Turn 4
Megam0nkey: Obey laws of physics
Roll: 1D1, Result: 1 (Critical Failure)
You mess up newtons third law of motion, and have a reaction to the left of every action instead of an opposite one, causing you to roll across the ground chaotically.
King Zultan: Build house out of broken fencing
Roll: 1D1, Result: 1 (Critical Failure)
You spend an hour designing the perfect house to make out of the broken fencing,
and then realise that the fences are not broken.
Strif3: Decrease mass
Roll: 1D1, Result: 1 (Critical Failure)
You decide to lose weight by doing jumping jacks, and sprain your ankle whilst attempting to do so.
StrawBarrel: Stand up and climb fence
Roll: 1D1, Result: 1 (Critical Failure)
As you try to stand up, you trip on a rock and fall back on to the ground.
A_Curious_Cat: Fail to compress Strif3 into a miniature black hole.
Roll: 1D1, Result: 1 (Critical Failure)
You are unable to think of a way to compress Strif3 into a miniature black hole, and are therefore unable to attempt and fail at compressing Strif3 into a miniature black hole.
TricMagic: Rebuild floor
Roll: 1D1, Result: 1 (Critical Failure)
You try to rebuild the floor using a hammer and some nails,
Unfortunately, this only further damages it.
BlackPaladin99: Kill everyone but A_Curious_Cat
Roll: 1D1, Result: 1 (Critical Failure)
You decide to choose the previously unnoticed knight wearing full plate armor as your first target to kill.
Unsurprisingly, you lose the fight.
ZBridges: Try not to cheat
Roll: 1D1, Result: 1 (Critical Failure)
Despite your relationship with your current spouse, you are unable to resist the seduction of the previously unnoticed full-plate wearing knight.
Crystalizedmire: Roll a 1
Roll: 1D2, Result: 2 (Failure)
You accidentally roll a D2 instead of a D1.
Horizon: Try not to walk
Roll: 1D1, Result: 1 (Critical Failure)
You fall forward due to being on uneven ground, and instinctually catch yourself, causing you to walk a few steps forward.