I'll have to be done by the end of today, and I am not happy about it!
I spent 8 hours trying to debug this accursed cave floater mine room on another save, to ensure the shit would actually work when implemented.
This will sadly not be featured. The best part wasn't the cave floaters, it was after the door locked behind you and the cave floater mines were released. Because that's when then the pointy shit started flying. And it wasn't necessarily meant to hit you, it was meant to hit the cave floaters, which resulted in knock out gas putting your character to sleep. All the while, you were supposed to be able to watch a minecart circle outer perimeter of the room, through these glass window walls, as the minecart made its way around a track, which at its completion, would roll over a pressure plate, that pressure plate would lock the door you're trying to get to at the end of the room, and also release hundreds of undead strangler monkeys into the room to feast upon you.
The cave floater gas rarely worked at all. For some reason most of the cave floaters were crashing the game every time you looked at them. So they had to be scrapped.
I'm also having trouble with getting the enemy mobs to stay still.
Whale sharks are not supposed to be leaving their tanks to form ambush parties, to assault travelling adventurers in the forest, before immediately air drowning!
They're supposed to deploy when you pull the wrong lever. Instead, they either die in their tank upon retiring and switching to a new character, or they form bandit gangs out in the woods.
I haven't even gotten started on hiding loot. Only thing I have finished so far is the very upper most level of the camp (I decided on a camp instead of a fort)