 PM
I still want the D. The D is love, the D is life. The D is bully.
Rewind, can't keep going
My mind keeps replaying
That night when we dove in
But now I'm sinking

a1s

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Re: Venturecracy: Rule the Polis | Turn Two (new players still welcome)
« Reply #53 on: June 06, 2024, 10:40:34 am »


Spoiler: Alfarnivs (click to show/hide)
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

NUKE9.13

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Re: Venturecracy: Rule the Polis | Turn Two (new players still welcome)
« Reply #54 on: June 06, 2024, 10:53:49 am »

TURN THREE

TURNTURNTURN
The temple of Ares receives a new statue, pleasing priests and soldiers alike.

Unfortunately, despite the blessings of Athena, our invasion of Vicina didn't work out. Cunning strategy (and/or treacherous ambush tactics) ensured we were not defeated, but nor were we able to secure victory. Veteran soldiers are pleased with the skill demonstrated by our generals, but the nobility regard the invasion as uncouth backstabbing, while the commoners whine about 'sons dying for nothing'.




POLIS ACTIONS:
Proposed: Commerce, Temples, Strategic War, Sacrifice to Athena
Vetoed: Commerce, Sacrifice to Athena
   Commerce vetoed: Commoners, Merchants, Nobles: -1 Mood.
   Sacrifice vetoed: Priests: -1 Mood.
      Those who Vetoed Sacrifice lose 1 Priest Popularity; those who Supported it gain 1.
Passed: Temples, Strategic War
   Temple Renovations: Priests: +1 Mood, Power. Random class receives +2 Mood: Soldiers.
   Strategic War: Commoners, Nobles: -1 Mood. Soldiers: +1 Mood, Power. -1000d cost. d6=1 -> Draw, no effect.
      Those who Supported Strategic War gain 1 Soldier Popularity, and lose 1 Commoner and Noble Popularity.

PLAYER ACTIONS:
Reduce Commoners Mood by 1

OLIGARCHY EFFECTS:
All Classes Mood reduced by 1
Nobles Power increased by 1



Warning: Commoners Mood:2, Power:4
Gauging frustration with government dysfunction...
Determining soapbox altitude...
Modelling political currents...
...
Rolling 1d4, checking if equal or less to Mood deficit...
...
...
...
!!REVOLUTION!!

Commoner Revolution any% achieves new WR!

So, it's a Revolution. Normal gameplay is paused until it is resolved (if you are a Councillor, you can grab your final paycheck as you slip out the back door). Anyone who has positive Popularity with the Commoners (Reminder: Apply Popularity loss if you Supported Strategic War!) may submit suggestions for the new government. The higher your Popularity, the more weight your suggestions will be given. Suggestions should take this format:

Quote from: (Name), (X) Commoner Popularity
Brief summary of suggestion.

Specific elements, such as (you need not cover all of these, just anything you think is important):
-division of power (from a single absolute ruler to a council of equals)
-office acquisition (elected (popularity threshold)(for a fixed term, or other?), appointed (by whom?), locked in at formation)
-office powers (how proposals are selected (who gets to vote, who gets to advise, even who gets to propose things), salary, any other special actions that make sense)
   -(you can also include suggestions for what Outsiders are capable of, but in most cases Outsiders won't take your suggestions into account)
-polis actions (any special actions in addition to Basic Campaigns)
-adminstrative efficiency (bureaucratic capacity, tax deficit)
-class mood modifiers (there will always be at least one Class who doesn't like the government, and the Class who created the government will almost always like it)
-class power modifiers (unless specified otherwise, Nobles will usually gain power passively)
-other special rules (see examples in OP, but feel free to suggest crazier things)

You can submit suggestions in the thread, or send me a PM. You have at least 24 hours to make suggestions.
I will take the suggestions, and mash them together as I see fit. Don't expect the results to be a utopia, and do expect the Commoners to make a government that suits their tastes (so probably not an aristocratic thalassocracy). Once finished, I will reveal the new government, reset Class Mood and Power (to 7/2, usually), then set you loose to get to work upholding/demolishing the new government as you see fit.



STATE OF THE POLIS
Treasury: 5000d (-1000)
Prestige: 1.0

CLASSES
Class| Mood| Power
Commoners|   2(-4)   |   4   
Merchants|   4(-2)   |   2   
Soldiers|   8(+2)   |   3(+1)   
Priests|   5(-1)   |   3(+1)   
Nobles|   4(-3)   |   4(+1)   

Spoiler: Quickref (click to show/hide)
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Long Live United Forenia!

Kashyyk

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Re: Venturecracy: Rule the Polis
« Reply #55 on: June 06, 2024, 11:06:25 am »

Updating my sheet whilst I think about a proposal.

Quote from: Turn 3
Actions:
   -Propose a new Government: In Progress
Classes:
Free bonus to Commoner popularity
Spoiler: Kasho the Elder (click to show/hide)
« Last Edit: June 06, 2024, 12:01:41 pm by Kashyyk »
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NUKE9.13

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Re: Venturecracy: Rule the Polis
« Reply #56 on: June 06, 2024, 11:08:38 am »

Commoners: 4+1(free)-1(strategic war)
Passive Popularity growth happens after the Revolution.
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Long Live United Forenia!

FiveBalesOfHay

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Re: Venturecracy: Rule the Polis
« Reply #57 on: June 06, 2024, 12:07:30 pm »

My first suggestion is that we make those nobility lose power every turn so they don't attempt some sort of counter-revolution. My second suggestion is that anyone with 5 or more popularity with the Commoners will be elected to the position of People's Chancellor, who will be able to perform whatever actions may be available to the government as well as gaining 2 points and 500d per turn.

I'll post a full formatted government suggestion later, once I've finished writing it.

Spoiler: Heliados (click to show/hide)
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Rockeater

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Re: Venturecracy: Rule the Polis | Turn Three (new players still welcome)
« Reply #58 on: June 06, 2024, 01:35:27 pm »

I don't have any influance on the Commoners, but I would like tonremind the people who did that I was instrumental to the burgening revolution, so I would request that the coming goverment be emicable to my buisness ventures.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

evictedSaint

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Re: Venturecracy: Rule the Polis
« Reply #59 on: June 06, 2024, 02:01:28 pm »

I love commoners!  I am a man of the people, one of the poor, the downtrodden, the stupid, the peasantry.  I represent their interests and support their ideals. 


Spoiler: Evicticus Sainticus (click to show/hide)
« Last Edit: June 06, 2024, 02:16:59 pm by evictedSaint »
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