There just needs to be hotkeys for stuff, I have faith that Toady will get to that eventually. Using the mouse is specifically better for things like constructions. I ditched the wasd cluster so I can have hotkeys similar to the old version. I can hit bcw for wall pretty fast. I can hit bwfp pretty fast for a farm plot. Same for bdd for door and bfb for bed. And so on.
It infuriates me that I can hit p for stockpiles, and all that does is open the stockpile UI menu. I can't actually start designating a stockpile without clicking on the new stockpile button with the mouse.
It makes me incredulous that the search bars, on almost everything, aren't autofocussed, so you have to click them each time before searching.
My Christmas wishlist would be, in a rough priority...
Hotkeys for...
Navigating menus in general
Works orders
Workshops
Stockpiles
Military
Zones
Announcements, logs, etc
Nobles
Full keyboard cursor, with q and k like the old version
Everything else, like standing orders, etc
This would involve navigating the menus with keys, so it'll be interesting how Toady manages to do that without moving the map
cos at the moment, the menus don't modularly swap what wasd does. What I mean is, imagine a world where Toady has done all the hotkeys, you hit o for orders, hit (e.g.) s s s s s s to go to the 5th order. Is the map going to move 5 units South because you hit s 5 times? Insanity. Can't be easy for him. Would almost be easier to go to an old Git branch and force the legacy UI into the Steam version with a menu toggle for "Legacy UI mode" (hint)
I know I know, he said it was too much to maintain all that, but at least it would get us to shut the hell up
He must be going grey super fast listening to us complain all the time
Seriously though, the old UI with the Steam graphics would be like, super sexy. Menu button with "Legacy UI Mode (Requires Restart)"? Yeah. I'd be on it like Sonic. I'd even patiently wait a half a decade for the Magic release so that he can satisfy all the old jaded cultists.